const client = require("./client.js"); const logger = require("./logger.js"); const paginator = require("./pagination/pagination.js"); const fetch = require("node-fetch"); const moment = require("moment"); require("moment-duration-format"); const { Manager } = require("@lavacord/eris"); let nodes = require("../servers.json").lava; exports.players = new Map(); exports.queues = new Map(); const skipVotes = new Map(); exports.manager; exports.status = false; exports.connected = false; exports.checkStatus = async () => { const newNodes = []; for (const node of nodes) { try { const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text()); if (response) newNodes.push(node); } catch { logger.log(`Failed to get status of Lavalink node ${node.host}.`); } } nodes = newNodes; this.status = newNodes.length === 0 ? true : false; return this.status; }; exports.connect = async () => { this.manager = new Manager(client, nodes, { user: client.user.id }); const { length } = await this.manager.connect(); logger.log(`Successfully connected to ${length} Lavalink node(s).`); exports.connected = true; this.manager.on("error", (error, node) => { logger.error(`An error occurred on Lavalink node ${node}: ${error}`); }); return length; }; exports.play = async (sound, message, music = false) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I can't join this voice channel!`; const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID); if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I don't have permission to join this voice channel!`; const player = this.players.get(message.channel.guild.id); if (!music && this.manager.voiceStates.has(message.channel.guild.id) && (player && player.type === "music")) return `${message.author.mention}, I can't play a sound effect while playing music!`; const node = this.manager.idealNodes[0]; if (!music && !nodes.filter(obj => obj.host === node.host)[0].local) { sound = sound.replace(/\.\//, "https://raw.githubusercontent.com/esmBot/esmBot/master/"); } const { tracks } = await fetch(`http://${node.host}:${node.port}/loadtracks?identifier=${sound}`, { headers: { Authorization: node.password } }).then(res => res.json()); const oldQueue = this.queues.get(voiceChannel.guild.id); if (tracks.length === 0) return `${message.author.mention}, I couldn't find that song!`; if (music) { this.queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, tracks[0].track] : [tracks[0].track]); } let connection; if (player) { connection = player.player; } else { connection = await this.manager.join({ guild: voiceChannel.guild.id, channel: voiceChannel.id, node: node.id }); } if (oldQueue && music) { return `${message.author.mention}, your tune has been added to the queue!`; } else { this.nextSong(message, connection, tracks[0].track, tracks[0].info, music, voiceChannel, player ? player.loop : false); return; } }; exports.nextSong = async (message, connection, track, info, music, voiceChannel, loop = false, inQueue = false) => { const parts = Math.floor((0 / info.length) * 10); const playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : { "embed": { "color": 16711680, "author": { "name": "Now Playing", "icon_url": client.user.avatarURL }, "fields": [{ "name": "ℹī¸ Title:", "value": info.title }, { "name": "🎤 Artist:", "value": info.author }, { "name": "đŸ’Ŧ Channel:", "value": voiceChannel.name }, { "name": `${"â–Ŧ".repeat(parts)}🔘${"â–Ŧ".repeat(10 - parts)}`, "value": `${moment.duration(0).format("m:ss", { trim: false })}/${info.isStream ? "∞" : moment.duration(info.length).format("m:ss", { trim: false })}` }] } }); await connection.play(track); this.players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop }); if (inQueue && connection.listeners("error").length === 0) { connection.on("error", (error) => { if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete(); this.manager.leave(voiceChannel.guild.id); connection.destroy(); this.players.delete(voiceChannel.guild.id); this.queues.delete(voiceChannel.guild.id); logger.error(error); }); } if (connection.listeners("end").length === 0) { connection.on("end", async (data) => { if (data.reason === "REPLACED") return; const queue = this.queues.get(voiceChannel.guild.id); const isLooping = this.players.get(voiceChannel.guild.id).loop; let newQueue; if (isLooping) { queue.push(queue.shift()); newQueue = queue; } else { newQueue = queue ? queue.slice(1) : []; } this.queues.set(voiceChannel.guild.id, newQueue); if (newQueue.length === 0) { this.manager.leave(voiceChannel.guild.id); connection.destroy(); this.players.delete(voiceChannel.guild.id); this.queues.delete(voiceChannel.guild.id); if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended."); if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete(); } else { const track = await fetch(`http://${connection.node.host}:${connection.node.port}/decodetrack?track=${encodeURIComponent(newQueue[0])}`, { headers: { Authorization: connection.node.password } }).then(res => res.json()); this.nextSong(message, connection, newQueue[0], track, music, voiceChannel, isLooping, true); if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete(); } }); } }; exports.stop = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can stop the music!`; this.manager.leave(message.channel.guild.id); const connection = this.players.get(message.channel.guild.id).player; connection.destroy(); this.players.delete(message.channel.guild.id); this.queues.delete(message.channel.guild.id); return "🔊 The current voice channel session has ended."; }; exports.skip = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; const player = this.players.get(message.channel.guild.id); if (player.host !== message.author.id) { const votes = skipVotes.has(message.channel.guild.id) ? skipVotes.get(message.channel.guild.id) : { count: 0, ids: [] }; if (votes.ids.includes(message.author.id)) return `${message.author.mention}, you've already voted to skip!`; const newObject = { count: votes.count + 1, ids: [...votes.ids, message.author.id].filter(item => !!item) }; if (votes.count + 1 === 3) { player.player.stop(message.channel.guild.id); skipVotes.set(message.channel.guild.id, { count: 0, ids: [] }); } else { skipVotes.set(message.channel.guild.id, newObject); return `🔊 Voted to skip song (${votes.count + 1}/3 people have voted).`; } } else { player.player.stop(message.channel.guild.id); return; } }; exports.pause = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can pause/resume the music!`; const player = this.players.get(message.channel.guild.id).player; player.pause(!player.paused ? true : false); return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`; }; exports.playing = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; const player = this.players.get(message.channel.guild.id).player; if (!player) return `${message.author.mention}, I'm not playing anything!`; const track = await fetch(`http://${player.node.host}:${player.node.port}/decodetrack?track=${encodeURIComponent(player.track)}`, { headers: { Authorization: player.node.password } }).then(res => res.json()); const parts = Math.floor((player.state.position / track.length) * 10); return { "embed": { "color": 16711680, "author": { "name": "Now Playing", "icon_url": client.user.avatarURL }, "fields": [{ "name": "ℹī¸ Title:", "value": track.title ? track.title : "Unknown" }, { "name": "🎤 Artist:", "value": track.author ? track.author : "Unknown" }, { "name": "đŸ’Ŧ Channel:", "value": message.channel.guild.channels.get(message.member.voiceState.channelID).name }, { "name": `${"â–Ŧ".repeat(parts)}🔘${"â–Ŧ".repeat(10 - parts)}`, "value": `${moment.duration(player.state.position).format("m:ss", { trim: false })}/${track.isStream ? "∞" : moment.duration(track.length).format("m:ss", { trim: false })}` }] } }; }; exports.queue = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; if (!message.channel.guild.members.get(client.user.id).permission.has("addReactions") && !message.channel.permissionsOf(client.user.id).has("addReactions")) return `${message.author.mention}, I don't have the \`Add Reactions\` permission!`; if (!message.channel.guild.members.get(client.user.id).permission.has("embedLinks") && !message.channel.permissionsOf(client.user.id).has("embedLinks")) return `${message.author.mention}, I don't have the \`Embed Links\` permission!`; const queue = this.queues.get(message.channel.guild.id); const player = this.players.get(message.channel.guild.id); const tracks = await fetch(`http://${player.player.node.host}:${player.player.node.port}/decodetracks`, { method: "POST", body: JSON.stringify(queue), headers: { Authorization: player.player.node.password, "Content-Type": "application/json" } }).then(res => res.json()); const trackList = []; const firstTrack = tracks.shift(); for (const [i, track] of tracks.entries()) { trackList.push(`${i + 1}. ${track.info.author} - **${track.info.title}** (${track.info.isStream ? "∞" : moment.duration(track.info.length).format("m:ss", { trim: false })})`); } const pageSize = 5; const embeds = []; const groups = trackList.map((item, index) => { return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null; }).filter(Boolean); if (groups.length === 0) groups.push("del"); for (const [i, value] of groups.entries()) { embeds.push({ "embed": { "author": { "name": "Queue", "icon_url": client.user.avatarURL }, "color": 16711680, "footer": { "text": `Page ${i + 1} of ${groups.length}` }, "fields": [{ "name": "đŸŽļ Now Playing", "value": `${firstTrack.info.author} - **${firstTrack.info.title}** (${firstTrack.info.isStream ? "∞" : moment.duration(firstTrack.info.length).format("m:ss", { trim: false })})` }, { "name": "🔁 Looping?", "value": player.loop ? "Yes" : "No" }, { "name": "🗒ī¸ Queue", "value": value !== "del" ? value.join("\n") : "There's nothing in the queue!" }] } }); } if (embeds.length === 0) return `${message.author.mention}, there's nothing in the queue!`; return paginator(message, embeds); }; exports.loop = async (message) => { if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`; if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`; if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`; if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can loop the music!`; const object = this.players.get(message.channel.guild.id); object.loop = !object.loop; this.players.set(message.channel.guild.id, object); return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping."; };