Ported more commands to Magick++, cleaned up a bit
This commit is contained in:
parent
bdb15aee3f
commit
bf14371b52
22 changed files with 217 additions and 99 deletions
12
binding.gyp
12
binding.gyp
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@ -2,17 +2,7 @@
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"targets": [
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{
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"target_name": "image",
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"sources": [
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"./natives/9gag.cc",
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"./natives/bandicam.cc",
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"./natives/blur.cc",
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"./natives/blurple.cc",
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"./natives/circle.cc",
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"./natives/deviantart.cc",
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"./natives/explode.cc",
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"./natives/image.cc",
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"./natives/invert.cc"
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],
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"sources": [ "<!@(node -p \"require('fs').readdirSync('./natives').map(f=>'natives/'+f).join(' ')\")" ],
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"cflags!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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"cflags_cc!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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"include_dirs": [
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@ -5,7 +5,7 @@ exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to add a 9GAG watermark!`;
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const buffer = await promisify(magick.nineGag)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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const buffer = await promisify(magick.watermark)(image.path, "./assets/images/9gag.png", 6, false, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `9gag.${image.type}`
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@ -5,7 +5,7 @@ exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
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const buffer = await promisify(magick.bandicam)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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const buffer = await promisify(magick.watermark)(image.path, "./assets/images/bandicam.png", 2, true, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `bandicam.${image.type}`
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@ -5,7 +5,7 @@ exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to add a DeviantArt watermark!`;
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const buffer = await promisify(magick.deviantart)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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const buffer = await promisify(magick.watermark)(image.path, "./assets/images/deviantart.png", 5, true, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `deviantart.${image.type}`
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@ -1,6 +1,5 @@
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const gm = require("gm").subClass({
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imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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const emojiRegex = require("emoji-regex");
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const emoji = require("node-emoji");
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@ -12,7 +11,7 @@ exports.run = async (message, args) => {
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const flag = emoji.unemojify(args[0]).replace(/:/g, "").replace("flag-", "");
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let path = `./assets/images/region-flags/png/${flag.toUpperCase()}.png`;
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if (flag === "🏴☠️") path = "./assets/images/pirateflag.png";
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const buffer = await gm(image.path).coalesce().out("null:").out("(", path, "-alpha", "set", "-channel", "A", "-evaluate", "multiply", "0.5", "+channel", ")").gravity("North").scale("%[fx:u.w]x%[fx:u.h]!").out("-layers", "composite").bufferPromise(image.type, image.delay);
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const buffer = await promisify(magick.flag)(image.path, path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `flag.${image.type}`
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@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to flip!`;
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const buffer = await gm(image.path).flip().bufferPromise(image.type, image.delay);
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const buffer = await promisify(magick.flip)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `flip.${image.type}`
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@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to flop!`;
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const buffer = await gm(image.path).flop().bufferPromise(image.type, image.delay);
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const buffer = await promisify(magick.flop)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `flop.${image.type}`
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@ -1,13 +1,12 @@
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const gm = require("gm").subClass({
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imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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message.channel.sendTyping();
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide a GIF to freeze!`;
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if (image.type !== "gif") return `${message.author.mention}, that isn't a GIF!`;
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const buffer = await gm(image.path).loop(1).bufferPromise(image.type, image.delay);
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const buffer = await promisify(magick.freeze)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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return {
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file: buffer,
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name: `freeze.${image.type}`
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@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_9GAG_H_
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#define ESMBOT_NATIVES_9GAG_H_
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#include <napi.h>
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Napi::Value NineGag(const Napi::CallbackInfo& info);
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#endif
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@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_BANDICAM_H_
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#define ESMBOT_NATIVES_BANDICAM_H_
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#include <napi.h>
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Napi::Value Bandicam(const Napi::CallbackInfo& info);
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#endif
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@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_DEVIANTART_H_
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#define ESMBOT_NATIVES_DEVIANTART_H_
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#include <napi.h>
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Napi::Value Deviantart(const Napi::CallbackInfo& info);
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#endif
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63
natives/flag.cc
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63
natives/flag.cc
Normal file
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@ -0,0 +1,63 @@
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#include <napi.h>
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#include <list>
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#include <Magick++.h>
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using namespace std;
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using namespace Magick;
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class FlagWorker : public Napi::AsyncWorker {
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public:
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FlagWorker(Napi::Function& callback, string in_path, string overlay_path, string type, int delay)
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: Napi::AsyncWorker(callback), in_path(in_path), overlay_path(overlay_path), type(type), delay(delay) {}
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~FlagWorker() {}
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void Execute() {
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list<Image> frames;
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list<Image> coalesced;
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list<Image> mid;
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list<Image> result;
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Image watermark;
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readImages(&frames, in_path);
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watermark.read(overlay_path);
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watermark.alphaChannel(Magick::SetAlphaChannel);
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watermark.evaluate(Magick::AlphaChannel, Magick::MultiplyEvaluateOperator, 0.5);
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string query(to_string(frames.front().baseColumns()) + "x" + to_string(frames.front().baseRows()) + "!");
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watermark.scale(Geometry(query));
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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image.composite(watermark, Magick::NorthGravity, Magick::OverCompositeOp);
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image.magick(type);
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mid.push_back(image);
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}
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optimizeImageLayers(&result, mid.begin(), mid.end());
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if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
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writeImages(result.begin(), result.end(), &blob);
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}
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void OnOK() {
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Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
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}
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private:
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string in_path, overlay_path, type;
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int delay, wordlength, i, n;
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size_t bytes, type_size;
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Blob blob;
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};
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Napi::Value Flag(const Napi::CallbackInfo &info)
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{
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Napi::Env env = info.Env();
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string in_path = info[0].As<Napi::String>().Utf8Value();
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string overlay_path = info[1].As<Napi::String>().Utf8Value();
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string type = info[2].As<Napi::String>().Utf8Value();
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int delay = info[3].As<Napi::Number>().Int32Value();
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Napi::Function cb = info[4].As<Napi::Function>();
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FlagWorker* flagWorker = new FlagWorker(cb, in_path, overlay_path, type, delay);
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flagWorker->Queue();
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return env.Undefined();
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}
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8
natives/flag.h
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8
natives/flag.h
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#ifndef ESMBOT_NATIVES_FLAG_H_
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#define ESMBOT_NATIVES_FLAG_H_
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#include <napi.h>
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Napi::Value Flag(const Napi::CallbackInfo& info);
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#endif
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@ -5,24 +5,22 @@
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using namespace std;
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using namespace Magick;
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class NineGagWorker : public Napi::AsyncWorker {
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class FlipWorker : public Napi::AsyncWorker {
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public:
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NineGagWorker(Napi::Function& callback, string in_path, string type, int delay)
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FlipWorker(Napi::Function& callback, string in_path, string type, int delay)
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: Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
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~NineGagWorker() {}
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~FlipWorker() {}
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void Execute() {
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list<Image> frames;
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list<Image> coalesced;
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list<Image> mid;
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list<Image> result;
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Image watermark;
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readImages(&frames, in_path);
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watermark.read("./assets/images/9gag.png");
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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image.composite(watermark, Magick::EastGravity, Magick::OverCompositeOp);
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image.flip();
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image.magick(type);
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mid.push_back(image);
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}
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Blob blob;
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};
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Napi::Value NineGag(const Napi::CallbackInfo &info)
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Napi::Value Flip(const Napi::CallbackInfo &info)
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{
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Napi::Env env = info.Env();
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@ -52,7 +50,7 @@ Napi::Value NineGag(const Napi::CallbackInfo &info)
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int delay = info[2].As<Napi::Number>().Int32Value();
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Napi::Function cb = info[3].As<Napi::Function>();
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NineGagWorker* ninegagWorker = new NineGagWorker(cb, in_path, type, delay);
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ninegagWorker->Queue();
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FlipWorker* flipWorker = new FlipWorker(cb, in_path, type, delay);
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flipWorker->Queue();
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return env.Undefined();
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}
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8
natives/flip.h
Normal file
8
natives/flip.h
Normal file
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#ifndef ESMBOT_NATIVES_FLIP_H_
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#define ESMBOT_NATIVES_FLIP_H_
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#include <napi.h>
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Napi::Value Flip(const Napi::CallbackInfo& info);
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#endif
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@ -5,26 +5,22 @@
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using namespace std;
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using namespace Magick;
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class BandicamWorker : public Napi::AsyncWorker {
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class FlopWorker : public Napi::AsyncWorker {
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public:
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BandicamWorker(Napi::Function& callback, string in_path, string type, int delay)
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FlopWorker(Napi::Function& callback, string in_path, string type, int delay)
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: Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
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~BandicamWorker() {}
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~FlopWorker() {}
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void Execute() {
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list<Image> frames;
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list<Image> coalesced;
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list<Image> mid;
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list<Image> result;
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Image watermark;
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readImages(&frames, in_path);
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watermark.read("./assets/images/bandicam.png");
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string query("x" + to_string(frames.front().baseRows()));
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watermark.scale(Geometry(query));
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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image.composite(watermark, Magick::NorthGravity, Magick::OverCompositeOp);
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image.flop();
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image.magick(type);
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mid.push_back(image);
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}
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Blob blob;
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};
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Napi::Value Bandicam(const Napi::CallbackInfo &info)
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Napi::Value Flop(const Napi::CallbackInfo &info)
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{
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Napi::Env env = info.Env();
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@ -54,7 +50,7 @@ Napi::Value Bandicam(const Napi::CallbackInfo &info)
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int delay = info[2].As<Napi::Number>().Int32Value();
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Napi::Function cb = info[3].As<Napi::Function>();
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BandicamWorker* bandicamWorker = new BandicamWorker(cb, in_path, type, delay);
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bandicamWorker->Queue();
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FlopWorker* flopWorker = new FlopWorker(cb, in_path, type, delay);
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flopWorker->Queue();
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return env.Undefined();
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}
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8
natives/flop.h
Normal file
8
natives/flop.h
Normal file
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#ifndef ESMBOT_NATIVES_FLOP_H_
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#define ESMBOT_NATIVES_FLOP_H_
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#include <napi.h>
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Napi::Value Flop(const Napi::CallbackInfo& info);
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#endif
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@ -5,31 +5,20 @@
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using namespace std;
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using namespace Magick;
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class DeviantartWorker : public Napi::AsyncWorker {
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class FreezeWorker : public Napi::AsyncWorker {
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public:
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DeviantartWorker(Napi::Function& callback, string in_path, string type, int delay)
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FreezeWorker(Napi::Function& callback, string in_path, string type, int delay)
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: Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
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~DeviantartWorker() {}
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~FreezeWorker() {}
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void Execute() {
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list<Image> frames;
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list<Image> coalesced;
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list<Image> mid;
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list<Image> result;
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Image watermark;
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readImages(&frames, in_path);
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watermark.read("./assets/images/deviantart.png");
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string query("x" + to_string(frames.front().baseRows()));
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watermark.scale(Geometry(query));
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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image.composite(watermark, Magick::CenterGravity, Magick::OverCompositeOp);
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image.magick(type);
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mid.push_back(image);
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}
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for_each(frames.begin(), frames.end(), animationIterationsImage(1));
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optimizeImageLayers(&result, mid.begin(), mid.end());
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optimizeImageLayers(&result, frames.begin(), frames.end());
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if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
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writeImages(result.begin(), result.end(), &blob);
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}
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@ -45,7 +34,7 @@ class DeviantartWorker : public Napi::AsyncWorker {
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Blob blob;
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};
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Napi::Value Deviantart(const Napi::CallbackInfo &info)
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Napi::Value Freeze(const Napi::CallbackInfo &info)
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{
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Napi::Env env = info.Env();
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@ -54,7 +43,7 @@ Napi::Value Deviantart(const Napi::CallbackInfo &info)
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int delay = info[2].As<Napi::Number>().Int32Value();
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Napi::Function cb = info[3].As<Napi::Function>();
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DeviantartWorker* deviantartWorker = new DeviantartWorker(cb, in_path, type, delay);
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deviantartWorker->Queue();
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FreezeWorker* blurWorker = new FreezeWorker(cb, in_path, type, delay);
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blurWorker->Queue();
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return env.Undefined();
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}
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8
natives/freeze.h
Normal file
8
natives/freeze.h
Normal file
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@ -0,0 +1,8 @@
|
|||
#ifndef ESMBOT_NATIVES_FREEZE_H_
|
||||
#define ESMBOT_NATIVES_FREEZE_H_
|
||||
|
||||
#include <napi.h>
|
||||
|
||||
Napi::Value Freeze(const Napi::CallbackInfo& info);
|
||||
|
||||
#endif
|
|
@ -1,27 +1,31 @@
|
|||
#include <napi.h>
|
||||
#include "9gag.h"
|
||||
#include "bandicam.h"
|
||||
#include "blur.h"
|
||||
#include "blurple.h"
|
||||
//#include "caption.h"
|
||||
//#include "caption2.h"
|
||||
#include "circle.h"
|
||||
#include "deviantart.h"
|
||||
#include "explode.h"
|
||||
#include "flag.h"
|
||||
#include "flip.h"
|
||||
#include "flop.h"
|
||||
#include "freeze.h"
|
||||
#include "invert.h"
|
||||
#include "watermark.h"
|
||||
|
||||
Napi::Object Init(Napi::Env env, Napi::Object exports)
|
||||
{
|
||||
exports.Set(Napi::String::New(env, "nineGag"), Napi::Function::New(env, NineGag));
|
||||
exports.Set(Napi::String::New(env, "bandicam"), Napi::Function::New(env, Bandicam));
|
||||
exports.Set(Napi::String::New(env, "blur"), Napi::Function::New(env, Blur));
|
||||
exports.Set(Napi::String::New(env, "blurple"), Napi::Function::New(env, Blurple));
|
||||
//exports.Set(Napi::String::New(env, "caption"), Napi::Function::New(env, Caption));
|
||||
//exports.Set(Napi::String::New(env, "captionTwo"), Napi::Function::New(env, CaptionTwo));
|
||||
exports.Set(Napi::String::New(env, "circle"), Napi::Function::New(env, Circle));
|
||||
exports.Set(Napi::String::New(env, "deviantart"), Napi::Function::New(env, Deviantart));
|
||||
exports.Set(Napi::String::New(env, "explode"), Napi::Function::New(env, Explode));
|
||||
exports.Set(Napi::String::New(env, "flag"), Napi::Function::New(env, Flag));
|
||||
exports.Set(Napi::String::New(env, "flip"), Napi::Function::New(env, Flip));
|
||||
exports.Set(Napi::String::New(env, "flop"), Napi::Function::New(env, Flop));
|
||||
exports.Set(Napi::String::New(env, "freeze"), Napi::Function::New(env, Freeze));
|
||||
exports.Set(Napi::String::New(env, "invert"), Napi::Function::New(env, Invert));
|
||||
exports.Set(Napi::String::New(env, "watermark"), Napi::Function::New(env, Watermark));
|
||||
return exports;
|
||||
}
|
||||
|
||||
|
|
66
natives/watermark.cc
Normal file
66
natives/watermark.cc
Normal file
|
@ -0,0 +1,66 @@
|
|||
#include <napi.h>
|
||||
#include <list>
|
||||
#include <Magick++.h>
|
||||
|
||||
using namespace std;
|
||||
using namespace Magick;
|
||||
|
||||
class WatermarkWorker : public Napi::AsyncWorker {
|
||||
public:
|
||||
WatermarkWorker(Napi::Function& callback, string in_path, string water_path, int gravity, bool resize, string type, int delay)
|
||||
: Napi::AsyncWorker(callback), in_path(in_path), water_path(water_path), gravity(gravity), resize(resize), type(type), delay(delay) {}
|
||||
~WatermarkWorker() {}
|
||||
|
||||
void Execute() {
|
||||
list<Image> frames;
|
||||
list<Image> coalesced;
|
||||
list<Image> mid;
|
||||
list<Image> result;
|
||||
Image watermark;
|
||||
readImages(&frames, in_path);
|
||||
watermark.read(water_path);
|
||||
if (resize) {
|
||||
string query("x" + to_string(frames.front().baseRows()));
|
||||
watermark.scale(Geometry(query));
|
||||
}
|
||||
coalesceImages(&coalesced, frames.begin(), frames.end());
|
||||
|
||||
for (Image &image : coalesced) {
|
||||
image.composite(watermark, Magick::GravityType(gravity), Magick::OverCompositeOp);
|
||||
image.magick(type);
|
||||
mid.push_back(image);
|
||||
}
|
||||
|
||||
optimizeImageLayers(&result, mid.begin(), mid.end());
|
||||
if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
|
||||
writeImages(result.begin(), result.end(), &blob);
|
||||
}
|
||||
|
||||
void OnOK() {
|
||||
Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
|
||||
}
|
||||
|
||||
private:
|
||||
string in_path, water_path, type;
|
||||
int delay, wordlength, i, n, gravity;
|
||||
size_t bytes, type_size;
|
||||
Blob blob;
|
||||
bool resize;
|
||||
};
|
||||
|
||||
Napi::Value Watermark(const Napi::CallbackInfo &info)
|
||||
{
|
||||
Napi::Env env = info.Env();
|
||||
|
||||
string in_path = info[0].As<Napi::String>().Utf8Value();
|
||||
string water = info[1].As<Napi::String>().Utf8Value();
|
||||
int gravity = info[2].As<Napi::Number>().Int32Value();
|
||||
bool resize = info[3].As<Napi::Boolean>().Value();
|
||||
string type = info[4].As<Napi::String>().Utf8Value();
|
||||
int delay = info[5].As<Napi::Number>().Int32Value();
|
||||
Napi::Function cb = info[6].As<Napi::Function>();
|
||||
|
||||
WatermarkWorker* watermarkWorker = new WatermarkWorker(cb, in_path, water, gravity, resize, type, delay);
|
||||
watermarkWorker->Queue();
|
||||
return env.Undefined();
|
||||
}
|
8
natives/watermark.h
Normal file
8
natives/watermark.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
#ifndef ESMBOT_NATIVES_WATERMARK_H_
|
||||
#define ESMBOT_NATIVES_WATERMARK_H_
|
||||
|
||||
#include <napi.h>
|
||||
|
||||
Napi::Value Watermark(const Napi::CallbackInfo& info);
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue