Ported more commands to Magick++, cleaned up a bit
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					 22 changed files with 217 additions and 99 deletions
				
			
		
							
								
								
									
										12
									
								
								binding.gyp
									
										
									
									
									
								
							
							
						
						
									
										12
									
								
								binding.gyp
									
										
									
									
									
								
							| 
						 | 
					@ -2,17 +2,7 @@
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  "targets": [
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					  "targets": [
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    {
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					    {
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      "target_name": "image",
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					      "target_name": "image",
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      "sources": [
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					      "sources": [ "<!@(node -p \"require('fs').readdirSync('./natives').map(f=>'natives/'+f).join(' ')\")" ],
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        "./natives/9gag.cc",
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					 | 
				
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        "./natives/bandicam.cc",
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					 | 
				
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        "./natives/blur.cc",
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					 | 
				
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        "./natives/blurple.cc",
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					 | 
				
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        "./natives/circle.cc",
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        "./natives/deviantart.cc",
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					 | 
				
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        "./natives/explode.cc",
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					 | 
				
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        "./natives/image.cc",
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					 | 
				
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        "./natives/invert.cc"
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      ],
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					 | 
				
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      "cflags!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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					      "cflags!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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      "cflags_cc!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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					      "cflags_cc!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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      "include_dirs": [
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					      "include_dirs": [
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					@ -5,7 +5,7 @@ exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a 9GAG watermark!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a 9GAG watermark!`;
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  const buffer = await promisify(magick.nineGag)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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					  const buffer = await promisify(magick.watermark)(image.path, "./assets/images/9gag.png", 6, false, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `9gag.${image.type}`
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					    name: `9gag.${image.type}`
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					@ -5,7 +5,7 @@ exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
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  const buffer = await promisify(magick.bandicam)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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					  const buffer = await promisify(magick.watermark)(image.path, "./assets/images/bandicam.png", 2, true, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `bandicam.${image.type}`
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					    name: `bandicam.${image.type}`
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					@ -5,7 +5,7 @@ exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a DeviantArt watermark!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a DeviantArt watermark!`;
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  const buffer = await promisify(magick.deviantart)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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					  const buffer = await promisify(magick.watermark)(image.path, "./assets/images/deviantart.png", 5, true, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `deviantart.${image.type}`
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					    name: `deviantart.${image.type}`
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					@ -1,6 +1,5 @@
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const gm = require("gm").subClass({
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					const magick = require("../build/Release/image.node");
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  imageMagick: true
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					const { promisify } = require("util");
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});
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const emojiRegex = require("emoji-regex");
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					const emojiRegex = require("emoji-regex");
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const emoji = require("node-emoji");
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					const emoji = require("node-emoji");
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					@ -12,7 +11,7 @@ exports.run = async (message, args) => {
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  const flag = emoji.unemojify(args[0]).replace(/:/g, "").replace("flag-", "");
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					  const flag = emoji.unemojify(args[0]).replace(/:/g, "").replace("flag-", "");
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  let path = `./assets/images/region-flags/png/${flag.toUpperCase()}.png`;
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					  let path = `./assets/images/region-flags/png/${flag.toUpperCase()}.png`;
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  if (flag === "🏴☠️") path = "./assets/images/pirateflag.png";
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					  if (flag === "🏴☠️") path = "./assets/images/pirateflag.png";
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  const buffer = await gm(image.path).coalesce().out("null:").out("(", path, "-alpha", "set", "-channel", "A", "-evaluate", "multiply", "0.5", "+channel", ")").gravity("North").scale("%[fx:u.w]x%[fx:u.h]!").out("-layers", "composite").bufferPromise(image.type, image.delay);
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					  const buffer = await promisify(magick.flag)(image.path, path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `flag.${image.type}`
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					    name: `flag.${image.type}`
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					@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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					const magick = require("../build/Release/image.node");
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  imageMagick: true
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					const { promisify } = require("util");
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});
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exports.run = async (message) => {
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					exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to flip!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide an image to flip!`;
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  const buffer = await gm(image.path).flip().bufferPromise(image.type, image.delay);
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					  const buffer = await promisify(magick.flip)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `flip.${image.type}`
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					    name: `flip.${image.type}`
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					@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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					const magick = require("../build/Release/image.node");
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  imageMagick: true
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					const { promisify } = require("util");
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});
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exports.run = async (message) => {
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					exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to flop!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide an image to flop!`;
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  const buffer = await gm(image.path).flop().bufferPromise(image.type, image.delay);
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					  const buffer = await promisify(magick.flop)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `flop.${image.type}`
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					    name: `flop.${image.type}`
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					@ -1,13 +1,12 @@
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const gm = require("gm").subClass({
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					const magick = require("../build/Release/image.node");
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  imageMagick: true
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					const { promisify } = require("util");
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});
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exports.run = async (message) => {
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					exports.run = async (message) => {
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  message.channel.sendTyping();
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					  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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					  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide a GIF to freeze!`;
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					  if (image === undefined) return `${message.author.mention}, you need to provide a GIF to freeze!`;
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  if (image.type !== "gif") return `${message.author.mention}, that isn't a GIF!`;
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					  if (image.type !== "gif") return `${message.author.mention}, that isn't a GIF!`;
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  const buffer = await gm(image.path).loop(1).bufferPromise(image.type, image.delay);
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					  const buffer = await promisify(magick.freeze)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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					  return {
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    file: buffer,
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					    file: buffer,
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    name: `freeze.${image.type}`
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					    name: `freeze.${image.type}`
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					@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_9GAG_H_
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#define ESMBOT_NATIVES_9GAG_H_
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#include <napi.h>
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Napi::Value NineGag(const Napi::CallbackInfo& info);
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#endif
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					@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_BANDICAM_H_
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#define ESMBOT_NATIVES_BANDICAM_H_
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#include <napi.h>
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Napi::Value Bandicam(const Napi::CallbackInfo& info);
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#endif
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					@ -1,8 +0,0 @@
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#ifndef ESMBOT_NATIVES_DEVIANTART_H_
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#define ESMBOT_NATIVES_DEVIANTART_H_
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#include <napi.h>
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Napi::Value Deviantart(const Napi::CallbackInfo& info);
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#endif
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										63
									
								
								natives/flag.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								natives/flag.cc
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,63 @@
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					#include <napi.h>
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					#include <list>
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					#include <Magick++.h>
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					using namespace std;
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					using namespace Magick;
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					class FlagWorker : public Napi::AsyncWorker {
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					 public:
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					  FlagWorker(Napi::Function& callback, string in_path, string overlay_path, string type, int delay)
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					      : Napi::AsyncWorker(callback), in_path(in_path), overlay_path(overlay_path), type(type), delay(delay) {}
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					  ~FlagWorker() {}
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					  void Execute() {
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					    list<Image> frames;
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					    list<Image> coalesced;
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					    list<Image> mid;
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					    list<Image> result;
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					    Image watermark;
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					    readImages(&frames, in_path);
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					    watermark.read(overlay_path);
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					    watermark.alphaChannel(Magick::SetAlphaChannel);
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					    watermark.evaluate(Magick::AlphaChannel, Magick::MultiplyEvaluateOperator, 0.5);
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					    string query(to_string(frames.front().baseColumns()) + "x" + to_string(frames.front().baseRows()) + "!");
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					    watermark.scale(Geometry(query));
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					    coalesceImages(&coalesced, frames.begin(), frames.end());
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					    for (Image &image : coalesced) {
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					      image.composite(watermark, Magick::NorthGravity, Magick::OverCompositeOp);
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					      image.magick(type);
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					      mid.push_back(image);
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					    }
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					    optimizeImageLayers(&result, mid.begin(), mid.end());
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					    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
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					    writeImages(result.begin(), result.end(), &blob);
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					  }
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					  void OnOK() {
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					    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
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					  }
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					 private:
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					  string in_path, overlay_path, type;
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					  int delay, wordlength, i, n;
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					  size_t bytes, type_size;
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					  Blob blob;
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					};
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					Napi::Value Flag(const Napi::CallbackInfo &info)
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					{
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					  Napi::Env env = info.Env();
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					  string in_path = info[0].As<Napi::String>().Utf8Value();
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					  string overlay_path = info[1].As<Napi::String>().Utf8Value();
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					  string type = info[2].As<Napi::String>().Utf8Value();
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					  int delay = info[3].As<Napi::Number>().Int32Value();
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					  Napi::Function cb = info[4].As<Napi::Function>();
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					  FlagWorker* flagWorker = new FlagWorker(cb, in_path, overlay_path, type, delay);
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					  flagWorker->Queue();
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					  return env.Undefined();
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					}
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										8
									
								
								natives/flag.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/flag.h
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,8 @@
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					#ifndef ESMBOT_NATIVES_FLAG_H_
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					#define ESMBOT_NATIVES_FLAG_H_
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					#include <napi.h>
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					Napi::Value Flag(const Napi::CallbackInfo& info);
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					#endif
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					@ -5,24 +5,22 @@
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using namespace std;
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					using namespace std;
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using namespace Magick;
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					using namespace Magick;
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class NineGagWorker : public Napi::AsyncWorker {
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					class FlipWorker : public Napi::AsyncWorker {
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 public:
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					 public:
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  NineGagWorker(Napi::Function& callback, string in_path, string type, int delay)
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					  FlipWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
				
			||||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
					      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
				
			||||||
  ~NineGagWorker() {}
 | 
					  ~FlipWorker() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  void Execute() {
 | 
					  void Execute() {
 | 
				
			||||||
    list<Image> frames;
 | 
					    list<Image> frames;
 | 
				
			||||||
    list<Image> coalesced;
 | 
					    list<Image> coalesced;
 | 
				
			||||||
    list<Image> mid;
 | 
					    list<Image> mid;
 | 
				
			||||||
    list<Image> result;
 | 
					    list<Image> result;
 | 
				
			||||||
    Image watermark;
 | 
					 | 
				
			||||||
    readImages(&frames, in_path);
 | 
					    readImages(&frames, in_path);
 | 
				
			||||||
    watermark.read("./assets/images/9gag.png");
 | 
					 | 
				
			||||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
					    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (Image &image : coalesced) {
 | 
					    for (Image &image : coalesced) {
 | 
				
			||||||
      image.composite(watermark, Magick::EastGravity, Magick::OverCompositeOp);
 | 
					      image.flip();
 | 
				
			||||||
      image.magick(type);
 | 
					      image.magick(type);
 | 
				
			||||||
      mid.push_back(image);
 | 
					      mid.push_back(image);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					@ -43,7 +41,7 @@ class NineGagWorker : public Napi::AsyncWorker {
 | 
				
			||||||
  Blob blob;
 | 
					  Blob blob;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Napi::Value NineGag(const Napi::CallbackInfo &info)
 | 
					Napi::Value Flip(const Napi::CallbackInfo &info)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  Napi::Env env = info.Env();
 | 
					  Napi::Env env = info.Env();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -52,7 +50,7 @@ Napi::Value NineGag(const Napi::CallbackInfo &info)
 | 
				
			||||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
					  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
				
			||||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
					  Napi::Function cb = info[3].As<Napi::Function>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  NineGagWorker* ninegagWorker = new NineGagWorker(cb, in_path, type, delay);
 | 
					  FlipWorker* flipWorker = new FlipWorker(cb, in_path, type, delay);
 | 
				
			||||||
  ninegagWorker->Queue();
 | 
					  flipWorker->Queue();
 | 
				
			||||||
  return env.Undefined();
 | 
					  return env.Undefined();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
							
								
								
									
										8
									
								
								natives/flip.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/flip.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,8 @@
 | 
				
			||||||
 | 
					#ifndef ESMBOT_NATIVES_FLIP_H_
 | 
				
			||||||
 | 
					#define ESMBOT_NATIVES_FLIP_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <napi.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Napi::Value Flip(const Napi::CallbackInfo& info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					@ -5,26 +5,22 @@
 | 
				
			||||||
using namespace std;
 | 
					using namespace std;
 | 
				
			||||||
using namespace Magick;
 | 
					using namespace Magick;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class BandicamWorker : public Napi::AsyncWorker {
 | 
					class FlopWorker : public Napi::AsyncWorker {
 | 
				
			||||||
 public:
 | 
					 public:
 | 
				
			||||||
  BandicamWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
					  FlopWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
				
			||||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
					      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
				
			||||||
  ~BandicamWorker() {}
 | 
					  ~FlopWorker() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  void Execute() {
 | 
					  void Execute() {
 | 
				
			||||||
    list<Image> frames;
 | 
					    list<Image> frames;
 | 
				
			||||||
    list<Image> coalesced;
 | 
					    list<Image> coalesced;
 | 
				
			||||||
    list<Image> mid;
 | 
					    list<Image> mid;
 | 
				
			||||||
    list<Image> result;
 | 
					    list<Image> result;
 | 
				
			||||||
    Image watermark;
 | 
					 | 
				
			||||||
    readImages(&frames, in_path);
 | 
					    readImages(&frames, in_path);
 | 
				
			||||||
    watermark.read("./assets/images/bandicam.png");
 | 
					 | 
				
			||||||
    string query("x" + to_string(frames.front().baseRows()));
 | 
					 | 
				
			||||||
    watermark.scale(Geometry(query));
 | 
					 | 
				
			||||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
					    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (Image &image : coalesced) {
 | 
					    for (Image &image : coalesced) {
 | 
				
			||||||
      image.composite(watermark, Magick::NorthGravity, Magick::OverCompositeOp);
 | 
					      image.flop();
 | 
				
			||||||
      image.magick(type);
 | 
					      image.magick(type);
 | 
				
			||||||
      mid.push_back(image);
 | 
					      mid.push_back(image);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					@ -45,7 +41,7 @@ class BandicamWorker : public Napi::AsyncWorker {
 | 
				
			||||||
  Blob blob;
 | 
					  Blob blob;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Napi::Value Bandicam(const Napi::CallbackInfo &info)
 | 
					Napi::Value Flop(const Napi::CallbackInfo &info)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  Napi::Env env = info.Env();
 | 
					  Napi::Env env = info.Env();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -54,7 +50,7 @@ Napi::Value Bandicam(const Napi::CallbackInfo &info)
 | 
				
			||||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
					  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
				
			||||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
					  Napi::Function cb = info[3].As<Napi::Function>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  BandicamWorker* bandicamWorker = new BandicamWorker(cb, in_path, type, delay);
 | 
					  FlopWorker* flopWorker = new FlopWorker(cb, in_path, type, delay);
 | 
				
			||||||
  bandicamWorker->Queue();
 | 
					  flopWorker->Queue();
 | 
				
			||||||
  return env.Undefined();
 | 
					  return env.Undefined();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
							
								
								
									
										8
									
								
								natives/flop.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/flop.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,8 @@
 | 
				
			||||||
 | 
					#ifndef ESMBOT_NATIVES_FLOP_H_
 | 
				
			||||||
 | 
					#define ESMBOT_NATIVES_FLOP_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <napi.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Napi::Value Flop(const Napi::CallbackInfo& info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					@ -5,31 +5,20 @@
 | 
				
			||||||
using namespace std;
 | 
					using namespace std;
 | 
				
			||||||
using namespace Magick;
 | 
					using namespace Magick;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class DeviantartWorker : public Napi::AsyncWorker {
 | 
					class FreezeWorker : public Napi::AsyncWorker {
 | 
				
			||||||
 public:
 | 
					 public:
 | 
				
			||||||
  DeviantartWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
					  FreezeWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
				
			||||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
					      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
				
			||||||
  ~DeviantartWorker() {}
 | 
					  ~FreezeWorker() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  void Execute() {
 | 
					  void Execute() {
 | 
				
			||||||
    list<Image> frames;
 | 
					    list<Image> frames;
 | 
				
			||||||
    list<Image> coalesced;
 | 
					 | 
				
			||||||
    list<Image> mid;
 | 
					 | 
				
			||||||
    list<Image> result;
 | 
					    list<Image> result;
 | 
				
			||||||
    Image watermark;
 | 
					 | 
				
			||||||
    readImages(&frames, in_path);
 | 
					    readImages(&frames, in_path);
 | 
				
			||||||
    watermark.read("./assets/images/deviantart.png");
 | 
					 | 
				
			||||||
    string query("x" + to_string(frames.front().baseRows()));
 | 
					 | 
				
			||||||
    watermark.scale(Geometry(query));
 | 
					 | 
				
			||||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (Image &image : coalesced) {
 | 
					    for_each(frames.begin(), frames.end(), animationIterationsImage(1)); 
 | 
				
			||||||
      image.composite(watermark, Magick::CenterGravity, Magick::OverCompositeOp);
 | 
					 | 
				
			||||||
      image.magick(type);
 | 
					 | 
				
			||||||
      mid.push_back(image);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    optimizeImageLayers(&result, mid.begin(), mid.end());
 | 
					    optimizeImageLayers(&result, frames.begin(), frames.end());
 | 
				
			||||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
					    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
				
			||||||
    writeImages(result.begin(), result.end(), &blob);
 | 
					    writeImages(result.begin(), result.end(), &blob);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
| 
						 | 
					@ -45,7 +34,7 @@ class DeviantartWorker : public Napi::AsyncWorker {
 | 
				
			||||||
  Blob blob;
 | 
					  Blob blob;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Napi::Value Deviantart(const Napi::CallbackInfo &info)
 | 
					Napi::Value Freeze(const Napi::CallbackInfo &info)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  Napi::Env env = info.Env();
 | 
					  Napi::Env env = info.Env();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -54,7 +43,7 @@ Napi::Value Deviantart(const Napi::CallbackInfo &info)
 | 
				
			||||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
					  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
				
			||||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
					  Napi::Function cb = info[3].As<Napi::Function>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  DeviantartWorker* deviantartWorker = new DeviantartWorker(cb, in_path, type, delay);
 | 
					  FreezeWorker* blurWorker = new FreezeWorker(cb, in_path, type, delay);
 | 
				
			||||||
  deviantartWorker->Queue();
 | 
					  blurWorker->Queue();
 | 
				
			||||||
  return env.Undefined();
 | 
					  return env.Undefined();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
							
								
								
									
										8
									
								
								natives/freeze.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/freeze.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,8 @@
 | 
				
			||||||
 | 
					#ifndef ESMBOT_NATIVES_FREEZE_H_
 | 
				
			||||||
 | 
					#define ESMBOT_NATIVES_FREEZE_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <napi.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Napi::Value Freeze(const Napi::CallbackInfo& info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					@ -1,27 +1,31 @@
 | 
				
			||||||
#include <napi.h>
 | 
					#include <napi.h>
 | 
				
			||||||
#include "9gag.h"
 | 
					 | 
				
			||||||
#include "bandicam.h"
 | 
					 | 
				
			||||||
#include "blur.h"
 | 
					#include "blur.h"
 | 
				
			||||||
#include "blurple.h"
 | 
					#include "blurple.h"
 | 
				
			||||||
//#include "caption.h"
 | 
					//#include "caption.h"
 | 
				
			||||||
//#include "caption2.h"
 | 
					//#include "caption2.h"
 | 
				
			||||||
#include "circle.h"
 | 
					#include "circle.h"
 | 
				
			||||||
#include "deviantart.h"
 | 
					 | 
				
			||||||
#include "explode.h"
 | 
					#include "explode.h"
 | 
				
			||||||
 | 
					#include "flag.h"
 | 
				
			||||||
 | 
					#include "flip.h"
 | 
				
			||||||
 | 
					#include "flop.h"
 | 
				
			||||||
 | 
					#include "freeze.h"
 | 
				
			||||||
#include "invert.h"
 | 
					#include "invert.h"
 | 
				
			||||||
 | 
					#include "watermark.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Napi::Object Init(Napi::Env env, Napi::Object exports)
 | 
					Napi::Object Init(Napi::Env env, Napi::Object exports)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  exports.Set(Napi::String::New(env, "nineGag"), Napi::Function::New(env, NineGag));
 | 
					 | 
				
			||||||
  exports.Set(Napi::String::New(env, "bandicam"), Napi::Function::New(env, Bandicam));
 | 
					 | 
				
			||||||
  exports.Set(Napi::String::New(env, "blur"), Napi::Function::New(env, Blur));
 | 
					  exports.Set(Napi::String::New(env, "blur"), Napi::Function::New(env, Blur));
 | 
				
			||||||
  exports.Set(Napi::String::New(env, "blurple"), Napi::Function::New(env, Blurple));
 | 
					  exports.Set(Napi::String::New(env, "blurple"), Napi::Function::New(env, Blurple));
 | 
				
			||||||
  //exports.Set(Napi::String::New(env, "caption"), Napi::Function::New(env, Caption));
 | 
					  //exports.Set(Napi::String::New(env, "caption"), Napi::Function::New(env, Caption));
 | 
				
			||||||
  //exports.Set(Napi::String::New(env, "captionTwo"), Napi::Function::New(env, CaptionTwo));
 | 
					  //exports.Set(Napi::String::New(env, "captionTwo"), Napi::Function::New(env, CaptionTwo));
 | 
				
			||||||
  exports.Set(Napi::String::New(env, "circle"), Napi::Function::New(env, Circle));
 | 
					  exports.Set(Napi::String::New(env, "circle"), Napi::Function::New(env, Circle));
 | 
				
			||||||
  exports.Set(Napi::String::New(env, "deviantart"), Napi::Function::New(env, Deviantart));
 | 
					 | 
				
			||||||
  exports.Set(Napi::String::New(env, "explode"), Napi::Function::New(env, Explode));
 | 
					  exports.Set(Napi::String::New(env, "explode"), Napi::Function::New(env, Explode));
 | 
				
			||||||
 | 
					  exports.Set(Napi::String::New(env, "flag"), Napi::Function::New(env, Flag));
 | 
				
			||||||
 | 
					  exports.Set(Napi::String::New(env, "flip"), Napi::Function::New(env, Flip));
 | 
				
			||||||
 | 
					  exports.Set(Napi::String::New(env, "flop"), Napi::Function::New(env, Flop));
 | 
				
			||||||
 | 
					  exports.Set(Napi::String::New(env, "freeze"), Napi::Function::New(env, Freeze));
 | 
				
			||||||
  exports.Set(Napi::String::New(env, "invert"), Napi::Function::New(env, Invert));
 | 
					  exports.Set(Napi::String::New(env, "invert"), Napi::Function::New(env, Invert));
 | 
				
			||||||
 | 
					  exports.Set(Napi::String::New(env, "watermark"), Napi::Function::New(env, Watermark));
 | 
				
			||||||
  return exports;
 | 
					  return exports;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										66
									
								
								natives/watermark.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										66
									
								
								natives/watermark.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,66 @@
 | 
				
			||||||
 | 
					#include <napi.h>
 | 
				
			||||||
 | 
					#include <list>
 | 
				
			||||||
 | 
					#include <Magick++.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using namespace std;
 | 
				
			||||||
 | 
					using namespace Magick;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class WatermarkWorker : public Napi::AsyncWorker {
 | 
				
			||||||
 | 
					 public:
 | 
				
			||||||
 | 
					  WatermarkWorker(Napi::Function& callback, string in_path, string water_path, int gravity, bool resize, string type, int delay)
 | 
				
			||||||
 | 
					      : Napi::AsyncWorker(callback), in_path(in_path), water_path(water_path), gravity(gravity), resize(resize), type(type), delay(delay) {}
 | 
				
			||||||
 | 
					  ~WatermarkWorker() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  void Execute() {
 | 
				
			||||||
 | 
					    list<Image> frames;
 | 
				
			||||||
 | 
					    list<Image> coalesced;
 | 
				
			||||||
 | 
					    list<Image> mid;
 | 
				
			||||||
 | 
					    list<Image> result;
 | 
				
			||||||
 | 
					    Image watermark;
 | 
				
			||||||
 | 
					    readImages(&frames, in_path);
 | 
				
			||||||
 | 
					    watermark.read(water_path);
 | 
				
			||||||
 | 
					    if (resize) {
 | 
				
			||||||
 | 
					      string query("x" + to_string(frames.front().baseRows()));
 | 
				
			||||||
 | 
					      watermark.scale(Geometry(query));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (Image &image : coalesced) {
 | 
				
			||||||
 | 
					      image.composite(watermark, Magick::GravityType(gravity), Magick::OverCompositeOp);
 | 
				
			||||||
 | 
					      image.magick(type);
 | 
				
			||||||
 | 
					      mid.push_back(image);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    optimizeImageLayers(&result, mid.begin(), mid.end());
 | 
				
			||||||
 | 
					    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
				
			||||||
 | 
					    writeImages(result.begin(), result.end(), &blob);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  void OnOK() {
 | 
				
			||||||
 | 
					    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 private:
 | 
				
			||||||
 | 
					  string in_path, water_path, type;
 | 
				
			||||||
 | 
					  int delay, wordlength, i, n, gravity;
 | 
				
			||||||
 | 
					  size_t bytes, type_size;
 | 
				
			||||||
 | 
					  Blob blob;
 | 
				
			||||||
 | 
					  bool resize;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Napi::Value Watermark(const Napi::CallbackInfo &info)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  Napi::Env env = info.Env();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
				
			||||||
 | 
					  string water = info[1].As<Napi::String>().Utf8Value();
 | 
				
			||||||
 | 
					  int gravity = info[2].As<Napi::Number>().Int32Value();
 | 
				
			||||||
 | 
					  bool resize = info[3].As<Napi::Boolean>().Value();
 | 
				
			||||||
 | 
					  string type = info[4].As<Napi::String>().Utf8Value();
 | 
				
			||||||
 | 
					  int delay = info[5].As<Napi::Number>().Int32Value();
 | 
				
			||||||
 | 
					  Napi::Function cb = info[6].As<Napi::Function>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  WatermarkWorker* watermarkWorker = new WatermarkWorker(cb, in_path, water, gravity, resize, type, delay);
 | 
				
			||||||
 | 
					  watermarkWorker->Queue();
 | 
				
			||||||
 | 
					  return env.Undefined();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										8
									
								
								natives/watermark.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/watermark.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,8 @@
 | 
				
			||||||
 | 
					#ifndef ESMBOT_NATIVES_WATERMARK_H_
 | 
				
			||||||
 | 
					#define ESMBOT_NATIVES_WATERMARK_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <napi.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Napi::Value Watermark(const Napi::CallbackInfo& info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
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