const client = require("../utils/client.js"); exports.run = async (message) => { if (message.member.voiceState.channelID) { if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I can't join this voice channel!`; if (message.author.id !== "198198681982205953") return "this command is for testing and is restricted to owners lol"; const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID); client.createMessage(message.channel.id, "🔊 Playing music..."); const connection = await voiceChannel.join(); connection.play(message.attachments[0].url, { inlineVolume: true }); connection.setVolume(0.5); connection.on("error", () => { voiceChannel.leave(); console.error; }); connection.on("end", () => { voiceChannel.leave(); return "This music session has now ended."; }); } else { return `${message.author.mention}, you need to be in a voice channel first!`; } };