20 lines
1.1 KiB
JavaScript
20 lines
1.1 KiB
JavaScript
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const MusicCommand = require("../../classes/musicCommand.js");
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class PauseCommand extends MusicCommand {
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async run() {
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if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!";
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if (!this.message.channel.guild) return `${this.message.author.mention}, this command only works in servers!`;
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if (!this.message.member.voiceState.channelID) return `${this.message.author.mention}, you need to be in a voice channel first!`;
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if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return `${this.message.author.mention}, I'm not in a voice channel!`;
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if (this.connection.host !== this.message.author.id) return `${this.message.author.mention}, only the current voice session host can pause/resume the music!`;
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const player = this.connection.player;
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player.pause(!player.paused ? true : false);
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return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`;
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}
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static description = "Pauses/resumes the current song";
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static aliases = ["resume"];
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}
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module.exports = PauseCommand;
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