import ImageCommand from "../../classes/imageCommand.js"; class BandicamCommand extends ImageCommand { params = { water: "assets/images/bandicam.png", gravity: 2, resize: true }; static description = "Adds the Bandicam watermark to an image"; static aliases = ["bandi"]; static noImage = "You need to provide an image/GIF to add a Bandicam watermark!"; static command = "watermark"; } export default BandicamCommand;