Improve VC leave handling, host now lets you get the current session host, swapped skip/sticker alias, updated xm plugin

This commit is contained in:
Essem 2022-08-27 13:27:42 -05:00
parent e8337c40f4
commit 3392c3c89e
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GPG key ID: 7D497397CC3A2A8C
6 changed files with 64 additions and 37 deletions

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@ -2,19 +2,32 @@ import { players, queues, skipVotes } from "../utils/soundplayer.js";
import AwaitRejoin from "../utils/awaitrejoin.js";
import { random } from "../utils/misc.js";
const isWaiting = new Map();
export default async (client, cluster, worker, ipc, member, oldChannel) => {
if (!oldChannel) return;
const connection = players.get(oldChannel.guild.id);
if (oldChannel.id === connection?.voiceChannel.id) {
if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot).length === 0) {
if (isWaiting.has(oldChannel.id)) return;
isWaiting.set(oldChannel.id, true);
connection.player.setPaused(true);
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for someone to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, true);
awaitRejoin.on("end", async (rejoined, member) => {
const awaitRejoin = new AwaitRejoin(oldChannel, true, member.id);
awaitRejoin.on("end", async (rejoined, newMember) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
connection.player.setPaused(false);
players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: member.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit(`🔊 ${member.mention} is the new voice channel host.`);
if (member.id !== newMember.id) {
players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: newMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit(`🔊 ${newMember.mention} is the new voice channel host.`);
} else {
try {
await waitMessage.delete();
} catch {
// no-op
}
}
} else {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
@ -33,9 +46,12 @@ export default async (client, cluster, worker, ipc, member, oldChannel) => {
}
});
} else if (member.id === connection.host) {
if (isWaiting.has(oldChannel.id)) return;
isWaiting.set(oldChannel.id, true);
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for the host to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
awaitRejoin.on("end", async (rejoined) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
@ -67,6 +83,7 @@ export default async (client, cluster, worker, ipc, member, oldChannel) => {
}
});
} else if (member.id === client.user.id) {
isWaiting.delete(oldChannel.id);
try {
connection.player.node.leaveChannel(connection.originalChannel.guild.id);
} catch {