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const gm = require ( "gm" ) ;
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const cron = require ( "cron" ) ;
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const { promisify } = require ( "util" ) ;
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const client = require ( "../utils/client.js" ) ;
const database = require ( "../utils/database.js" ) ;
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const collections = require ( "../utils/collections.js" ) ;
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const logger = require ( "../utils/logger.js" ) ;
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const messages = require ( "../messages.json" ) ;
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const misc = require ( "../utils/misc.js" ) ;
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const soundPlayer = require ( "../utils/soundplayer.js" ) ;
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const helpGenerator =
process . env . OUTPUT !== "" ? require ( "../utils/help.js" ) : null ;
const twitter =
process . env . TWITTER === "true" ? require ( "../utils/twitter.js" ) : null ;
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let run = false ;
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// run when ready
module . exports = async ( ) => {
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// add gm extensions
gm . prototype . writePromise = promisify ( gm . prototype . write ) ;
gm . prototype . streamPromise = promisify ( gm . prototype . stream ) ;
gm . prototype . sizePromise = promisify ( gm . prototype . size ) ;
gm . prototype . identifyPromise = promisify ( gm . prototype . identify ) ;
gm . prototype . bufferPromise = function ( format , delay , type ) {
return new Promise ( ( resolve , reject ) => {
this . in (
delay ? "-delay" : "" ,
delay ? delay . split ( "/" ) . reverse ( ) . join ( "x" ) : ""
)
. out (
type !== "sonic" ? "-layers" : "" ,
type !== "sonic" ? "OptimizeTransparency" : ""
)
. out ( type !== "sonic" ? "-fuzz" : "" , type !== "sonic" ? "2%" : "" )
. out ( "+profile" , "xmp" )
. out ( "-limit" , "memory" , "64MB" )
. out ( "-limit" , "map" , "128MB" )
. stream ( format , ( err , stdout , stderr ) => {
if ( err ) return reject ( err ) ;
const chunks = [ ] ;
stdout . on ( "data" , ( chunk ) => {
chunks . push ( chunk ) ;
} ) ;
// these are 'once' because they can and do fire multiple times for multiple errors,
// but this is a promise so you'll have to deal with them one at a time
stdout . once ( "end" , ( ) => {
resolve ( Buffer . concat ( chunks ) ) ;
} ) ;
stderr . once ( "data" , ( data ) => {
reject ( data . toString ( ) ) ;
} ) ;
} ) ;
} ) ;
} ;
// connect to lavalink
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if ( ! soundPlayer . status && ! soundPlayer . connected ) await soundPlayer . connect ( ) ;
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// make sure settings/tags exist
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for ( const [ id ] of client . guilds ) {
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const guildDB = await database . query ( "SELECT * FROM guilds WHERE guild_id = $1" , [ id ] ) ;
if ( guildDB . rows . length === 0 ) {
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logger . log ( ` Registering guild database entry for guild ${ id } ... ` ) ;
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await database . query ( "INSERT INTO guilds (guild_id, tags, prefix, warns, disabled) VALUES ($1, $2, $3, $4, $5)" , [ id , misc . tagDefaults , "&" , { } , [ ] ] ) ;
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}
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}
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if ( ! run ) {
const job = new cron . CronJob ( "0 0 * * 0" , async ( ) => {
logger . log ( "Deleting stale guild entries in database..." ) ;
const guildDB = await database . query ( "SELECT * FROM guilds" ) ;
for ( const { guild _id } of guildDB . rows ) {
if ( ! client . guilds . get ( guild _id ) ) {
await database . query ( "DELETE FROM guilds WHERE guild_id = $1" , [ guild _id ] ) ;
logger . log ( ` Deleted entry for guild ID ${ guild _id } . ` ) ;
}
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}
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logger . log ( "Finished deleting stale entries." ) ;
} ) ;
job . start ( ) ;
}
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let counts ;
try {
counts = await database . query ( "SELECT * FROM counts" ) ;
} catch {
counts = { rows : [ ] } ;
}
if ( ! counts . rows [ 0 ] ) {
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for ( const command of collections . commands . keys ( ) ) {
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await database . query ( "INSERT INTO counts (command, count) VALUES ($1, $2)" , [ command , 0 ] ) ;
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}
} else {
for ( const command of collections . commands . keys ( ) ) {
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const count = await database . query ( "SELECT * FROM counts WHERE command = $1" , [ command ] ) ;
if ( ! count ) {
await database . query ( "INSERT INTO counts (command, count) VALUES ($1, $2)" , [ command , 0 ] ) ;
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}
}
}
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// generate docs
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if ( helpGenerator ) await helpGenerator ( process . env . OUTPUT ) ;
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// set activity (a.k.a. the gamer code)
( async function activityChanger ( ) {
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client . editStatus ( "dnd" , {
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name : ` ${ misc . random ( messages ) } | @esmBot help ` ,
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} ) ;
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setTimeout ( activityChanger , 900000 ) ;
} ) ( ) ;
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// tweet stuff
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if ( twitter !== null && twitter . active === false ) {
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const blocks = await twitter . client . blocks . ids ( ) ;
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const tweet = async ( ) => {
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const tweetContent = await misc . getTweet ( twitter . tweets ) ;
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try {
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const info = await twitter . client . statuses . update ( tweetContent ) ;
logger . log ( ` Tweet with id ${ info . id _str } has been posted. ` ) ;
// with status code ${info.resp.statusCode} ${info.resp.statusMessage}
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} catch ( e ) {
const error = JSON . stringify ( e ) ;
if ( error . includes ( "Status is a duplicate." ) ) {
logger . log ( "Duplicate tweet, will retry in 30 minutes" ) ;
} else {
logger . error ( e ) ;
}
}
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} ;
tweet ( ) ;
setInterval ( tweet , 1800000 ) ;
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twitter . active = true ;
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try {
const stream = twitter . client . statuses . filter ( ` @ ${ process . env . HANDLE } ` ) ;
stream . on ( "data" , async ( tweet ) => {
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if (
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tweet . user . screen _name !== "esmBot_" &&
! blocks . ids . includes ( tweet . user . id _str )
) {
let tweetContent ;
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if ( new RegExp ( [ "@this_vid" , "@DownloaderBot" , "GetVideoBot" , "@thisvid_" ] . join ( "|" ) ) . test ( tweet . text ) ) {
tweetContent = await misc . getTweet ( twitter . tweets , true , true ) ;
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} else {
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tweetContent = await misc . getTweet ( twitter . tweets , true ) . replace ( /{{user}}/gm , ` @ ${ tweet . user . screen _name } ` ) ;
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}
const payload = {
status : ` @ ${ tweet . user . screen _name } ${ tweetContent } ` ,
in _reply _to _status _id : tweet . id _str ,
} ;
const info = await twitter . client . statuses . update ( payload ) ;
logger . log ( ` Reply with id ${ info . id _str } has been posted. ` ) ;
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// with status code ${info.resp.statusCode} ${info.resp.statusMessage}
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}
} ) ;
} catch ( e ) {
logger . error ( ` The Twitter streaming API ran into an error: ${ e } ` ) ;
}
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}
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logger . log ( ` Successfully started ${ client . user . username } # ${ client . user . discriminator } with ${ client . users . size } users in ${ client . guilds . size } servers. ` ) ;
run = true ;
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} ;