const client = require("../utils/client.js"); const database = require("../utils/database.js"); const collections = require("../utils/collections.js"); const logger = require("../utils/logger.js"); const messages = require("../messages.json"); const misc = require("../utils/misc.js"); const soundPlayer = require("../utils/soundplayer.js"); const helpGenerator = process.env.OUTPUT !== "" ? require("../utils/help.js") : null; const twitter = process.env.TWITTER === "true" ? require("../utils/twitter.js") : null; const first = process.env.PMTWO === "true" ? process.env.NODE_APP_INSTANCE === "0" : true; // run when ready module.exports = async () => { // connect to lavalink if (!soundPlayer.status && !soundPlayer.connected) await soundPlayer.connect(); // make sure settings/tags exist for (const [id] of client.guilds) { const guildDB = await database.guilds.findOne({id: id}); if (!guildDB) { logger.log(`Registering guild database entry for guild ${id}...`); const newGuild = new database.guilds({ id: id, tags: misc.tagDefaults, prefix: process.env.PREFIX, warns: {}, disabledChannels: [], tagsDisabled: false }); await newGuild.save(); } else { if (!guildDB.warns) { logger.log(`Creating warn object for guild ${id}...`); guildDB.set("warns", {}); await guildDB.save(); } else if (!guildDB.disabledChannels) { logger.log(`Creating disabled channels object for guild ${id}...`); guildDB.set("disabledChannels", []); await guildDB.save(); } } } const global = await database.global.findOne({}); if (!global) { const countObject = {}; for (const command of collections.commands.keys()) { countObject[command] = 0; } const newGlobal = new database.global({ cmdCounts: countObject }); await newGlobal.save(); } else { const exists = []; for (const command of collections.commands.keys()) { if (!global.cmdCounts.has(command)) { global.cmdCounts.set(command, 0); } exists.push(command); } for (const command of global.cmdCounts.keys()) { if (!exists.includes(command)) { global.cmdCounts.set(command, undefined); } } await global.save(); } // generate docs if (helpGenerator && first) await helpGenerator(process.env.OUTPUT); // set activity (a.k.a. the gamer code) (async function activityChanger() { client.editStatus("dnd", { name: `${misc.random(messages)} | @esmBot help`, }); setTimeout(activityChanger, 900000); })(); // tweet stuff if (twitter !== null && twitter.active === false && first) { const blocks = await twitter.client.blocks.ids(); const tweet = async () => { const tweetContent = await misc.getTweet(twitter.tweets); try { const info = await twitter.client.statuses.update(tweetContent); logger.log(`Tweet with id ${info.id_str} has been posted.`); // with status code ${info.resp.statusCode} ${info.resp.statusMessage} } catch (e) { const error = JSON.stringify(e); if (error.includes("Status is a duplicate.")) { logger.log("Duplicate tweet, will retry in 30 minutes"); } else { logger.error(e); } } }; tweet(); setInterval(tweet, 1800000); twitter.active = true; try { const stream = twitter.client.statuses.filter(`@${process.env.HANDLE}`); stream.on("data", async (tweet) => { if ( tweet.user.screen_name !== "esmBot_" && !blocks.ids.includes(tweet.user.id_str) ) { let tweetContent; if (new RegExp(["@this_vid", "@DownloaderBot", "GetVideoBot", "@thisvid_"].join("|")).test(tweet.text)) { tweetContent = await misc.getTweet(twitter.tweets, true, true); } else { tweetContent = await misc.getTweet(twitter.tweets, true).replace(/{{user}}/gm, `@${tweet.user.screen_name}`); } const payload = { status: `@${tweet.user.screen_name} ${tweetContent}`, in_reply_to_status_id: tweet.id_str, }; const info = await twitter.client.statuses.update(payload); logger.log(`Reply with id ${info.id_str} has been posted.`); // with status code ${info.resp.statusCode} ${info.resp.statusMessage} } }); } catch (e) { logger.error(`The Twitter streaming API ran into an error: ${e}`); } } if (process.env.PMTWO === "true") process.send("ready"); logger.log(`Successfully started ${client.user.username}#${client.user.discriminator} with ${client.users.size} users in ${client.guilds.size} servers.`); };