import MusicCommand from "../../classes/musicCommand.js"; class PauseCommand extends MusicCommand { async run() { if (!this.message.channel.guild) return "This command only works in servers!"; if (!this.message.member.voiceState.channelID) return "You need to be in a voice channel first!"; if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return "I'm not in a voice channel!"; if (this.connection.host !== this.message.author.id && !this.message.member.permissions.has("manageChannels")) return "Only the current voice session host can pause/resume the music!"; const player = this.connection.player; await player.pause(!player.paused ? true : false); return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`; } static description = "Pauses/resumes the current song"; static aliases = ["resume"]; } export default PauseCommand;