removed music commands
This commit is contained in:
parent
76bc07543d
commit
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12 changed files with 0 additions and 472 deletions
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@ -1,60 +0,0 @@
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import { players } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class HostCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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if (this.connection.host !== this.author && !process.env.OWNER.split(",").includes(this.connection.host)) return "Only the current voice session host can choose another host!";
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const input = this.options.user ?? this.args.join(" ");
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if (input?.trim()) {
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let user;
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if (this.type === "classic") {
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const getUser = this.message.mentions.users.length >= 1 ? this.message.mentions.users[0] : this.client.users.get(input);
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if (getUser) {
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user = getUser;
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} else if (input.match(/^<?[@#]?[&!]?\d+>?$/) && input >= 21154535154122752n) {
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try {
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user = await this.client.rest.users.get(input);
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} catch {
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// no-op
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}
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} else {
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const userRegex = new RegExp(input.split(" ").join("|"), "i");
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const member = this.client.users.find(element => {
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return userRegex.test(element.username);
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});
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user = member;
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}
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} else {
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user = input;
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}
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if (!user) return "I can't find that user!";
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if (user.bot) return "This is illegal, you know.";
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const member = this.guild.members.get(user.id);
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if (!member) return "That user isn't in this server!";
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const object = this.connection;
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object.host = member.id;
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players.set(this.guildID, object);
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this.success = true;
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return `🔊 ${member.mention} is the new voice channel host.`;
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} else {
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const member = this.guild.members.get(players.get(this.guild.id).host);
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this.success = true;
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return `🔊 The current voice channel host is **${member?.username}#${member?.discriminator}**.`;
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}
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}
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static flags = [{
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name: "user",
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type: 6,
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description: "The user you want the new host to be"
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}];
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static description = "Gets or changes the host of the current voice session";
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static aliases = ["sethost"];
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}
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export default HostCommand;
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@ -1,23 +0,0 @@
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import { players } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class LoopCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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if (this.connection.host !== this.author && !this.member.permissions.has("MANAGE_CHANNELS")) return "Only the current voice session host can loop the music!";
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const object = this.connection;
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object.loop = !object.loop;
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players.set(this.guild.id, object);
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this.success = true;
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return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
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}
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static description = "Loops the music";
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static aliases = ["toggleloop", "repeat"];
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}
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export default LoopCommand;
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@ -1,48 +0,0 @@
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import Command from "../../classes/command.js";
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import { commands, aliases, info, categories } from "../../utils/collections.js";
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// all-in-one music command
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class MusicAIOCommand extends Command {
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async run() {
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let cmd = this.type === "classic" ? this.args[0] : this.optionsArray[0].name;
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if (cmd === "music" || this.constructor.aliases.includes(cmd)) return "https://esmbot.net/robotdance.gif";
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// await this.acknowledge();
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if (this.type === "classic") {
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this.origOptions.args.shift();
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} else {
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this.origOptions.interaction.data.options.raw = this.origOptions.interaction.data.options.raw[0].options;
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}
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if (aliases.has(cmd)) cmd = aliases.get(cmd);
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if (commands.has(cmd) && info.get(cmd).category === "music") {
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const command = commands.get(cmd);
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const inst = new command(this.client, this.origOptions);
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const result = await inst.run();
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this.success = inst.success;
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return result;
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} else {
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this.success = false;
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return "That isn't a valid music command!";
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}
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}
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static postInit() {
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this.flags = [];
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for (const cmd of categories.get("music")) {
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if (cmd === "music") continue;
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const cmdInfo = info.get(cmd);
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this.flags.push({
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name: cmd,
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type: 1,
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description: cmdInfo.description,
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options: cmdInfo.flags
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});
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}
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return this;
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}
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static description = "Handles music playback";
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static aliases = ["m"];
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static directAllowed = false;
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}
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export default MusicAIOCommand;
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import format from "format-duration";
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import MusicCommand from "../../classes/musicCommand.js";
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class NowPlayingCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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const player = this.connection.player;
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if (!player) return "I'm not playing anything!";
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const track = await player.node.rest.decode(player.track);
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const parts = Math.floor((player.position / track.length) * 10);
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this.success = true;
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return {
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embeds: [{
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color: 16711680,
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author: {
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name: "Now Playing",
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iconURL: this.client.user.avatarURL()
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},
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fields: [{
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name: "ℹ️ Title",
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value: track.title ? track.title : "Unknown"
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},
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{
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name: "🎤 Artist",
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value: track.author ? track.author : "Unknown"
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},
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{
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name: "💬 Channel",
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value: (this.guild.channels.get(this.member.voiceState.channelID) ?? await this.client.rest.channels.get(this.member.voiceState.channelID)).name
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},
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{
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name: "🌐 Node",
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value: player.node ? player.node.name : "Unknown"
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},
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{
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name: `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
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value: `${format(player.position)}/${track.isStream ? "∞" : format(track.length)}`
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}]
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}]
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};
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}
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static description = "Shows the currently playing song";
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static aliases = ["playing", "np", "current"];
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}
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export default NowPlayingCommand;
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import { play } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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const prefixes = ["scsearch:", "spsearch:", "sprec:", "amsearch:", "dzsearch:", "dzisrc:"];
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if (process.env.YT_DISABLED !== "true") prefixes.push("ytsearch:", "ytmsearch:");
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class PlayCommand extends MusicCommand {
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async run() {
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const input = this.options.query ?? this.args.join(" ");
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if (!input && ((!this.message || this.message?.attachments.size <= 0))) {
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this.success = false;
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return "You need to provide what you want to play!";
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}
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let query = input ? input.trim() : "";
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const attachment = this.type === "classic" ? this.message.attachments.first() : null;
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if (query.startsWith("||") && query.endsWith("||")) {
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query = query.substring(2, query.length - 2);
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}
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if (query.startsWith("<") && query.endsWith(">")) {
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query = query.substring(1, query.length - 1);
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}
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try {
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const url = new URL(query);
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return play(this.client, url, { channel: this.channel, member: this.member, type: this.type, interaction: this.interaction }, true);
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} catch {
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const search = prefixes.some(v => query.startsWith(v)) ? query : !query && attachment ? attachment.url : (process.env.YT_DISABLED !== "true" ? `ytsearch:${query}` : `dzsearch:${query}`);
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return play(this.client, search, { channel: this.channel, member: this.member, type: this.type, interaction: this.interaction }, true);
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}
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}
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static flags = [{
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name: "query",
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type: 3,
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description: "An audio search query or URL",
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required: true
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}];
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static description = "Plays a song or adds it to the queue";
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static aliases = ["p"];
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static arguments = ["[url]"];
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}
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export default PlayCommand;
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import { request } from "undici";
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import format from "format-duration";
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import { nodes } from "../../utils/soundplayer.js";
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import paginator from "../../utils/pagination/pagination.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class QueueCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.channel.permissionsOf(this.client.user.id.toString()).has("EMBED_LINKS")) return "I don't have the `Embed Links` permission!";
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const player = this.connection;
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if (!player) return "I haven't completely connected yet!";
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const node = nodes.filter((val) => val.name === player.player.node.name)[0];
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const tracks = await request(`http://${node.url}/decodetracks`, { method: "POST", body: JSON.stringify(this.queue), headers: { authorization: node.auth, "content-type": "application/json" } }).then(res => res.body.json());
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const trackList = [];
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const firstTrack = tracks.shift();
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for (const [i, track] of tracks.entries()) {
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trackList.push(`${i + 1}. ${track.info.author !== "" ? track.info.author : "(blank)"} - **${track.info.title !== "" ? track.info.title : "(blank)"}** (${track.info.isStream ? "∞" : format(track.info.length)})`);
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}
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const pageSize = 5;
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const embeds = [];
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const groups = trackList.map((item, index) => {
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return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null;
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}).filter(Boolean);
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if (groups.length === 0) groups.push("del");
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for (const [i, value] of groups.entries()) {
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embeds.push({
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embeds: [{
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author: {
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name: "Queue",
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iconURL: this.client.user.avatarURL()
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},
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color: 16711680,
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footer: {
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text: `Page ${i + 1} of ${groups.length}`
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},
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fields: [{
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name: "🎶 Now Playing",
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value: `${firstTrack.info.author !== "" ? firstTrack.info.author : "(blank)"} - **${firstTrack.info.title !== "" ? firstTrack.info.title : "(blank)"}** (${firstTrack.info.isStream ? "∞" : format(firstTrack.info.length)})`
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}, {
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name: "🔁 Looping?",
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value: player.loop ? "Yes" : "No"
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}, {
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name: "🌐 Node",
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value: player.player.node ? player.player.node.name : "Unknown"
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}, {
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name: "🗒️ Queue",
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value: value !== "del" ? value.join("\n") : "There's nothing in the queue!"
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}]
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}]
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});
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}
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if (embeds.length === 0) return "There's nothing in the queue!";
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this.success = true;
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return paginator(this.client, { type: this.type, message: this.message, interaction: this.interaction, channel: this.channel, author: this.author }, embeds);
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}
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static description = "Shows the current queue";
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static aliases = ["q"];
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}
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export default QueueCommand;
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import { queues } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class RemoveCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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if (this.connection.host !== this.author && !process.env.OWNER.split(",").includes(this.connection.host)) return "Only the current voice session host can remove songs from the queue!";
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const pos = parseInt(this.options.position ?? this.args[0]);
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if (isNaN(pos) || pos > this.queue.length || pos < 1) return "That's not a valid position!";
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const removed = this.queue.splice(pos, 1);
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if (removed.length === 0) return "That's not a valid position!";
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const track = await this.connection.player.node.rest.decode(removed[0]);
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queues.set(this.guildID, this.queue);
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this.success = true;
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return `🔊 The song \`${track.title ? track.title : "(blank)"}\` has been removed from the queue.`;
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}
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static flags = [{
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name: "position",
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type: 4,
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description: "The queue position you want to remove",
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min_value: 1,
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required: true
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}];
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static description = "Removes a song from the queue";
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static aliases = ["rm"];
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}
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export default RemoveCommand;
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import MusicCommand from "../../classes/musicCommand.js";
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class SeekCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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if (this.connection.host !== this.author) return "Only the current voice session host can seek the music!";
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const player = this.connection.player;
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const track = await player.node.rest.decode(player.track);
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if (!track.isSeekable) return "This track isn't seekable!";
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const pos = this.options.position ?? this.args[0];
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let seconds;
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if (typeof pos === "string" && pos.includes(":")) {
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||||||
seconds = +(pos.split(":").reduce((acc, time) => (60 * acc) + +time));
|
|
||||||
} else {
|
|
||||||
seconds = parseFloat(pos);
|
|
||||||
}
|
|
||||||
if (isNaN(seconds) || (seconds * 1000) > track.length || (seconds * 1000) < 0) return "That's not a valid position!";
|
|
||||||
player.seekTo(seconds * 1000);
|
|
||||||
this.success = true;
|
|
||||||
return `🔊 Seeked track to ${seconds} second(s).`;
|
|
||||||
}
|
|
||||||
|
|
||||||
static flags = [{
|
|
||||||
name: "position",
|
|
||||||
type: 3,
|
|
||||||
description: "Seek to this position",
|
|
||||||
required: true
|
|
||||||
}];
|
|
||||||
static description = "Seeks to a different position in the music";
|
|
||||||
static aliases = ["pos"];
|
|
||||||
static arguments = ["[seconds]"];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default SeekCommand;
|
|
|
@ -1,23 +0,0 @@
|
||||||
import { players } from "../../utils/soundplayer.js";
|
|
||||||
import MusicCommand from "../../classes/musicCommand.js";
|
|
||||||
|
|
||||||
class ShuffleCommand extends MusicCommand {
|
|
||||||
async run() {
|
|
||||||
this.success = false;
|
|
||||||
if (!this.guild) return "This command only works in servers!";
|
|
||||||
if (!this.member.voiceState) return "You need to be in a voice channel first!";
|
|
||||||
if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
|
|
||||||
if (!this.connection) return "I haven't completely connected yet!";
|
|
||||||
if (this.connection.host !== this.author) return "Only the current voice session host can shuffle the music!";
|
|
||||||
const object = this.connection;
|
|
||||||
object.shuffle = !object.shuffle;
|
|
||||||
players.set(this.guildID, object);
|
|
||||||
this.success = true;
|
|
||||||
return object.shuffle ? "🔊 The player is now shuffling." : "🔊 The player is no longer shuffling.";
|
|
||||||
}
|
|
||||||
|
|
||||||
static description = "Shuffles the music";
|
|
||||||
static aliases = ["toggleshuffle"];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default ShuffleCommand;
|
|
|
@ -1,41 +0,0 @@
|
||||||
import { skipVotes } from "../../utils/soundplayer.js";
|
|
||||||
import MusicCommand from "../../classes/musicCommand.js";
|
|
||||||
|
|
||||||
class SkipCommand extends MusicCommand {
|
|
||||||
async run() {
|
|
||||||
this.success = false;
|
|
||||||
if (!this.guild) return "This command only works in servers!";
|
|
||||||
if (!this.member.voiceState) return "You need to be in a voice channel first!";
|
|
||||||
if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
|
|
||||||
const player = this.connection;
|
|
||||||
if (!player) return "I haven't completely connected yet!";
|
|
||||||
if (player.host !== this.author && !this.member.permissions.has("MANAGE_CHANNELS")) {
|
|
||||||
const votes = skipVotes.get(this.guild.id) ?? { count: 0, ids: [], max: Math.min(3, player.voiceChannel.voiceMembers.filter((i) => i.id !== this.client.user.id && !i.bot).length) };
|
|
||||||
if (votes.ids.includes(this.author)) return "You've already voted to skip!";
|
|
||||||
const newObject = {
|
|
||||||
count: votes.count + 1,
|
|
||||||
ids: [...votes.ids, this.author].filter(item => !!item),
|
|
||||||
max: votes.max
|
|
||||||
};
|
|
||||||
if (votes.count + 1 === votes.max) {
|
|
||||||
await player.player.stopTrack(this.guild.id);
|
|
||||||
skipVotes.set(this.guild.id, { count: 0, ids: [], max: Math.min(3, player.voiceChannel.voiceMembers.filter((i) => i.id !== this.client.user.id && !i.bot).length) });
|
|
||||||
this.success = true;
|
|
||||||
if (this.type === "application") return "🔊 The current song has been skipped.";
|
|
||||||
} else {
|
|
||||||
skipVotes.set(this.guild.id, newObject);
|
|
||||||
this.success = true;
|
|
||||||
return `🔊 Voted to skip song (${votes.count + 1}/${votes.max} people have voted).`;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
await player.player.stopTrack();
|
|
||||||
this.success = true;
|
|
||||||
if (this.type === "application") return "🔊 The current song has been skipped.";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static description = "Skips the current song";
|
|
||||||
static aliases = ["forceskip", "s"];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default SkipCommand;
|
|
|
@ -1,28 +0,0 @@
|
||||||
import { manager, players, queues } from "../../utils/soundplayer.js";
|
|
||||||
import MusicCommand from "../../classes/musicCommand.js";
|
|
||||||
|
|
||||||
class StopCommand extends MusicCommand {
|
|
||||||
async run() {
|
|
||||||
this.success = false;
|
|
||||||
if (!this.guild) return "This command only works in servers!";
|
|
||||||
if (!this.member.voiceState) return "You need to be in a voice channel first!";
|
|
||||||
if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
|
|
||||||
if (!this.connection) {
|
|
||||||
await manager.getNode().leaveChannel(this.guild.id);
|
|
||||||
this.success = true;
|
|
||||||
return "🔊 The current voice channel session has ended.";
|
|
||||||
}
|
|
||||||
if (this.connection.host !== this.author && !this.member.permissions.has("MANAGE_CHANNELS")) return "Only the current voice session host can stop the music!";
|
|
||||||
const connection = this.connection.player;
|
|
||||||
connection.node.leaveChannel(this.guild.id);
|
|
||||||
players.delete(this.guild.id);
|
|
||||||
queues.delete(this.guild.id);
|
|
||||||
this.success = true;
|
|
||||||
return `🔊 The voice channel session in \`${this.connection.voiceChannel.name}\` has ended.`;
|
|
||||||
}
|
|
||||||
|
|
||||||
static description = "Stops the music";
|
|
||||||
static aliases = ["disconnect"];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default StopCommand;
|
|
|
@ -1,21 +0,0 @@
|
||||||
import MusicCommand from "../../classes/musicCommand.js";
|
|
||||||
|
|
||||||
class ToggleCommand extends MusicCommand {
|
|
||||||
async run() {
|
|
||||||
this.success = false;
|
|
||||||
if (!this.guild) return "This command only works in servers!";
|
|
||||||
if (!this.member.voiceState) return "You need to be in a voice channel first!";
|
|
||||||
if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
|
|
||||||
if (!this.connection) return "I haven't completely connected yet!";
|
|
||||||
if (this.connection.host !== this.author && !this.member.permissions.has("MANAGE_CHANNELS")) return "Only the current voice session host can pause/resume the music!";
|
|
||||||
const player = this.connection.player;
|
|
||||||
player.setPaused(!player.paused ? true : false);
|
|
||||||
this.success = true;
|
|
||||||
return `🔊 The player has been ${player.paused ? "paused" : "resumed"}.`;
|
|
||||||
}
|
|
||||||
|
|
||||||
static description = "Pauses/resumes the current song";
|
|
||||||
static aliases = ["pause", "resume"];
|
|
||||||
}
|
|
||||||
|
|
||||||
export default ToggleCommand;
|
|
Loading…
Reference in a new issue