Add support for string gravity + speechbubble command

This commit is contained in:
bjcscat 2022-03-08 23:24:48 +00:00
parent f3f23ddbf2
commit b17611917f
4 changed files with 37 additions and 42 deletions

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@ -0,0 +1,18 @@
import ImageCommand from "../../classes/imageCommand.js";
class SpeechbubbleCommand extends ImageCommand {
params = {
water: "./assets/images/speechbubble.png",
gravity: "north",
resize: true,
yscale: 0.2,
};
static description = "Adds a speech bubble to the image.";
static aliases = ["speech","speechbubble"];
static noImage = "You need to provide an image/GIF to add a speech bubble."
static command = "watermark";
}
export default SpeechbubbleCommand;

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@ -7,47 +7,6 @@
using namespace std;
using namespace Magick;
Magick::GravityType NapiToGravity(const Napi::Value gravity) {
Magick::GravityType g = Magick::GravityType();
if (gravity.IsNumber()) {
return Magick::GravityType(gravity.As<Napi::Number>().Int64Value());
}else if (gravity.IsString()) {
string grav = gravity.As<Napi::String>().Utf8Value();
if (grav == "northwest") {
g = Magick::NorthWestGravity;
} else if (grav == "north") {
g = Magick::NorthGravity;
} else if (grav == "northeast") {
g = Magick::NorthEastGravity;
} else if (grav == "west") {
g = Magick::WestGravity;
} else if (grav == "center") {
g = Magick::CenterGravity;
} else if (grav == "east") {
g = Magick::EastGravity;
} else if (grav == "southwest") {
g = Magick::SouthWestGravity;
} else if (grav == "south") {
g = Magick::SouthGravity;
} else if (grav == "southeast") {
g = Magick::SouthEastGravity;
} else if (grav == "forget") {
g = Magick::ForgetGravity;
} else if (grav == "north_east") {
g = Magick::NorthEastGravity;
} else if (grav == "north_west") {
g = Magick::NorthWestGravity;
} else if (grav == "south_east") {
g = Magick::SouthEastGravity;
} else if (grav == "south_west") {
g = Magick::SouthWestGravity;
} else {
g = Magick::CenterGravity;
}
}
return g;
}
Napi::Value Watermark(const Napi::CallbackInfo &info) {
Napi::Env env = info.Env();
@ -55,7 +14,7 @@ Napi::Value Watermark(const Napi::CallbackInfo &info) {
Napi::Object obj = info[0].As<Napi::Object>();
Napi::Buffer<char> data = obj.Get("data").As<Napi::Buffer<char>>();
string water = obj.Get("water").As<Napi::String>().Utf8Value();
Magick::GravityType gravity = NapiToGravity(obj.Get("gravity"));
Magick::GravityType gravity = Magick::GravityType(obj.Get("gravity").As<Napi::Number>().Int64Value());
bool resize = obj.Has("resize")
? obj.Get("resize").As<Napi::Boolean>().Value()
: false;

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@ -6,6 +6,19 @@ const nodeRequire = createRequire(import.meta.url);
const magick = nodeRequire(`../build/${process.env.DEBUG && process.env.DEBUG === "true" ? "Debug" : "Release"}/image.node`);
const enumMap = {
"forget":0,
"northwest":1,
"north":2,
"northeast":3,
"west":4,
"center":5,
"east":6,
"southwest":7,
"south":8,
"southeast":9
}
export default function run(object) {
return new Promise((resolve, reject) => {
// If the image has a path, it must also have a type
@ -24,6 +37,11 @@ export default function run(object) {
promise.then(buf => {
object.params.data = buf;
const objectWithFixedType = Object.assign({}, object.params, {type: fileExtension});
if (objectWithFixedType.gravity) {
if (isNaN(Number(objectWithFixedType.gravity))){
objectWithFixedType.gravity=enumMap[objectWithFixedType.gravity];
}
}
try {
const result = magick[object.cmd](objectWithFixedType);
const returnObject = {