import { play } from "../../utils/soundplayer.js"; import MusicCommand from "../../classes/musicCommand.js"; class OofCommand extends MusicCommand { async run() { return await play(this.client, "./assets/audio/oof.ogg", this.message); } static description = "Plays the Roblox \"oof\" sound"; static aliases = ["roblox", "commitdie"]; } export default OofCommand;