Added grayscale and sepia
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parent
6494dcdcb4
commit
f71f18fc5d
8 changed files with 63 additions and 20 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -39,3 +39,4 @@ todo.txt
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migratedb.js
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processed.txt
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data.sqlite
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.cache
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@ -3,7 +3,8 @@ import ImageCommand from "../../classes/imageCommand.js";
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class BlurpleCommand extends ImageCommand {
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params() {
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return {
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old: !!this.specialArgs.old
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old: !!this.specialArgs.old,
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color: "blurple"
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};
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}
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@ -14,7 +15,7 @@ class BlurpleCommand extends ImageCommand {
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}];
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static noImage = "You need to provide an image to make blurple!";
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static command = "blurple";
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static command = "colors";
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static aliases = ["blurp"];
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}
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17
commands/image-editing/grayscale.js
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17
commands/image-editing/grayscale.js
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@ -0,0 +1,17 @@
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import ImageCommand from "../../classes/imageCommand.js";
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class GrayscaleCommand extends ImageCommand {
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params() {
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return {
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color: "grayscale"
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};
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}
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static description = "Adds a grayscale filter";
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static noImage = "You need to provide an image to turn grayscale!";
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static command = "colors";
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static aliases = ["gray", "greyscale", "grey"];
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}
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export default GrayscaleCommand;
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16
commands/image-editing/sepia.js
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16
commands/image-editing/sepia.js
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@ -0,0 +1,16 @@
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import ImageCommand from "../../classes/imageCommand.js";
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class SepiaCommand extends ImageCommand {
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params() {
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return {
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color: "sepia"
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};
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}
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static description = "Adds a sepia filter";
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static noImage = "You need to provide an image to add a sepia filter!";
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static command = "colors";
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}
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export default SepiaCommand;
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@ -1,5 +0,0 @@
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#pragma once
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#include <napi.h>
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Napi::Value Blurple(const Napi::CallbackInfo& info);
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@ -7,7 +7,7 @@
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using namespace std;
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using namespace Magick;
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Napi::Value Blurple(const Napi::CallbackInfo &info) {
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Napi::Value Colors(const Napi::CallbackInfo &info) {
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Napi::Env env = info.Env();
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try {
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@ -15,6 +15,7 @@ Napi::Value Blurple(const Napi::CallbackInfo &info) {
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Napi::Buffer<char> data = obj.Get("data").As<Napi::Buffer<char>>();
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bool old =
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obj.Has("old") ? obj.Get("old").As<Napi::Boolean>().Value() : false;
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string color = obj.Get("color").As<Napi::String>().Utf8Value();
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string type = obj.Get("type").As<Napi::String>().Utf8Value();
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int delay =
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obj.Has("delay") ? obj.Get("delay").As<Napi::Number>().Int32Value() : 0;
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@ -23,7 +24,7 @@ Napi::Value Blurple(const Napi::CallbackInfo &info) {
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list<Image> frames;
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list<Image> coalesced;
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list<Image> blurpled;
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list<Image> colored;
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try {
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readImages(&frames, Blob(data.Data(), data.Length()));
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} catch (Magick::WarningCoder &warning) {
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@ -34,23 +35,30 @@ Napi::Value Blurple(const Napi::CallbackInfo &info) {
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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if (color == "blurple") {
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image.threshold(49151.25);
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image.levelColors(old ? "#7289DA" : "#5865F2", "white");
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} else if (color == "grayscale") {
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image.quantizeColorSpace(GRAYColorspace);
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image.quantizeColors(256);
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} else if (color == "sepia") {
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image.sepiaTone(49151.25);
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}
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image.magick(type);
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image.animationDelay(delay == 0 ? image.animationDelay() : delay);
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blurpled.push_back(image);
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colored.push_back(image);
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}
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optimizeTransparency(blurpled.begin(), blurpled.end());
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optimizeTransparency(colored.begin(), colored.end());
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if (type == "gif") {
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for (Image &image : blurpled) {
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for (Image &image : colored) {
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image.quantizeDitherMethod(FloydSteinbergDitherMethod);
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image.quantize();
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}
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}
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writeImages(blurpled.begin(), blurpled.end(), &blob);
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writeImages(colored.begin(), colored.end(), &blob);
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Napi::Object result = Napi::Object::New(env);
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result.Set("data", Napi::Buffer<char>::Copy(env, (char *)blob.data(),
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5
natives/colors.h
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5
natives/colors.h
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@ -0,0 +1,5 @@
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#pragma once
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#include <napi.h>
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Napi::Value Colors(const Napi::CallbackInfo& info);
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@ -1,7 +1,7 @@
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#include <napi.h>
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#include <list>
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#include "blur.h"
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#include "blurple.h"
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#include "colors.h"
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#include "caption.h"
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#include "caption2.h"
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#include "circle.h"
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@ -43,7 +43,7 @@
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Napi::Object Init(Napi::Env env, Napi::Object exports)
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{
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exports.Set(Napi::String::New(env, "blur"), Napi::Function::New(env, Blur));
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exports.Set(Napi::String::New(env, "blurple"), Napi::Function::New(env, Blurple));
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exports.Set(Napi::String::New(env, "colors"), Napi::Function::New(env, Colors));
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exports.Set(Napi::String::New(env, "caption"), Napi::Function::New(env, Caption));
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exports.Set(Napi::String::New(env, "captionTwo"), Napi::Function::New(env, CaptionTwo));
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exports.Set(Napi::String::New(env, "circle"), Napi::Function::New(env, Circle));
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