soundplayer crash prevention
This commit is contained in:
parent
f6bec828d7
commit
4419d73d97
1 changed files with 1 additions and 0 deletions
|
@ -57,6 +57,7 @@ exports.connect = async () => {
|
|||
};
|
||||
|
||||
exports.play = async (sound, message, music = false) => {
|
||||
if (!this.manager) return `${message.author.mention}, the sound commands are still starting up!`;
|
||||
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
|
||||
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
|
||||
if (!message.channel.guild.members.get(client.user.id).permissions.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I can't join this voice channel!`;
|
||||
|
|
Loading…
Reference in a new issue