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f415b3bb09
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Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk
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2020-08-27 21:34:12 -05:00 |
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9555406229
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Final Magick++ ports, removed gm module
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2020-07-23 15:49:34 -05:00 |
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78dbeabd39
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Ported even more commands to Magick++
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2020-07-22 13:12:38 -05:00 |
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f6425dc294
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Refactored image/embed handling to prepare for something, don't use fuzz with sonic
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2020-04-12 14:51:48 -05:00 |
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6dfba281ef
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Fixed gifvs not having proper delay
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2020-03-15 12:54:51 -05:00 |
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5455b2682c
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Removed duplicate type parameter, made image commands use a promisified version of the default toBuffer method
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2020-02-25 14:45:47 -06:00 |
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328d36d1ea
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Added -layers optimize to every image command
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2020-02-20 08:22:05 -06:00 |
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e2a32a8c89
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One of the commits from a few days ago was a mistake
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2020-02-19 08:25:45 -06:00 |
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777b86e480
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Added support for "gifv"s, fixed embed issue with image
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2020-02-18 14:44:39 -06:00 |
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94fcfcf190
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Create buffers directly inside createMessage
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2020-02-13 14:31:40 -06:00 |
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a534e7c4cf
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Added optimization to many image commands, updated packages
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2020-01-10 13:40:25 -06:00 |
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c70f7dee5e
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Modified image commands to work completely with animated GIF files, fixed oversight with caption and help
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2020-01-08 19:10:26 -06:00 |
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3d225f6547
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Added new help command and command metadata, various changes
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2019-12-02 14:47:22 -06:00 |
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ef071a39d4
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Removed extra image request for image commands, various other tweaks
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2019-11-11 14:54:19 -06:00 |
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7d1ca165b7
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Added gamexplain and yoda, replaced many unneeded packages
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2019-10-28 11:02:00 -05:00 |
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c33a86eb4c
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Initial commit
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2019-09-13 15:02:41 -05:00 |
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