const client = require("../utils/client.js"); exports.run = async (message) => { const pingMessage = await client.createMessage(message.channel.id, "🏓 Ping?"); return pingMessage.edit(`🏓 Pong!\n\`\`\`\nLatency: ${pingMessage.timestamp - message.timestamp}ms${message.channel.guild ? `\nShard Latency: ${Math.round(client.shards.get(client.guildShardMap[message.channel.guild.id]).latency)}ms` : ""}\n\`\`\``); }; exports.aliases = ["pong"]; exports.category = 1; exports.help = "Pings the server I'm hosted on";