const client = require("./client.js"); const logger = require("./logger.js"); const paginator = require("./pagination/pagination.js"); const fetch = require("node-fetch"); const moment = require("moment"); require("moment-duration-format"); const { Manager } = require("@lavacord/eris"); const nodes = require("../lavanodes.json"); exports.players = new Map(); exports.queues = new Map(); const skipVotes = new Map(); exports.manager; exports.status = false; exports.connected = false; exports.checkStatus = async () => { const statuses = []; for (const node of nodes) { try { const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text()); if (response) statuses.push(false); } catch { statuses.push(true); } } const result = statuses.filter(Boolean); this.status = result.length > 0 ? true : false; return this.status; }; exports.connect = async () => { this.manager = new Manager(client, nodes, { user: client.user.id }); const { length } = await this.manager.connect(); logger.log(`Successfully connected to ${length} Lavalink node(s).`); exports.connected = true; this.manager.on("error", (error, node) => { logger.error(`An error occurred on Lavalink node ${node}: ${error}`); }); }; exports.play = async (sound, message, music = false) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return client.createMessage(message.channel.id, `${message.author.mention}, I can't join this voice channel!`); const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID); if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return client.createMessage(message.channel.id, `${message.author.mention}, I don't have permission to join this voice channel!`); if (!music && this.manager.voiceStates.has(message.channel.guild.id) && this.players.get(message.channel.guild.id).type === "music") return client.createMessage(message.channel.id, `${message.author.mention}, I can't play a sound effect while playing music!`); const node = this.manager.idealNodes[0]; const { tracks } = await fetch(`http://${node.host}:${node.port}/loadtracks?identifier=${sound}`, { headers: { Authorization: node.password } }).then(res => res.json()); const oldQueue = this.queues.get(voiceChannel.guild.id); if (tracks.length === 0) return client.createMessage(message.channel.id, `${message.author.mention}, I couldn't find that song!`); this.queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, tracks[0].track] : [tracks[0].track]); const connection = await this.manager.join({ guild: voiceChannel.guild.id, channel: voiceChannel.id, node: node.id }); if (oldQueue) { client.createMessage(message.channel.id, `${message.author.mention}, your tune has been added to the queue!`); } else { this.nextSong(message, connection, tracks[0].track, tracks[0].info, music, voiceChannel); } }; exports.nextSong = async (message, connection, track, info, music, voiceChannel, inQueue = false) => { const parts = Math.floor((0 / info.length) * 10); const playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : { "embed": { "color": 16711680, "author": { "name": "Now Playing", "icon_url": client.user.avatarURL }, "fields": [{ "name": "ℹī¸ Title:", "value": info.title }, { "name": "🎤 Artist:", "value": info.author }, { "name": "đŸ’Ŧ Channel:", "value": voiceChannel.name }, { "name": `${"â–Ŧ".repeat(parts)}🔘${"â–Ŧ".repeat(10 - parts)}`, "value": `${moment.duration(0).format("m:ss", { trim: false })}/${info.isStream ? "∞" : moment.duration(info.length).format("m:ss", { trim: false })}` }] } }); await connection.play(track); this.players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel }); if (inQueue) { connection.on("error", (error) => { playingMessage.delete(); this.manager.leave(voiceChannel.guild.id); connection.destroy(); this.players.delete(voiceChannel.guild.id); this.queues.delete(voiceChannel.guild.id); logger.error(error); }); } connection.once("end", async (data) => { if (data.reason === "REPLACED") return; const queue = this.queues.get(voiceChannel.guild.id); const newQueue = queue.slice(1); this.queues.set(voiceChannel.guild.id, newQueue); await playingMessage.delete(); if (newQueue.length === 0) { this.manager.leave(voiceChannel.guild.id); connection.destroy(); this.players.delete(voiceChannel.guild.id); this.queues.delete(voiceChannel.guild.id); if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended."); } else { const track = await fetch(`http://${connection.node.host}:${connection.node.port}/decodetrack?track=${encodeURIComponent(newQueue[0])}`, { headers: { Authorization: connection.node.password } }).then(res => res.json()); this.nextSong(message, connection, newQueue[0], track, music, voiceChannel, true); } }); }; exports.stop = async (message) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`); if (this.players.get(message.channel.guild.id).host !== message.author.id) return client.createMessage(message.channel.id, `${message.author.mention}, only the current voice session host can stop the music!`); this.manager.leave(message.channel.guild.id); const connection = this.players.get(message.channel.guild.id).player; connection.destroy(); this.players.delete(message.channel.guild.id); this.queues.delete(message.channel.guild.id); await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended."); }; exports.skip = async (message) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`); const player = this.players.get(message.channel.guild.id); if (player.host !== message.author.id) { const voteCount = skipVotes.has(message.channel.guild.id) ? skipVotes.get(message.channel.guild.id) : 0; if (voteCount + 1 === 3) { player.player.stop(message.channel.guild.id); skipVotes.set(message.channel.guild.id, 0); } else { await client.createMessage(message.channel.id, `🔊 Voted to skip song (${voteCount + 1}/3 people have voted).`); skipVotes.set(message.channel.guild.id, voteCount + 1); } } else { player.player.stop(message.channel.guild.id); } }; exports.pause = async (message) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`); if (this.players.get(message.channel.guild.id).host !== message.author.id) return client.createMessage(message.channel.id, `${message.author.mention}, only the current voice session host can pause/resume the music!`); const player = this.players.get(message.channel.guild.id).player; player.pause(!player.paused ? true : false); await client.createMessage(message.channel.id, `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`); }; exports.playing = async (message) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`); const player = this.players.get(message.channel.guild.id).player; if (!player) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not playing anything!`); const track = await fetch(`http://${player.node.host}:${player.node.port}/decodetrack?track=${encodeURIComponent(player.track)}`, { headers: { Authorization: player.node.password } }).then(res => res.json()); const parts = Math.floor((player.state.position / track.length) * 10); await client.createMessage(message.channel.id, { "embed": { "color": 16711680, "author": { "name": "Now Playing", "icon_url": client.user.avatarURL }, "fields": [{ "name": "ℹī¸ Title:", "value": track.title }, { "name": "🎤 Artist:", "value": track.author }, { "name": "đŸ’Ŧ Channel:", "value": message.channel.guild.channels.get(message.member.voiceState.channelID).name }, { "name": `${"â–Ŧ".repeat(parts)}🔘${"â–Ŧ".repeat(10 - parts)}`, "value": `${moment.duration(player.state.position).format("m:ss", { trim: false })}/${track.isStream ? "∞" : moment.duration(track.length).format("m:ss", { trim: false })}` }] } }); }; exports.queue = async (message) => { if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`); if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`); if (!message.channel.guild.members.get(client.user.id).permission.has("addReactions") && !message.channel.permissionsOf(client.user.id).has("addReactions")) return `${message.author.mention}, I don't have the \`Add Reactions\` permission!`; if (!message.channel.guild.members.get(client.user.id).permission.has("embedLinks") && !message.channel.permissionsOf(client.user.id).has("embedLinks")) return `${message.author.mention}, I don't have the \`Embed Links\` permission!`; const queue = this.queues.get(message.channel.guild.id); const player = this.players.get(message.channel.guild.id).player; const tracks = await fetch(`http://${player.node.host}:${player.node.port}/decodetracks`, { method: "POST", body: JSON.stringify(queue), headers: { Authorization: player.node.password, "Content-Type": "application/json" } }).then(res => res.json()); const trackList = []; const firstTrack = tracks.shift(); for (const [i, track] of tracks.entries()) { trackList.push(`${i + 1}. ${track.info.author} - **${track.info.title}** (${track.info.isStream ? "∞" : moment.duration(track.info.length).format("m:ss", { trim: false })})`); } const pageSize = 5; const embeds = []; const groups = trackList.map((item, index) => { return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null; }).filter(Boolean); if (groups.length === 0) groups.push("del"); for (const [i, value] of groups.entries()) { embeds.push({ "embed": { "author": { "name": "Queue", "icon_url": client.user.avatarURL }, "color": 16711680, "footer": { "text": `Page ${i + 1} of ${groups.length}` }, "fields": [{ "name": "đŸŽļ Now Playing", "value": `${firstTrack.info.author} - **${firstTrack.info.title}** (${firstTrack.info.isStream ? "∞" : moment.duration(firstTrack.info.length).format("m:ss", { trim: false })})` }, { "name": "🗒ī¸ Queue", "value": value !== "del" ? value.join("\n") : "There's nothing in the queue!" }] } }); } if (embeds.length === 0) return `${message.author.mention}, there's nothing in the queue!`; return paginator(message, embeds); };