import { play } from "../../utils/soundplayer.js"; import MusicCommand from "../../classes/musicCommand.js"; class PlayCommand extends MusicCommand { async run() { if (!this.args[0] && this.message.attachments.length <= 0) return "You need to provide what you want to play!"; let query = this.args.join(" ").trim(); const attachment = this.message.attachments[0]; if (query.startsWith("||") && query.endsWith("||")) { query = query.substring(2, query.length - 2); } if (query.startsWith("<") && query.endsWith(">")) { query = query.substring(1, query.length - 1); } try { const url = new URL(query); return await play(this.client, url, this.message, true); } catch { const search = query.startsWith("ytsearch:") ? query : !this.args[0] && attachment ? attachment.url : `ytsearch:${query}`; return await play(this.client, search, this.message, true); } } static description = "Plays a song or adds it to the queue"; static aliases = ["p"]; static arguments = ["[url]"]; } export default PlayCommand;