#include #include #include using namespace std; using namespace Magick; class GlobeWorker : public Napi::AsyncWorker { public: GlobeWorker(Napi::Function& callback, string in_path, string type, int delay) : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {} ~GlobeWorker() {} void Execute() { list frames; list coalesced; list mid; Image distort; Image overlay; readImages(&frames, in_path); distort.read("./assets/images/spheremap.png"); overlay.read("./assets/images/sphere_overlay.png"); coalesceImages(&coalesced, frames.begin(), frames.end()); if (type != "gif") { list ::iterator it = coalesced.begin(); for (int i = 0; i < 29; ++i) { coalesced.push_back(*it); } } int i = 0; for (Image &image : coalesced) { image.scale(Geometry("500x500!")); image.alphaChannel(Magick::SetAlphaChannel); size_t width = image.columns(); image.roll(Geometry("+" + to_string(width * i / coalesced.size()))); image.composite(overlay, Magick::CenterGravity, Magick::HardLightCompositeOp); image.composite(distort, Magick::CenterGravity, Magick::DistortCompositeOp); image.magick("GIF"); mid.push_back(image); i++; } optimizeTransparency(mid.begin(), mid.end()); if (delay != 0) { for_each(mid.begin(), mid.end(), animationDelayImage(delay)); } else if (type != "gif") { for_each(mid.begin(), mid.end(), animationDelayImage(5)); } for (Image &image : mid) { image.quantizeDitherMethod(FloydSteinbergDitherMethod); image.quantize(); } writeImages(mid.begin(), mid.end(), &blob); } void OnOK() { Callback().Call({Env().Undefined(), Napi::Buffer::Copy(Env(), (char *)blob.data(), blob.length())}); } private: string in_path, type; int delay; Blob blob; }; Napi::Value Globe(const Napi::CallbackInfo &info) { Napi::Env env = info.Env(); Napi::Object obj = info[0].As(); Napi::Function cb = info[1].As(); string path = obj.Get("path").As().Utf8Value(); string type = obj.Get("type").As().Utf8Value(); int delay = obj.Has("delay") ? obj.Get("delay").As().Int32Value() : 0; GlobeWorker* blurWorker = new GlobeWorker(cb, path, type, delay); blurWorker->Queue(); return env.Undefined(); }