mrmBot-Matrix/commands/music/loop.js

22 lines
1.1 KiB
JavaScript
Raw Normal View History

const soundPlayer = require("../../utils/soundplayer.js");
const MusicCommand = require("../../classes/musicCommand.js");
class LoopCommand extends MusicCommand {
async run() {
if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!";
if (!this.message.channel.guild) return "This command only works in servers!";
if (!this.message.member.voiceState.channelID) return "You need to be in a voice channel first!";
if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return "I'm not in a voice channel!";
if (this.connection.host !== this.message.author.id) return "Only the current voice session host can loop the music!";
const object = this.connection;
object.loop = !object.loop;
soundPlayer.players.set(this.message.channel.guild.id, object);
return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
}
static description = "Loops the music";
static aliases = ["toggleloop", "repeat"];
}
module.exports = LoopCommand;