mrmBot-Matrix/commands/image-editing/kinemaster.js

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import ImageCommand from "../../classes/imageCommand.js";
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class KineMasterCommand extends ImageCommand {
params = {
water: "assets/images/kinemaster.png",
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gravity: 3,
resize: true
};
static description = "Adds the KineMaster watermark to an image";
static aliases = ["kine"];
static noImage = "You need to provide an image/GIF to add a KineMaster watermark!";
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static command = "watermark";
}
export default KineMasterCommand;