import ImageCommand from "../../classes/imageCommand.js"; class iFunnyCommand extends ImageCommand { static category = "image-editing" params = { water: "assets/images/ifunny.png", gravity: 8, resize: true, append: true }; static description = "Adds the iFunny watermark to an image"; static noImage = "You need to provide an image/GIF to add an iFunny watermark!"; static command = "watermark"; } export default iFunnyCommand;