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const client = require ( "../utils/client.js" ) ;
const database = require ( "../utils/database.js" ) ;
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const collections = require ( "../utils/collections.js" ) ;
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const logger = require ( "../utils/logger.js" ) ;
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const messages = require ( "../messages.json" ) ;
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const misc = require ( "../utils/misc.js" ) ;
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const soundPlayer = require ( "../utils/soundplayer.js" ) ;
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const helpGenerator =
process . env . OUTPUT !== "" ? require ( "../utils/help.js" ) : null ;
const twitter =
process . env . TWITTER === "true" ? require ( "../utils/twitter.js" ) : null ;
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const first = process . env . PMTWO === "true" ? process . env . NODE _APP _INSTANCE === "0" : true ;
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// run when ready
module . exports = async ( ) => {
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// connect to lavalink
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if ( ! soundPlayer . status && ! soundPlayer . connected ) await soundPlayer . connect ( ) ;
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// make sure settings/tags exist
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for ( const [ id ] of client . guilds ) {
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const guildDB = await database . guilds . findOne ( { id : id } ) ;
if ( ! guildDB ) {
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logger . log ( ` Registering guild database entry for guild ${ id } ... ` ) ;
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const newGuild = new database . guilds ( {
id : id ,
tags : misc . tagDefaults ,
prefix : "&" ,
warns : { } ,
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disabledChannels : [ ] ,
tagsDisabled : false
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} ) ;
await newGuild . save ( ) ;
} else if ( guildDB ) {
if ( ! guildDB . warns ) {
logger . log ( ` Creating warn object for guild ${ id } ... ` ) ;
guildDB . set ( "warns" , { } ) ;
await guildDB . save ( ) ;
} else if ( ! guildDB . disabledChannels ) {
logger . log ( ` Creating disabled channels object for guild ${ id } ... ` ) ;
guildDB . set ( "disabledChannels" , [ ] ) ;
await guildDB . save ( ) ;
}
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}
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}
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const global = await database . global . findOne ( { } ) ;
if ( ! global ) {
const countObject = { } ;
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for ( const command of collections . commands . keys ( ) ) {
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countObject [ command ] = 0 ;
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}
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const newGlobal = new database . global ( {
cmdCounts : countObject
} ) ;
await newGlobal . save ( ) ;
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} else {
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const exists = [ ] ;
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for ( const command of collections . commands . keys ( ) ) {
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if ( ! global . cmdCounts . has ( command ) ) {
global . cmdCounts . set ( command , 0 ) ;
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}
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exists . push ( command ) ;
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}
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for ( const command of global . cmdCounts . keys ( ) ) {
if ( ! exists . includes ( command ) ) {
global . cmdCounts . set ( command , undefined ) ;
}
}
await global . save ( ) ;
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}
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// generate docs
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if ( helpGenerator && first ) await helpGenerator ( process . env . OUTPUT ) ;
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// set activity (a.k.a. the gamer code)
( async function activityChanger ( ) {
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client . editStatus ( "dnd" , {
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name : ` ${ misc . random ( messages ) } | @esmBot help ` ,
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} ) ;
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setTimeout ( activityChanger , 900000 ) ;
} ) ( ) ;
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// tweet stuff
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if ( twitter !== null && twitter . active === false && first ) {
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const blocks = await twitter . client . blocks . ids ( ) ;
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const tweet = async ( ) => {
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const tweetContent = await misc . getTweet ( twitter . tweets ) ;
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try {
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const info = await twitter . client . statuses . update ( tweetContent ) ;
logger . log ( ` Tweet with id ${ info . id _str } has been posted. ` ) ;
// with status code ${info.resp.statusCode} ${info.resp.statusMessage}
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} catch ( e ) {
const error = JSON . stringify ( e ) ;
if ( error . includes ( "Status is a duplicate." ) ) {
logger . log ( "Duplicate tweet, will retry in 30 minutes" ) ;
} else {
logger . error ( e ) ;
}
}
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} ;
tweet ( ) ;
setInterval ( tweet , 1800000 ) ;
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twitter . active = true ;
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try {
const stream = twitter . client . statuses . filter ( ` @ ${ process . env . HANDLE } ` ) ;
stream . on ( "data" , async ( tweet ) => {
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if (
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tweet . user . screen _name !== "esmBot_" &&
! blocks . ids . includes ( tweet . user . id _str )
) {
let tweetContent ;
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if ( new RegExp ( [ "@this_vid" , "@DownloaderBot" , "GetVideoBot" , "@thisvid_" ] . join ( "|" ) ) . test ( tweet . text ) ) {
tweetContent = await misc . getTweet ( twitter . tweets , true , true ) ;
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} else {
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tweetContent = await misc . getTweet ( twitter . tweets , true ) . replace ( /{{user}}/gm , ` @ ${ tweet . user . screen _name } ` ) ;
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}
const payload = {
status : ` @ ${ tweet . user . screen _name } ${ tweetContent } ` ,
in _reply _to _status _id : tweet . id _str ,
} ;
const info = await twitter . client . statuses . update ( payload ) ;
logger . log ( ` Reply with id ${ info . id _str } has been posted. ` ) ;
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// with status code ${info.resp.statusCode} ${info.resp.statusMessage}
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}
} ) ;
} catch ( e ) {
logger . error ( ` The Twitter streaming API ran into an error: ${ e } ` ) ;
}
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}
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if ( process . env . PMTWO === "true" ) process . send ( "ready" ) ;
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logger . log ( ` Successfully started ${ client . user . username } # ${ client . user . discriminator } with ${ client . users . size } users in ${ client . guilds . size } servers. ` ) ;
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} ;