Added kinemaster
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								commands/image-editing/kinemaster.js
									
										
									
									
									
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								commands/image-editing/kinemaster.js
									
										
									
									
									
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const ImageCommand = require("../../classes/imageCommand.js");
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class KineMasterCommand extends ImageCommand {
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  params = {
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    water: "./assets/images/kinemaster.png",
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    gravity: 3,
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    resize: true
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  };
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  static description = "Adds the KineMaster watermark to an image";
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  static aliases = ["kine"];
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  static noImage = "you need to provide an image to add a KineMaster watermark!";
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  static command = "watermark";
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}
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module.exports = KineMasterCommand;
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