removed soundboard cmds
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13 changed files with 0 additions and 142 deletions
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class BoiCommand extends SoundboardCommand {
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static file = "./assets/audio/boi.ogg";
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static description = "Plays the \"boi\" sound effect";
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static aliases = ["boy", "neutron", "hugh"];
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}
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export default BoiCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class BoomCommand extends SoundboardCommand {
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static file = "./assets/audio/boom.ogg";
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static description = "Plays the Vine boom sound effect";
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static aliases = ["thud", "vine"];
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}
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export default BoomCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class BruhCommand extends SoundboardCommand {
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static file = "./assets/audio/bruh.ogg";
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static description = "Plays the \"bruh\" sound effect";
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static aliases = ["bro"];
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}
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export default BruhCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class DamnDanielCommand extends SoundboardCommand {
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static file = "./assets/audio/damndaniel.ogg";
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static description = "Plays the \"damn daniel\" sound effect";
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static aliases = ["daniel", "damn"];
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}
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export default DamnDanielCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class ExplosionCommand extends SoundboardCommand {
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static file = "./assets/audio/explosion.ogg";
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static description = "Plays an explosion sound effect";
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}
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export default ExplosionCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class FakePingCommand extends SoundboardCommand {
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static file = "./assets/audio/ping.ogg";
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static description = "Plays a Discord ping sound effect";
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static aliases = ["notification", "notif"];
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}
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export default FakePingCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class FartCommand extends SoundboardCommand {
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static file = "./assets/audio/fart.ogg";
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static description = "Plays a fart sound effect";
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static aliases = ["toot"];
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}
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export default FartCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class FartReverbCommand extends SoundboardCommand {
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static file = "./assets/audio/fart2.ogg";
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static description = "Plays a fart sound effect with extra reverb";
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static aliases = ["fart2"];
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}
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export default FartReverbCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class FBICommand extends SoundboardCommand {
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static file = "./assets/audio/fbi.ogg";
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static description = "Plays the \"FBI OPEN UP\" sound effect";
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static aliases = ["openup"];
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}
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export default FBICommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class MailCommand extends SoundboardCommand {
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static file = "./assets/audio/mail.ogg";
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static description = "Plays the \"You've got mail\" sound effect";
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static aliases = ["yougotmail", "youvegotmail", "aol"];
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}
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export default MailCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class OofCommand extends SoundboardCommand {
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static file = "./assets/audio/oof.ogg";
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static description = "Plays the Roblox \"oof\" sound";
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static aliases = ["roblox", "commitdie"];
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}
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export default OofCommand;
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import { play } from "../../utils/soundplayer.js";
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import Command from "../../classes/command.js";
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import { sounds, info } from "../../utils/collections.js";
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// all-in-one soundboard command
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class SoundboardAIOCommand extends Command {
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async run() {
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const soundName = this.type === "classic" ? this.args[0] : this.optionsArray[0].name;
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if (!sounds.has(soundName)) {
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this.success = false;
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return "You need to provide a sound to play!";
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}
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const name = sounds.get(soundName);
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// await this.acknowledge();
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return await play(this.client, name, { channel: this.channel, member: this.member, type: this.type, interaction: this.interaction });
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}
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static postInit() {
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this.flags = [];
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for (const sound of sounds.keys()) {
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this.flags.push({
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name: sound,
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type: 1,
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description: info.get(sound).description
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});
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}
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return this;
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}
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static description = "Plays a sound effect";
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static aliases = ["sound", "sb"];
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static directAllowed = false;
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}
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export default SoundboardAIOCommand;
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import SoundboardCommand from "../../classes/soundboardCommand.js";
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class WinXPCommand extends SoundboardCommand {
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static file = "./assets/audio/winxp.ogg";
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static description = "Plays the Windows XP startup sound";
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static aliases = ["windows", "xp"];
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}
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export default WinXPCommand;
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