import { queues } from "../../utils/soundplayer.js"; import MusicCommand from "../../classes/musicCommand.js"; class RemoveCommand extends MusicCommand { async run() { this.success = false; if (!this.guild) return "This command only works in servers!"; if (!this.member.voiceState) return "You need to be in a voice channel first!"; if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!"; if (!this.connection) return "I haven't completely connected yet!"; if (this.connection.host !== this.author.id && !process.env.OWNER.split(",").includes(this.connection.host)) return "Only the current voice session host can remove songs from the queue!"; const pos = parseInt(this.options.position ?? this.args[0]); if (isNaN(pos) || pos > this.queue.length || pos < 1) return "That's not a valid position!"; const removed = this.queue.splice(pos, 1); if (removed.length === 0) return "That's not a valid position!"; const track = await this.connection.player.node.rest.decode(removed[0]); queues.set(this.guildID, this.queue); this.success = true; return `🔊 The song \`${track.title ? track.title : "(blank)"}\` has been removed from the queue.`; } static flags = [{ name: "position", type: 4, description: "The queue position you want to remove", min_value: 1, required: true }]; static description = "Removes a song from the queue"; static aliases = ["rm"]; } export default RemoveCommand;