Replace Lavalink wrapper, migrate to pnpm, add ko-fi sponsor link

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Essem 2022-06-14 00:38:01 -05:00
parent cefafba8fb
commit 10becff3a0
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19 changed files with 2768 additions and 8025 deletions

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@ -2,15 +2,14 @@ import * as logger from "./logger.js";
import fetch from "node-fetch";
import fs from "fs";
import format from "format-duration";
import { Manager, Rest } from "lavacord";
let nodes;
import { Shoukaku, Connectors } from "shoukaku";
export const players = new Map();
export const queues = new Map();
export const skipVotes = new Map();
export let manager;
export let nodes;
export let status = false;
export let connected = false;
@ -20,7 +19,7 @@ export async function checkStatus() {
const newNodes = [];
for (const node of nodes) {
try {
const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text());
const response = await fetch(`http://${node.url}/version`, { headers: { Authorization: node.auth } }).then(res => res.text());
if (response) newNodes.push(node);
} catch {
logger.error(`Failed to get status of Lavalink node ${node.host}.`);
@ -32,22 +31,31 @@ export async function checkStatus() {
}
export async function connect(client) {
manager = new Manager(nodes, {
user: client.user.id,
shards: client.shards.size || 1,
send: (packet) => {
const guild = client.guilds.get(packet.d.guild_id);
if (!guild) return;
return guild.shard.sendWS(packet.op, packet.d);
}
});
const { length } = await manager.connect();
logger.log(`Successfully connected to ${length} Lavalink node(s).`);
connected = true;
manager.on("error", (error, node) => {
manager = new Shoukaku(new Connectors.Eris(client), nodes);
client.emit("ready"); // workaround
manager.on("error", (node, error) => {
logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
});
return length;
manager.once("ready", (name) => {
logger.log(`Successfully connected to ${manager.nodes.size} Lavalink node(s).`);
connected = true;
});
}
export function reload() {
const activeNodes = manager.nodes;
const names = nodes.map((a) => a.name);
for (const name in activeNodes) {
if (!names.includes(name)) {
manager.removeNode(name);
}
}
for (const node of nodes) {
if (!activeNodes.has(node.name)) {
manager.addNode(node);
}
}
return manager.nodes.size;
}
export async function play(client, sound, options, music = false) {
@ -58,41 +66,44 @@ export async function play(client, sound, options, music = false) {
const voiceChannel = options.channel.guild.channels.get(options.member.voiceState.channelID);
if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return "I don't have permission to join this voice channel!";
const player = players.get(options.channel.guild.id);
if (!music && manager.voiceStates.has(options.channel.guild.id) && (player && player.type === "music")) return "I can't play a sound effect while playing music!";
let node = manager.idealNodes[0];
if (!music && manager.players().has(options.channel.guild.id) && (player && player.type === "music")) return "I can't play a sound effect while playing music!";
let node = manager.getNode();
if (!node) {
const status = await checkStatus();
if (!status) {
await connect(client);
node = manager.idealNodes[0];
node = manager.getNode();
}
}
if (!music && !nodes.filter(obj => obj.host === node.host)[0].local) {
if (!music && !nodes.filter(obj => obj.name === node.name)[0].local) {
sound = sound.replace(/\.\//, "https://raw.githubusercontent.com/esmBot/esmBot/master/");
}
let tracks, playlistInfo;
let response;
try {
({ tracks, playlistInfo } = await Rest.load(node, sound));
response = await node.rest.resolve(sound);
if (!response) return "🔊 I couldn't get a response from the audio server.";
if (response.loadType === "NO_MATCHES" || response.loadType === "LOAD_FAILED") return "I couldn't find that song!";
} catch {
return "🔊 Hmmm, seems that all of the audio servers are down. Try again in a bit.";
}
const oldQueue = queues.get(voiceChannel.guild.id);
if (!tracks || tracks.length === 0) return "I couldn't find that song!";
if (!response.tracks || response.tracks.length === 0) return "I couldn't find that song!";
if (music) {
const sortedTracks = tracks.map((val) => { return val.track; });
const playlistTracks = playlistInfo.selectedTrack ? sortedTracks : [sortedTracks[0]];
const sortedTracks = response.tracks.map((val) => { return val.track; });
const playlistTracks = response.playlistInfo.selectedTrack ? sortedTracks : [sortedTracks[0]];
queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, ...playlistTracks] : playlistTracks);
}
const connection = await manager.join({
guild: voiceChannel.guild.id,
channel: voiceChannel.id,
node: node.id
}, { selfdeaf: true });
const connection = player && player.player ? player.player : await node.joinChannel({
guildId: voiceChannel.guild.id,
channelId: voiceChannel.id,
shardId: voiceChannel.guild.shard.id,
deaf: true
});
if (oldQueue && oldQueue.length !== 0 && music) {
return `Your ${playlistInfo.name ? "playlist" : "tune"} \`${playlistInfo.name ? playlistInfo.name.trim() : (tracks[0].info.title !== "" ? tracks[0].info.title.trim() : "(blank)")}\` has been added to the queue!`;
return `Your ${response.playlistInfo.name ? "playlist" : "tune"} \`${response.playlistInfo.name ? response.playlistInfo.name.trim() : (response.tracks[0].info.title !== "" ? response.tracks[0].info.title.trim() : "(blank)")}\` has been added to the queue!`;
} else {
nextSong(client, options, connection, tracks[0].track, tracks[0].info, music, voiceChannel, player ? player.host : options.member.id, player ? player.loop : false, player ? player.shuffle : false);
nextSong(client, options, connection, response.tracks[0].track, response.tracks[0].info, music, voiceChannel, player ? player.host : options.member.id, player ? player.loop : false, player ? player.shuffle : false);
return;
}
}
@ -151,9 +162,9 @@ export async function nextSong(client, options, connection, track, info, music,
}
connection.removeAllListeners("error");
connection.removeAllListeners("end");
await connection.play(track);
connection.playTrack({ track });
players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: host, voiceChannel: voiceChannel, originalChannel: options.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
connection.once("error", async (error) => {
connection.once("exception", async (exception) => {
try {
if (playingMessage.channel.messages.has(playingMessage.id)) await playingMessage.delete();
const playMessage = players.get(voiceChannel.guild.id).playMessage;
@ -162,16 +173,15 @@ export async function nextSong(client, options, connection, track, info, music,
// no-op
}
try {
await manager.leave(voiceChannel.guild.id);
await connection.destroy();
connection.node.leaveChannel(voiceChannel.guild.id);
} catch {
// no-op
}
connection.removeAllListeners("end");
players.delete(voiceChannel.guild.id);
queues.delete(voiceChannel.guild.id);
logger.error(error);
const content = `🔊 Looks like there was an error regarding sound playback:\n\`\`\`${error.type}: ${error.error}\`\`\``;
logger.error(exception.error);
const content = `🔊 Looks like there was an error regarding sound playback:\n\`\`\`${exception.type}: ${exception.error}\`\`\``;
if (options.type === "classic") {
await client.createMessage(options.channel.id, content);
} else {
@ -203,7 +213,7 @@ export async function nextSong(client, options, connection, track, info, music,
}
queues.set(voiceChannel.guild.id, newQueue);
if (newQueue.length !== 0) {
const newTrack = await Rest.decode(connection.node, newQueue[0]);
const newTrack = await connection.node.rest.decode(newQueue[0]);
nextSong(client, options, connection, newQueue[0], newTrack, music, voiceChannel, host, player.loop, player.shuffle, track);
try {
if (newQueue[0] !== track && playingMessage.channel.messages.has(playingMessage.id)) await playingMessage.delete();
@ -212,8 +222,7 @@ export async function nextSong(client, options, connection, track, info, music,
// no-op
}
} else if (process.env.STAYVC !== "true") {
await manager.leave(voiceChannel.guild.id);
await connection.destroy();
connection.node.leaveChannel(voiceChannel.guild.id);
players.delete(voiceChannel.guild.id);
queues.delete(voiceChannel.guild.id);
skipVotes.delete(voiceChannel.guild.id);