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f415b3bb09
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Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk
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2020-08-27 21:34:12 -05:00 |
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e860aee986
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Even more Magick++ ports
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2020-07-22 19:54:58 -05:00 |
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f6425dc294
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Refactored image/embed handling to prepare for something, don't use fuzz with sonic
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2020-04-12 14:51:48 -05:00 |
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56b382fce3
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Fixed error when there are no more frames to remove in speed
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2020-04-03 17:51:05 -05:00 |
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6dfba281ef
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Fixed gifvs not having proper delay
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2020-03-15 12:54:51 -05:00 |
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5455b2682c
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Removed duplicate type parameter, made image commands use a promisified version of the default toBuffer method
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2020-02-25 14:45:47 -06:00 |
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1e259ab312
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Removed node version check, promisified many gm calls
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2020-02-20 18:26:49 -06:00 |
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328d36d1ea
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Added -layers optimize to every image command
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2020-02-20 08:22:05 -06:00 |
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e2a32a8c89
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One of the commits from a few days ago was a mistake
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2020-02-19 08:25:45 -06:00 |
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777b86e480
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Added support for "gifv"s, fixed embed issue with image
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2020-02-18 14:44:39 -06:00 |
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32bef7f815
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Added motivate and speed
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2020-02-13 13:29:42 -06:00 |
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