24 lines
1.3 KiB
JavaScript
24 lines
1.3 KiB
JavaScript
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const soundPlayer = require("../../utils/soundplayer.js");
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const MusicCommand = require("../../classes/musicCommand.js");
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class StopCommand extends MusicCommand {
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async run() {
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if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!";
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if (!this.message.channel.guild) return `${this.message.author.mention}, this command only works in servers!`;
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if (!this.message.member.voiceState.channelID) return `${this.message.author.mention}, you need to be in a voice channel first!`;
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if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return `${this.message.author.mention}, I'm not in a voice channel!`;
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if (this.connection.host !== this.message.author.id) return `${this.message.author.mention}, only the current voice session host can stop the music!`;
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soundPlayer.manager.leave(this.message.channel.guild.id);
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const connection = this.connection.player;
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connection.destroy();
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soundPlayer.players.delete(this.message.channel.guild.id);
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soundPlayer.queues.delete(this.message.channel.guild.id);
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return "🔊 The current voice channel session has ended.";
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}
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static description = "Stops the music";
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static aliases = ["disconnect"];
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}
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module.exports = StopCommand;
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