2019-09-13 20:02:41 +00:00
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const gm = require("gm").subClass({
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imageMagick: true
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});
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const gmToBuffer = require("../utils/gmbuffer.js");
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exports.run = async (message) => {
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2019-12-02 20:47:22 +00:00
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message.channel.sendTyping();
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2019-09-13 20:02:41 +00:00
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const image = await require("../utils/imagedetect.js")(message);
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if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
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const watermark = "./assets/images/bandicam.png";
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2020-02-21 00:26:49 +00:00
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const size = await gm(image.path).sizePromise();
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const data = gm(image.path).coalesce().out("null:").out(watermark).gravity("North").resize(null, size.height).out("-layers", "composite");
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const buffer = await gmToBuffer(data, image.outputType);
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return message.channel.createMessage("", {
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file: buffer,
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name: `bandicam.${image.outputType}`
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2019-09-13 20:02:41 +00:00
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});
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};
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exports.aliases = ["bandi"];
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2019-12-02 20:47:22 +00:00
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exports.category = 5;
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exports.help = "Adds the Bandicam watermark to an image";
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