Class commands, improved sharding, and many other changes (#88)
* Load commands recursively
* Sort commands
* Missed a couple of spots
* missed even more spots apparently
* Ported commands in "fun" category to new class-based format, added babel eslint plugin
* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of
* Missed a spot
* Removed unnecessary abort-controller package, add deprecation warning for mongo database
* Added imagereload, clarified premature end message
* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts
* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner
* Converted music/soundboard commands to class format
* Cleanup unnecessary logs
* awful tag command class port
* I literally somehow just learned that you can leave out the constructor in classes
* Pass client directly to commands/events, cleaned up command handler
* Migrated bot to eris-sharder, fixed some error handling stuff
* Remove unused modules
* Fixed type returning
* Switched back to Eris stable
* Some fixes and cleanup
* might wanna correct this
* Implement image command ratelimiting
* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 16:16:12 +00:00
if ( process . platform === "win32" ) console . error ( "\x1b[1m\x1b[31m\x1b[40m" + ` WIN32 IS NOT OFFICIALLY SUPPORTED!
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Although there ' s a ( very ) slim chance of it working , multiple aspects of the bot are built with UNIX - like systems in mind and could break on Win32 - based systems . If you want to run the bot on Windows , using Windows Subsystem for Linux is highly recommended .
The bot will continue to run past this message , but keep in mind that it could break at any time . Continue running at your own risk ; alternatively , stop the bot using Ctrl + C and install WSL . ` + " \x 1b[0m");
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// load config from .env file
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import { config } from "dotenv" ;
config ( ) ;
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// main sharding manager
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import { Fleet } from "eris-fleet" ;
import { isMaster } from "cluster" ;
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// main services
import Shard from "./shard.js" ;
import ImageWorker from "./utils/services/image.js" ;
import PrometheusWorker from "./utils/services/prometheus.js" ;
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// some utils
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import { readFileSync } from "fs" ;
import winston from "winston" ;
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import { exec as baseExec } from "child_process" ;
import { promisify } from "util" ;
const exec = promisify ( baseExec ) ;
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// dbl posting
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import { Api } from "@top-gg/sdk" ;
const dbl = process . env . NODE _ENV === "production" && process . env . DBL !== "" ? new Api ( process . env . DBL ) : null ;
Class commands, improved sharding, and many other changes (#88)
* Load commands recursively
* Sort commands
* Missed a couple of spots
* missed even more spots apparently
* Ported commands in "fun" category to new class-based format, added babel eslint plugin
* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of
* Missed a spot
* Removed unnecessary abort-controller package, add deprecation warning for mongo database
* Added imagereload, clarified premature end message
* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts
* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner
* Converted music/soundboard commands to class format
* Cleanup unnecessary logs
* awful tag command class port
* I literally somehow just learned that you can leave out the constructor in classes
* Pass client directly to commands/events, cleaned up command handler
* Migrated bot to eris-sharder, fixed some error handling stuff
* Remove unused modules
* Fixed type returning
* Switched back to Eris stable
* Some fixes and cleanup
* might wanna correct this
* Implement image command ratelimiting
* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 16:16:12 +00:00
2021-07-05 13:14:52 +00:00
if ( isMaster ) {
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const esmBotVersion = JSON . parse ( readFileSync ( new URL ( "./package.json" , import . meta . url ) ) ) . version ;
const erisFleetVersion = JSON . parse ( readFileSync ( new URL ( "./node_modules/eris-fleet/package.json" , import . meta . url ) ) ) . version ; // a bit of a hacky way to get the eris-fleet version
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console . log ( `
, * \ ` $ z \` "v
F zBw \ ` % A ,W "W
, \ ` ,EBBBWp"%. ,-=~~==-,+* 4BBE T
M BBBBBBBB * , w = # # # # Wpw 4 BBBBB # 1
F BBBBBBBMwBBBBBBBBBBBBB # wXBBBBBH E
F BBBBBBkBBBBBBBBBBBBBBBBBBBBE4BL k
# BFBBBBBBBBBBBBF " " RBBBW F
V ' 4 BBBBBBBBBBM TBBL F
F BBBBBBBBBBF JBB L
F FBBBBBBBEB BBL 4
E [ BB4BBBBEBL BBL 4
I # BBBBBBBEB 4 BBH * w
A 4 BBBBBBBBBEW , , BBBB W [
. A , k 4 BBBBBBBBBBBEBW # # # # BBBBBBM BF F
k < BBBw BBBBEBBBBBBBBBBBBBBBBBQ4BM #
5 , REBBB4BBBBB # BBBBBBBBBBBBP5BFF , F
* w \ ` *4BBW \` "FF#F##FFFF" \` , * +"
* + , " F'" ' * ^ ~ ~ ~ ^ " ^ \ ` V+*^
\ ` """
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esmBot $ { esmBotVersion } ( $ { ( await exec ( "git rev-parse HEAD" ) . catch ( ( ) => { } ) ) . stdout . substring ( 0 , 7 ) } ) , powered by eris - fleet $ { erisFleetVersion }
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` );
}
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const Admiral = new Fleet ( {
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BotWorker : Shard ,
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token : ` Bot ${ process . env . TOKEN } ` ,
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fetchTimeout : 900000 ,
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startingStatus : {
status : "idle" ,
game : {
name : "Starting esmBot..."
}
} ,
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whatToLog : {
blacklist : [ "stats_update" ]
} ,
Class commands, improved sharding, and many other changes (#88)
* Load commands recursively
* Sort commands
* Missed a couple of spots
* missed even more spots apparently
* Ported commands in "fun" category to new class-based format, added babel eslint plugin
* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of
* Missed a spot
* Removed unnecessary abort-controller package, add deprecation warning for mongo database
* Added imagereload, clarified premature end message
* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts
* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner
* Converted music/soundboard commands to class format
* Cleanup unnecessary logs
* awful tag command class port
* I literally somehow just learned that you can leave out the constructor in classes
* Pass client directly to commands/events, cleaned up command handler
* Migrated bot to eris-sharder, fixed some error handling stuff
* Remove unused modules
* Fixed type returning
* Switched back to Eris stable
* Some fixes and cleanup
* might wanna correct this
* Implement image command ratelimiting
* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 16:16:12 +00:00
clientOptions : {
disableEvents : {
CHANNEL _DELETE : true ,
GUILD _BAN _REMOVE : true ,
TYPING _START : true ,
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MESSAGE _DELETE _BULK : true ,
WEBHOOKS _UPDATE : true ,
STAGE _INSTANCE _CREATE : true ,
STAGE _INSTANCE _DELETE : true ,
STAGE _INSTANCE _UPDATE : true ,
MESSAGE _REACTION _ADD : true ,
MESSAGE _REACTION _REMOVE : true ,
MESSAGE _REACTION _REMOVE _ALL : true ,
MESSAGE _REACTION _REMOVE _EMOJI : true ,
INVITE _CREATE : true ,
INVITE _DELETE : true ,
THREAD _CREATE : true ,
THREAD _UPDATE : true ,
THREAD _DELETE : true ,
THREAD _LIST _SYNC : true
Class commands, improved sharding, and many other changes (#88)
* Load commands recursively
* Sort commands
* Missed a couple of spots
* missed even more spots apparently
* Ported commands in "fun" category to new class-based format, added babel eslint plugin
* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of
* Missed a spot
* Removed unnecessary abort-controller package, add deprecation warning for mongo database
* Added imagereload, clarified premature end message
* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts
* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner
* Converted music/soundboard commands to class format
* Cleanup unnecessary logs
* awful tag command class port
* I literally somehow just learned that you can leave out the constructor in classes
* Pass client directly to commands/events, cleaned up command handler
* Migrated bot to eris-sharder, fixed some error handling stuff
* Remove unused modules
* Fixed type returning
* Switched back to Eris stable
* Some fixes and cleanup
* might wanna correct this
* Implement image command ratelimiting
* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 16:16:12 +00:00
} ,
allowedMentions : {
everyone : false ,
roles : false ,
users : true ,
repliedUser : true
} ,
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restMode : true ,
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messageLimit : 50 ,
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intents : [
"guilds" ,
"guildVoiceStates" ,
"guildMessages" ,
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"directMessages"
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] ,
stats : {
requestTimeout : 30000
}
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} ,
services : [
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{ name : "prometheus" , ServiceWorker : PrometheusWorker } ,
{ name : "image" , ServiceWorker : ImageWorker }
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]
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} ) ;
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if ( isMaster ) {
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const logger = winston . createLogger ( {
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levels : {
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error : 0 ,
warn : 1 ,
info : 2 ,
main : 3 ,
debug : 4
} ,
transports : [
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new winston . transports . Console ( { format : winston . format . colorize ( { all : true } ) , stderrLevels : [ "error" , "warn" ] } ) ,
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new winston . transports . File ( { filename : "logs/error.log" , level : "error" } ) ,
new winston . transports . File ( { filename : "logs/main.log" } )
] ,
level : "main" ,
format : winston . format . combine (
winston . format . timestamp ( { format : "YYYY-MM-DD HH:mm:ss" } ) ,
winston . format . printf ( ( info ) => {
const {
timestamp , level , message , ... args
} = info ;
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return ` [ ${ timestamp } ]: [ ${ level . toUpperCase ( ) } ] - ${ message } ${ Object . keys ( args ) . length ? JSON . stringify ( args , null , 2 ) : "" } ` ;
} ) ,
)
} ) ;
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winston . addColors ( {
info : "green" ,
main : "gray" ,
debug : "purple" ,
warn : "yellow" ,
error : "red"
} ) ;
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Admiral . on ( "log" , ( m ) => logger . main ( m ) ) ;
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Admiral . on ( "info" , ( m ) => logger . info ( m ) ) ;
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Admiral . on ( "debug" , ( m ) => logger . debug ( m ) ) ;
Admiral . on ( "warn" , ( m ) => logger . warn ( m ) ) ;
Admiral . on ( "error" , ( m ) => logger . error ( m ) ) ;
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if ( dbl ) {
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Admiral . on ( "stats" , async ( m ) => {
await dbl . postStats ( {
serverCount : m . guilds ,
shardCount : m . shardCount
} ) ;
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} ) ;
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}
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}