Attempt to fix sound player disconnect issue

This commit is contained in:
Essem 2022-10-24 22:03:57 -05:00
parent 8144a7a115
commit 5d8ecbf90a
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GPG Key ID: 7D497397CC3A2A8C
2 changed files with 54 additions and 30 deletions

17
events/shardReady.js Normal file
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@ -0,0 +1,17 @@
import { players, errHandle } from "../utils/soundplayer.js";
export default async (client, id) => {
for (const player of players.values()) {
if (id !== player.voiceChannel.guild.shard.id) return;
try {
await player.player.connection.connect({
guildId: player.voiceChannel.guildID,
channelId: player.voiceChannel.id,
shardId: player.voiceChannel.guild.shard.id,
deaf: true
});
} catch (e) {
errHandle(e, client, player.player, player.playingMessage, player.voiceChannel, { type: "classic" }, true);
}
}
};

View File

@ -17,6 +17,9 @@ export function connect(client) {
manager.on("error", (node, error) => {
logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
});
manager.on("debug", (node, info) => {
logger.debug(`Debug event from Lavalink node ${node}: ${info}`);
});
manager.once("ready", () => {
logger.log(`Successfully connected to ${manager.nodes.size} Lavalink node(s).`);
connected = true;
@ -150,36 +153,8 @@ export async function nextSong(client, options, connection, track, info, music,
connection.removeAllListeners("end");
connection.setVolume(0.70);
connection.playTrack({ track });
players.set(voiceChannel.guildID, { player: connection, type: music ? "music" : "sound", host: host, voiceChannel: voiceChannel, originalChannel: options.channel, loop, shuffle, playMessage: playingMessage });
connection.once("exception", async (exception) => {
try {
if (playingMessage.channel.messages.has(playingMessage.id)) await playingMessage.delete();
const playMessage = players.get(voiceChannel.guildID).playMessage;
if (playMessage.channel.messages.has(playMessage.id)) await playMessage.delete();
} catch {
// no-op
}
try {
connection.node.leaveChannel(voiceChannel.guildID);
} catch {
// no-op
}
connection.removeAllListeners("stuck");
connection.removeAllListeners("end");
players.delete(voiceChannel.guildID);
queues.delete(voiceChannel.guildID);
logger.error(exception.error);
try {
const content = `🔊 Looks like there was an error regarding sound playback:\n\`\`\`${exception.type}: ${exception.error}\`\`\``;
if (options.type === "classic") {
await client.rest.channels.createMessage(options.channel.id, { content });
} else {
await options.interaction.createFollowup({ content });
}
} catch {
// no-op
}
});
players.set(voiceChannel.guildID, { player: connection, type: music ? "music" : "sound", host, voiceChannel, originalChannel: options.channel, loop, shuffle, playMessage: playingMessage });
connection.once("exception", (exception) => errHandle(exception, client, connection, playingMessage, voiceChannel, options));
connection.on("stuck", () => {
const nodeName = manager.getNode().name;
connection.move(nodeName);
@ -247,3 +222,35 @@ export async function nextSong(client, options, connection, track, info, music,
}
});
}
export async function errHandle(exception, client, connection, playingMessage, voiceChannel, options, closed) {
try {
if (playingMessage.channel.messages.has(playingMessage.id)) await playingMessage.delete();
const playMessage = players.get(voiceChannel.guildID).playMessage;
if (playMessage.channel.messages.has(playMessage.id)) await playMessage.delete();
} catch {
// no-op
}
players.delete(voiceChannel.guildID);
queues.delete(voiceChannel.guildID);
skipVotes.delete(voiceChannel.guildID);
logger.error(exception);
try {
connection.node.leaveChannel(voiceChannel.guildID);
} catch {
// no-op
}
if (closed) connection.removeAllListeners("exception");
connection.removeAllListeners("stuck");
connection.removeAllListeners("end");
try {
const content = closed ? `🔊 I got disconnected by Discord and tried to reconnect; however, I got this error instead:\n\`\`\`${exception}\`\`\`` : `🔊 Looks like there was an error regarding sound playback:\n\`\`\`${exception.type}: ${exception.error}\`\`\``;
if (options.type === "classic") {
await client.rest.channels.createMessage(playingMessage.channel.id, { content });
} else {
await options.interaction.createFollowup({ content });
}
} catch {
// no-op
}
}