Minor code improvements in image-runner.js
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1 changed files with 2 additions and 2 deletions
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@ -9,13 +9,13 @@ const magick = nodeRequire(`../build/${process.env.DEBUG && process.env.DEBUG ==
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function run(object) {
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function run(object) {
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return new Promise((resolve, reject) => {
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return new Promise((resolve, reject) => {
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// If the image has a path, it must also have a type
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// If the image has a path, it must also have a type
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let promise = new Promise((resolveTest) => { resolveTest(); }); // no-op
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let promise = Promise.resolve();
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if (object.path) {
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if (object.path) {
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if (object.params.type !== "image/gif" && object.onlyGIF) resolve({
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if (object.params.type !== "image/gif" && object.onlyGIF) resolve({
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buffer: Buffer.alloc(0),
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buffer: Buffer.alloc(0),
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fileExtension: "nogif"
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fileExtension: "nogif"
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});
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});
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promise = fetch(object.path).then(res => res.arrayBuffer()).then(buf => { return Buffer.from(buf); });
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promise = fetch(object.path).then(res => res.arrayBuffer()).then(buf => Buffer.from(buf));
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}
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}
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// Convert from a MIME type (e.g. "image/png") to something ImageMagick understands (e.g. "png").
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// Convert from a MIME type (e.g. "image/png") to something ImageMagick understands (e.g. "png").
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// Don't set `type` directly on the object we are passed as it will be read afterwards.
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// Don't set `type` directly on the object we are passed as it will be read afterwards.
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