import { players, errHandle } from "../utils/soundplayer.js"; export default async (client, id) => { for (const player of players.values()) { if (id !== player.voiceChannel.guild.shard.id) return; try { await player.player.connection.connect({ guildId: player.voiceChannel.guildID, channelId: player.voiceChannel.id, shardId: player.voiceChannel.guild.shard.id, deaf: true }); } catch (e) { errHandle(e, client, player.player, player.playingMessage, player.voiceChannel, { type: "classic" }, true); } } };