#include #include #include using namespace std; using namespace Magick; Napi::Value Leak(const Napi::CallbackInfo &info) { Napi::Env env = info.Env(); Napi::Object obj = info[0].As(); string path = obj.Get("path").As().Utf8Value(); string type = obj.Get("type").As().Utf8Value(); int delay = obj.Has("delay") ? obj.Get("delay").As().Int32Value() : 0; Blob blob; list frames; list coalesced; list mid; Image watermark; readImages(&frames, path); watermark.read("./assets/images/leak.png"); coalesceImages(&coalesced, frames.begin(), frames.end()); for (Image &image : coalesced) { image.backgroundColor("white"); image.scale(Geometry("640x360!")); image.rotate(15); image.extent(Geometry("1280x720-700+100")); image.composite(watermark, Geometry("+0+0"), Magick::OverCompositeOp); image.magick(type); mid.push_back(image); } optimizeTransparency(mid.begin(), mid.end()); if (type == "gif") { for (Image &image : mid) { image.quantizeDither(false); image.quantize(); if (delay != 0) image.animationDelay(delay); } } writeImages(mid.begin(), mid.end(), &blob); Napi::Object result = Napi::Object::New(env); result.Set("data", Napi::Buffer::Copy(env, (char *)blob.data(), blob.length())); result.Set("type", type); return result; }