const MusicCommand = require("../../classes/musicCommand.js"); class PauseCommand extends MusicCommand { async run() { if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!"; if (!this.message.channel.guild) return `${this.message.author.mention}, this command only works in servers!`; if (!this.message.member.voiceState.channelID) return `${this.message.author.mention}, you need to be in a voice channel first!`; if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return `${this.message.author.mention}, I'm not in a voice channel!`; if (this.connection.host !== this.message.author.id) return `${this.message.author.mention}, only the current voice session host can pause/resume the music!`; const player = this.connection.player; player.pause(!player.paused ? true : false); return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`; } static description = "Pauses/resumes the current song"; static aliases = ["resume"]; } module.exports = PauseCommand;