import { players } from "../../utils/soundplayer.js"; import MusicCommand from "../../classes/musicCommand.js"; class HostCommand extends MusicCommand { async run() { if (!this.channel.guild) return "This command only works in servers!"; if (!this.member.voiceState.channelID) return "You need to be in a voice channel first!"; if (!this.channel.guild.members.get(this.client.user.id).voiceState.channelID) return "I'm not in a voice channel!"; if (this.connection.host !== this.author.id && !process.env.OWNER.split(",").includes(this.connection.host)) return "Only the current voice session host can choose another host!"; const input = this.options.user ?? this.args.join(" "); if (!input || !input.trim()) return "You need to provide who you want the host to be!"; let user; if (this.type === "classic") { const getUser = this.message.mentions.length >= 1 ? this.message.mentions[0] : (await this.ipc.fetchUser(input)); if (getUser) { user = getUser; } else if (input.match(/^?$/) && input >= 21154535154122752n) { try { user = await this.client.getRESTUser(input); } catch { // no-op } } else { const userRegex = new RegExp(input.split(" ").join("|"), "i"); const member = this.client.users.find(element => { return userRegex.test(element.username); }); user = member; } } else { user = input; } if (!user) return "I can't find that user!"; if (user.bot) return "Setting a bot as the session host isn't a very good idea."; const member = this.channel.guild ? this.channel.guild.members.get(user.id) : undefined; if (!member) return "That user isn't in this server!"; const object = this.connection; object.host = member.id; players.set(this.channel.guild.id, object); return `🔊 ${member.mention} is the new voice channel host.`; } static flags = [{ name: "user", type: 6, description: "The user you want the new host to be", required: true }]; static description = "Changes the host of the current voice session"; static aliases = ["sethost"]; } export default HostCommand;