mrmBot-Matrix/utils/soundplayer.js

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const client = require("./client.js");
const logger = require("./logger.js");
const paginator = require("./pagination/pagination.js");
const fetch = require("node-fetch");
const moment = require("moment");
require("moment-duration-format");
const { Manager } = require("@lavacord/eris");
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const nodes = require("../lavanodes.json");
exports.players = new Map();
const queues = new Map();
const skipVotes = new Map();
exports.manager;
exports.status = false;
exports.checkStatus = async () => {
const statuses = [];
for (const node of nodes) {
try {
const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text());
if (response) statuses.push(false);
} catch {
statuses.push(true);
}
}
const result = statuses.filter(Boolean);
this.status = result.length > 0 ? true : false;
return this.status;
};
exports.connect = async () => {
this.manager = new Manager(client, nodes, {
user: client.user.id
});
const { length } = await this.manager.connect();
logger.log(`Successfully connected to ${length} Lavalink node(s).`);
this.manager.on("error", (error, node) => {
logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
});
};
exports.play = async (sound, message, music = false) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return client.createMessage(message.channel.id, `${message.author.mention}, I can't join this voice channel!`);
const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID);
if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return client.createMessage(message.channel.id, `${message.author.mention}, I don't have permission to join this voice channel!`);
if (!music && this.manager.voiceStates.has(message.channel.guild.id) && this.players.get(message.channel.guild.id).type === "music") return client.createMessage(message.channel.id, `${message.author.mention}, I can't play a sound effect while playing music!`);
const node = this.manager.idealNodes[0];
const { tracks } = await fetch(`http://${node.host}:${node.port}/loadtracks?identifier=${sound}`, { headers: { Authorization: node.password } }).then(res => res.json());
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const oldQueue = queues.get(voiceChannel.guild.id);
if (tracks.length === 0) return client.createMessage(message.channel.id, `${message.author.mention}, I couldn't find that song!`);
queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, tracks[0].track] : [tracks[0].track]);
const connection = await this.manager.join({
guild: voiceChannel.guild.id,
channel: voiceChannel.id,
node: node.id
});
if (oldQueue) {
client.createMessage(message.channel.id, `${message.author.mention}, your tune has been added to the queue!`);
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} else {
this.nextSong(message, connection, tracks[0].track, tracks[0].info, music, voiceChannel);
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}
};
exports.nextSong = async (message, connection, track, info, music, voiceChannel) => {
const parts = Math.floor((0 / info.length) * 10);
const playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : {
"embed": {
"color": 16711680,
"author": {
"name": "Now Playing",
"icon_url": client.user.avatarURL
},
"fields": [{
"name": " Title:",
"value": info.title
},
{
"name": "🎤 Artist:",
"value": info.author
},
{
"name": "💬 Channel:",
"value": voiceChannel.name
},
{
"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
"value": `${moment.duration(0).format("m:ss", { trim: false })}/${info.isStream ? "∞" : moment.duration(info.length).format("m:ss", { trim: false })}`
}]
}
});
await connection.play(track);
this.players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel });
connection.on("error", (error) => {
playingMessage.delete();
this.manager.leave(voiceChannel.guild.id);
connection.destroy();
this.players.delete(voiceChannel.guild.id);
queues.delete(voiceChannel.guild.id);
throw error;
});
connection.once("end", async (data) => {
if (data.reason === "REPLACED") return;
const queue = queues.get(voiceChannel.guild.id);
const newQueue = queue.slice(1);
queues.set(voiceChannel.guild.id, newQueue);
await playingMessage.delete();
if (newQueue.length === 0) {
this.manager.leave(voiceChannel.guild.id);
connection.destroy();
this.players.delete(voiceChannel.guild.id);
queues.delete(voiceChannel.guild.id);
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if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended.");
} else {
const track = await fetch(`http://${connection.node.host}:${connection.node.port}/decodetrack?track=${encodeURIComponent(newQueue[0])}`, { headers: { Authorization: connection.node.password } }).then(res => res.json());
this.nextSong(message, connection, newQueue[0], track, music, voiceChannel);
}
});
};
exports.stop = async (message) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`);
if (this.players.get(message.channel.guild.id).host !== message.author.id) return client.createMessage(message.channel.id, `${message.author.mention}, only the current voice session host can stop the music!`);
this.manager.leave(message.channel.guild.id);
const connection = this.players.get(message.channel.guild.id).player;
connection.destroy();
this.players.delete(message.channel.guild.id);
queues.delete(message.channel.guild.id);
await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended.");
};
exports.skip = async (message) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`);
const player = this.players.get(message.channel.guild.id);
if (player.host !== message.author.id) {
const voteCount = skipVotes.has(message.guild.id) ? skipVotes.get(message.guild.id) : 0;
if (voteCount + 1 === 3) {
player.player.stop(message.channel.guild.id);
skipVotes.set(message.guild.id, 0);
} else {
await client.createMessage(message.channel.id, `🔊 Voted to skip song (${voteCount + 1}/3 people have voted).`);
skipVotes.set(message.guild.id, voteCount + 1);
}
} else {
player.player.stop(message.channel.guild.id);
}
};
exports.pause = async (message) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`);
if (this.players.get(message.channel.guild.id).host !== message.author.id) return client.createMessage(message.channel.id, `${message.author.mention}, only the current voice session host can pause/resume the music!`);
const player = this.players.get(message.channel.guild.id).player;
player.pause(!player.paused ? true : false);
await client.createMessage(message.channel.id, `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`);
};
exports.playing = async (message) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`);
const player = this.players.get(message.channel.guild.id).player;
if (!player) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not playing anything!`);
const track = await fetch(`http://${player.node.host}:${player.node.port}/decodetrack?track=${encodeURIComponent(player.track)}`, { headers: { Authorization: player.node.password } }).then(res => res.json());
const parts = Math.floor((player.state.position / track.length) * 10);
await client.createMessage(message.channel.id, {
"embed": {
"color": 16711680,
"author": {
"name": "Now Playing",
"icon_url": client.user.avatarURL
},
"fields": [{
"name": " Title:",
"value": track.title
},
{
"name": "🎤 Artist:",
"value": track.author
},
{
"name": "💬 Channel:",
"value": message.channel.guild.channels.get(message.member.voiceState.channelID).name
},
{
"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
"value": `${moment.duration(player.state.position).format("m:ss", { trim: false })}/${track.isStream ? "∞" : moment.duration(track.length).format("m:ss", { trim: false })}`
}]
}
});
};
exports.queue = async (message) => {
if (!message.member.voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, you need to be in a voice channel first!`);
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return client.createMessage(message.channel.id, `${message.author.mention}, I'm not in a voice channel!`);
if (!message.channel.guild.members.get(client.user.id).permission.has("addReactions") && !message.channel.permissionsOf(client.user.id).has("addReactions")) return `${message.author.mention}, I don't have the \`Add Reactions\` permission!`;
if (!message.channel.guild.members.get(client.user.id).permission.has("embedLinks") && !message.channel.permissionsOf(client.user.id).has("embedLinks")) return `${message.author.mention}, I don't have the \`Embed Links\` permission!`;
const queue = queues.get(message.channel.guild.id);
const player = this.players.get(message.channel.guild.id).player;
const tracks = await fetch(`http://${player.node.host}:${player.node.port}/decodetracks`, { method: "POST", body: JSON.stringify(queue), headers: { Authorization: player.node.password, "Content-Type": "application/json" } }).then(res => res.json());
const trackList = [];
const firstTrack = tracks.shift();
for (const [i, track] of tracks.entries()) {
trackList.push(`${i + 1}. ${track.info.author} - **${track.info.title}** (${track.info.isStream ? "∞" : moment.duration(track.info.length).format("m:ss", { trim: false })})`);
}
const pageSize = 5;
const embeds = [];
const groups = trackList.map((item, index) => {
return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null;
}).filter(Boolean);
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if (groups.length === 0) groups.push("del");
for (const [i, value] of groups.entries()) {
embeds.push({
"embed": {
"author": {
"name": "Queue",
"icon_url": client.user.avatarURL
},
"color": 16711680,
"footer": {
"text": `Page ${i + 1} of ${groups.length}`
},
"fields": [{
"name": "🎶 Now Playing",
"value": `${firstTrack.info.author} - **${firstTrack.info.title}** (${firstTrack.info.isStream ? "∞" : moment.duration(firstTrack.info.length).format("m:ss", { trim: false })})`
}, {
"name": "🗒️ Queue",
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"value": value !== "del" ? value.join("\n") : "There's nothing in the queue!"
}]
}
});
}
if (embeds.length === 0) return `${message.author.mention}, there's nothing in the queue!`;
return paginator(message, embeds);
};