Native module migration wave 1, fixed issue with avatar
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					 28 changed files with 609 additions and 38 deletions
				
			
		
							
								
								
									
										31
									
								
								binding.gyp
									
										
									
									
									
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										31
									
								
								binding.gyp
									
										
									
									
									
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						 | 
				
			
			@ -0,0 +1,31 @@
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{
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  "targets": [
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    {
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      "target_name": "image",
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      "sources": [
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        "./natives/9gag.cc",
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        "./natives/bandicam.cc",
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        "./natives/blur.cc",
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        "./natives/blurple.cc",
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        "./natives/circle.cc",
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        "./natives/deviantart.cc",
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        "./natives/explode.cc",
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        "./natives/image.cc",
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        "./natives/invert.cc"
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      ],
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      "cflags!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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      "cflags_cc!": [ "-fno-exceptions", "<!(pkg-config --cflags Magick++)" ],
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      "include_dirs": [
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        "<!@(node -p \"require('node-addon-api').include\")",
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        "/usr/include/ImageMagick-7",
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        "/usr/include/vips",
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        "/usr/include/glib-2.0",
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        "/usr/lib/glib-2.0/include"
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      ],
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      "libraries": [
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        "<!(pkg-config --libs Magick++)",
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      ],
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      "defines": ["NAPI_DISABLE_CPP_EXCEPTIONS"]
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    }
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  ]
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}
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			@ -1,13 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a 9GAG watermark!`;
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  const watermark = "./assets/images/9gag.png";
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  const buffer = await gm(image.path).coalesce().out("null:").out(watermark).gravity("East").out("-layers", "composite").bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.nineGag)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `9gag.${image.type}`
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| 
						 | 
				
			
			@ -10,9 +10,9 @@ exports.run = async (message, args) => {
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    const member = message.channel.guild.members.find(element => {
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      return userRegex.test(element.nick) ? userRegex.test(element.nick) : userRegex.test(element.username);
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    });
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    return member ? member.dynamicAvatarURL(null, 1024) : message.author.dynamicAvatarURL(null, 1024);
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    return member ? member.user.dynamicAvatarURL(null, 1024) : message.author.user.dynamicAvatarURL(null, 1024);
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  } else {
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    return message.author.dynamicAvatarURL(null, 1024);
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    return message.author.user.dynamicAvatarURL(null, 1024);
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  }
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};
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			@ -1,13 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
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  const watermark = "./assets/images/bandicam.png";
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  const buffer = await gm(image.path).coalesce().out("null:").out(watermark).gravity("North").scale(null, "%[fx:u.h]").out("-layers", "composite").bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.bandicam)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `bandicam.${image.type}`
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			@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to blur!`;
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  const buffer = await gm(image.path).coalesce().blur(15).bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.blur)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `blur.${image.type}`
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			@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to make blurple!`;
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  const buffer = await gm(image.path).coalesce().threshold(75, true).out("+level-colors").out("\"#7289DA\",white").bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.blurple)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `blurple.${image.type}`
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| 
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			@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add radial blur!`;
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  const buffer = await gm(image.path).coalesce().out("-rotational-blur", 10).bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.circle)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `circle.${image.type}`
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			@ -1,13 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to add a DeviantArt watermark!`;
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  const watermark = "./assets/images/deviantart.png";
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  const buffer = await gm(image.path).coalesce().out("null:").out(watermark).gravity("Center").scale(null, "%[fx:u.h]").out("-layers", "composite").bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.deviantart)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `deviantart.${image.type}`
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			@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to explode!`;
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  const buffer = await gm(image.path).coalesce().implode([-2]).bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.explode)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `explode.${image.type}`
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			@ -1,12 +1,11 @@
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const gm = require("gm").subClass({
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  imageMagick: true
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});
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const magick = require("../build/Release/image.node");
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const { promisify } = require("util");
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exports.run = async (message) => {
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  message.channel.sendTyping();
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image to invert!`;
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  const buffer = await gm(image.path).coalesce().negative().bufferPromise(image.type, image.delay);
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  const buffer = await promisify(magick.invert)(image.path, image.type.toUpperCase(), image.delay ? (100 / image.delay.split("/")[0]) * image.delay.split("/")[1] : 0);
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  return {
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    file: buffer,
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    name: `invert.${image.type}`
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			@ -5,7 +5,7 @@ exports.run = async (message) => {
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  const image = await require("../utils/imagedetect.js")(message);
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  if (image === undefined) return `${message.author.mention}, you need to provide an image with a QR code to read!`;
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  message.channel.sendTyping();
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  const rawData = await sharp(image.data).ensureAlpha().raw().toBuffer({ resolveWithObject: true });
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  const rawData = await sharp(image.path).ensureAlpha().raw().toBuffer({ resolveWithObject: true });
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  const qrBuffer = jsqr(rawData.data, rawData.info.width, rawData.info.height);
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  if (!qrBuffer) return `${message.author.mention}, I couldn't find a QR code!`;
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  return `\`\`\`\n${qrBuffer.data}\n\`\`\``;
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										58
									
								
								natives/9gag.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								natives/9gag.cc
									
										
									
									
									
										Normal file
									
								
							| 
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			@ -0,0 +1,58 @@
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#include <napi.h>
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#include <list>
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#include <Magick++.h>
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using namespace std;
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using namespace Magick;
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class NineGagWorker : public Napi::AsyncWorker {
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 public:
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  NineGagWorker(Napi::Function& callback, string in_path, string type, int delay)
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      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
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  ~NineGagWorker() {}
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  void Execute() {
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    list<Image> frames;
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    list<Image> coalesced;
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    list<Image> mid;
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    list<Image> result;
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    Image watermark;
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    readImages(&frames, in_path);
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    watermark.read("./assets/images/9gag.png");
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    coalesceImages(&coalesced, frames.begin(), frames.end());
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    for (Image &image : coalesced) {
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      image.composite(watermark, Magick::EastGravity, Magick::OverCompositeOp);
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      image.magick(type);
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      mid.push_back(image);
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    }
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    optimizeImageLayers(&result, mid.begin(), mid.end());
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    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
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    writeImages(result.begin(), result.end(), &blob);
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  }
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  void OnOK() {
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    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
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  }
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 private:
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  string in_path, type;
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  int delay, wordlength, i, n;
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  size_t bytes, type_size;
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  Blob blob;
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};
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Napi::Value NineGag(const Napi::CallbackInfo &info)
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{
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  Napi::Env env = info.Env();
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  string in_path = info[0].As<Napi::String>().Utf8Value();
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  string type = info[1].As<Napi::String>().Utf8Value();
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  int delay = info[2].As<Napi::Number>().Int32Value();
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  Napi::Function cb = info[3].As<Napi::Function>();
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  NineGagWorker* ninegagWorker = new NineGagWorker(cb, in_path, type, delay);
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  ninegagWorker->Queue();
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  return env.Undefined();
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}
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										8
									
								
								natives/9gag.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/9gag.h
									
										
									
									
									
										Normal file
									
								
							| 
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			@ -0,0 +1,8 @@
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#ifndef ESMBOT_NATIVES_9GAG_H_
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#define ESMBOT_NATIVES_9GAG_H_
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#include <napi.h>
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Napi::Value NineGag(const Napi::CallbackInfo& info);
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#endif
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										60
									
								
								natives/bandicam.cc
									
										
									
									
									
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										60
									
								
								natives/bandicam.cc
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,60 @@
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#include <napi.h>
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#include <list>
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#include <Magick++.h>
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using namespace std;
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using namespace Magick;
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class BandicamWorker : public Napi::AsyncWorker {
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 public:
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  BandicamWorker(Napi::Function& callback, string in_path, string type, int delay)
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      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
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  ~BandicamWorker() {}
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  void Execute() {
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    list<Image> frames;
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    list<Image> coalesced;
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    list<Image> mid;
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    list<Image> result;
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		||||
    Image watermark;
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		||||
    readImages(&frames, in_path);
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		||||
    watermark.read("./assets/images/bandicam.png");
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    string query("x" + to_string(frames.front().baseRows()));
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    watermark.scale(Geometry(query));
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
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		||||
    for (Image &image : coalesced) {
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		||||
      image.composite(watermark, Magick::NorthGravity, Magick::OverCompositeOp);
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      image.magick(type);
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      mid.push_back(image);
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    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, mid.begin(), mid.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
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		||||
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		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Bandicam(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  BandicamWorker* bandicamWorker = new BandicamWorker(cb, in_path, type, delay);
 | 
			
		||||
  bandicamWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/bandicam.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/bandicam.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_BANDICAM_H_
 | 
			
		||||
#define ESMBOT_NATIVES_BANDICAM_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Bandicam(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										56
									
								
								natives/blur.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								natives/blur.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,56 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class BlurWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  BlurWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~BlurWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> blurred;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.blur(15);
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      blurred.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, blurred.begin(), blurred.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Blur(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  BlurWorker* blurWorker = new BlurWorker(cb, in_path, type, delay);
 | 
			
		||||
  blurWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/blur.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/blur.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_BLUR_H_
 | 
			
		||||
#define ESMBOT_NATIVES_BLUR_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Blur(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										57
									
								
								natives/blurple.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								natives/blurple.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,57 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class BlurpleWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  BlurpleWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~BlurpleWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> blurpled;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.threshold(49151.25);
 | 
			
		||||
      image.levelColors("#7289DA", "white");
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      blurpled.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, blurpled.begin(), blurpled.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Blurple(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  BlurpleWorker* blurpleWorker = new BlurpleWorker(cb, in_path, type, delay);
 | 
			
		||||
  blurpleWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/blurple.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/blurple.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_BLURPLE_H_
 | 
			
		||||
#define ESMBOT_NATIVES_BLURPLE_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Blurple(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										56
									
								
								natives/circle.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								natives/circle.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,56 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class CircleWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  CircleWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~CircleWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> blurred;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.rotationalBlur(10);
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      blurred.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, blurred.begin(), blurred.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Circle(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  CircleWorker* circleWorker = new CircleWorker(cb, in_path, type, delay);
 | 
			
		||||
  circleWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/circle.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/circle.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_CIRCLE_H_
 | 
			
		||||
#define ESMBOT_NATIVES_CIRCLE_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Circle(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										60
									
								
								natives/deviantart.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								natives/deviantart.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,60 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class DeviantartWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  DeviantartWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~DeviantartWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> mid;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    Image watermark;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    watermark.read("./assets/images/deviantart.png");
 | 
			
		||||
    string query("x" + to_string(frames.front().baseRows()));
 | 
			
		||||
    watermark.scale(Geometry(query));
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.composite(watermark, Magick::CenterGravity, Magick::OverCompositeOp);
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      mid.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, mid.begin(), mid.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Deviantart(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  DeviantartWorker* deviantartWorker = new DeviantartWorker(cb, in_path, type, delay);
 | 
			
		||||
  deviantartWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/deviantart.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/deviantart.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_DEVIANTART_H_
 | 
			
		||||
#define ESMBOT_NATIVES_DEVIANTART_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Deviantart(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										56
									
								
								natives/explode.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								natives/explode.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,56 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class ExplodeWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  ExplodeWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~ExplodeWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> blurred;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.implode(-1);
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      blurred.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, blurred.begin(), blurred.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Explode(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  ExplodeWorker* explodeWorker = new ExplodeWorker(cb, in_path, type, delay);
 | 
			
		||||
  explodeWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/explode.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/explode.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_EXPLODE_H_
 | 
			
		||||
#define ESMBOT_NATIVES_EXPLODE_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Explode(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										28
									
								
								natives/image.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								natives/image.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,28 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include "9gag.h"
 | 
			
		||||
#include "bandicam.h"
 | 
			
		||||
#include "blur.h"
 | 
			
		||||
#include "blurple.h"
 | 
			
		||||
//#include "caption.h"
 | 
			
		||||
//#include "caption2.h"
 | 
			
		||||
#include "circle.h"
 | 
			
		||||
#include "deviantart.h"
 | 
			
		||||
#include "explode.h"
 | 
			
		||||
#include "invert.h"
 | 
			
		||||
 | 
			
		||||
Napi::Object Init(Napi::Env env, Napi::Object exports)
 | 
			
		||||
{
 | 
			
		||||
  exports.Set(Napi::String::New(env, "nineGag"), Napi::Function::New(env, NineGag));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "bandicam"), Napi::Function::New(env, Bandicam));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "blur"), Napi::Function::New(env, Blur));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "blurple"), Napi::Function::New(env, Blurple));
 | 
			
		||||
  //exports.Set(Napi::String::New(env, "caption"), Napi::Function::New(env, Caption));
 | 
			
		||||
  //exports.Set(Napi::String::New(env, "captionTwo"), Napi::Function::New(env, CaptionTwo));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "circle"), Napi::Function::New(env, Circle));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "deviantart"), Napi::Function::New(env, Deviantart));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "explode"), Napi::Function::New(env, Explode));
 | 
			
		||||
  exports.Set(Napi::String::New(env, "invert"), Napi::Function::New(env, Invert));
 | 
			
		||||
  return exports;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
NODE_API_MODULE(addon, Init);
 | 
			
		||||
							
								
								
									
										56
									
								
								natives/invert.cc
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								natives/invert.cc
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,56 @@
 | 
			
		|||
#include <napi.h>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <Magick++.h>
 | 
			
		||||
 | 
			
		||||
using namespace std;
 | 
			
		||||
using namespace Magick;
 | 
			
		||||
 | 
			
		||||
class InvertWorker : public Napi::AsyncWorker {
 | 
			
		||||
 public:
 | 
			
		||||
  InvertWorker(Napi::Function& callback, string in_path, string type, int delay)
 | 
			
		||||
      : Napi::AsyncWorker(callback), in_path(in_path), type(type), delay(delay) {}
 | 
			
		||||
  ~InvertWorker() {}
 | 
			
		||||
 | 
			
		||||
  void Execute() {
 | 
			
		||||
    list<Image> frames;
 | 
			
		||||
    list<Image> coalesced;
 | 
			
		||||
    list<Image> inverted;
 | 
			
		||||
    list<Image> result;
 | 
			
		||||
    readImages(&frames, in_path);
 | 
			
		||||
    coalesceImages(&coalesced, frames.begin(), frames.end());
 | 
			
		||||
 | 
			
		||||
    for (Image &image : coalesced) {
 | 
			
		||||
      image.negateChannel(Magick::ChannelType(Magick::CompositeChannels ^ Magick::AlphaChannel));
 | 
			
		||||
      image.magick(type);
 | 
			
		||||
      inverted.push_back(image);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    optimizeImageLayers(&result, inverted.begin(), inverted.end());
 | 
			
		||||
    if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
 | 
			
		||||
    writeImages(result.begin(), result.end(), &blob);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void OnOK() {
 | 
			
		||||
    Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 private:
 | 
			
		||||
  string in_path, type;
 | 
			
		||||
  int delay, wordlength, i, n;
 | 
			
		||||
  size_t bytes, type_size;
 | 
			
		||||
  Blob blob;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Napi::Value Invert(const Napi::CallbackInfo &info)
 | 
			
		||||
{
 | 
			
		||||
  Napi::Env env = info.Env();
 | 
			
		||||
 | 
			
		||||
  string in_path = info[0].As<Napi::String>().Utf8Value();
 | 
			
		||||
  string type = info[1].As<Napi::String>().Utf8Value();
 | 
			
		||||
  int delay = info[2].As<Napi::Number>().Int32Value();
 | 
			
		||||
  Napi::Function cb = info[3].As<Napi::Function>();
 | 
			
		||||
 | 
			
		||||
  InvertWorker* invertWorker = new InvertWorker(cb, in_path, type, delay);
 | 
			
		||||
  invertWorker->Queue();
 | 
			
		||||
  return env.Undefined();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								natives/invert.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								natives/invert.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
#ifndef ESMBOT_NATIVES_INVERT_H_
 | 
			
		||||
#define ESMBOT_NATIVES_INVERT_H_
 | 
			
		||||
 | 
			
		||||
#include <napi.h>
 | 
			
		||||
 | 
			
		||||
Napi::Value Invert(const Napi::CallbackInfo& info);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
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