Added bounce
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4 changed files with 72 additions and 0 deletions
11
commands/image-editing/bounce.js
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11
commands/image-editing/bounce.js
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import ImageCommand from "../../classes/imageCommand.js";
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class BounceCommand extends ImageCommand {
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static description = "Makes an image bounce up and down";
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static aliases = ["bouncy"];
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static noImage = "You need to provide an image/GIF to bounce!";
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static command = "bounce";
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}
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export default BounceCommand;
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52
natives/bounce.cc
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52
natives/bounce.cc
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#include "common.h"
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#include <math.h>
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#include <vips/vips8>
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using namespace std;
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using namespace vips;
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char *Bounce(string *type, char *BufferData, size_t BufferLength,
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ArgumentMap Arguments, size_t *DataSize) {
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VOption *options = VImage::option();
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VImage in =
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VImage::new_from_buffer(
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BufferData, BufferLength, "",
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*type == "gif" ? options->set("n", -1)->set("access", "sequential")
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: options)
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.colourspace(VIPS_INTERPRETATION_sRGB);
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if (!in.has_alpha())
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in = in.bandjoin(255);
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int width = in.width();
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int pageHeight = vips_image_get_page_height(in.get_image());
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int nPages = *type == "gif" ? vips_image_get_n_pages(in.get_image()) : 15;
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double mult = M_PI / nPages;
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int halfHeight = pageHeight / 2;
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vector<VImage> img;
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for (int i = 0; i < nPages; i++) {
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VImage img_frame =
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*type == "gif" ? in.crop(0, i * pageHeight, width, pageHeight) : in;
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double height = halfHeight * ((abs(sin(i * mult)) * -1) + 1);
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VImage embedded = img_frame.embed(0, height, width, pageHeight + halfHeight);
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img.push_back(embedded);
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}
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VImage final = VImage::arrayjoin(img, VImage::option()->set("across", 1));
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final.set(VIPS_META_PAGE_HEIGHT, pageHeight + halfHeight);
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if (*type != "gif") {
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vector<int> delay(30, 50);
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final.set("delay", delay);
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}
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void *buf;
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final.write_to_buffer(".gif", &buf, DataSize);
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*type = "gif";
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vips_error_clear();
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vips_thread_shutdown();
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return (char *)buf;
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}
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7
natives/bounce.h
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7
natives/bounce.h
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#pragma once
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#include "common.h"
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using std::string;
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char* Bounce(string* type, char* BufferData, size_t BufferLength, ArgumentMap Arguments, size_t* DataSize);
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@ -6,6 +6,7 @@
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#include <iostream>
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#include "blur.h"
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#include "bounce.h"
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#include "colors.h"
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#include "caption.h"
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#include "caption2.h"
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@ -53,6 +54,7 @@ using namespace std;
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std::map<std::string, char* (*)(string *type, char* BufferData, size_t BufferLength, ArgumentMap Arguments, size_t* DataSize)> FunctionMap = {
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{"blur", &Blur},
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{"bounce", &Bounce},
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{"caption", &Caption},
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{"captionTwo", &CaptionTwo},
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{"circle", &Circle},
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