mrmBot-Matrix/commands/music/loop.js

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const soundPlayer = require("../../utils/soundplayer.js");
const MusicCommand = require("../../classes/musicCommand.js");
class LoopCommand extends MusicCommand {
async run() {
if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!";
if (!this.message.channel.guild) return `${this.message.author.mention}, this command only works in servers!`;
if (!this.message.member.voiceState.channelID) return `${this.message.author.mention}, you need to be in a voice channel first!`;
if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return `${this.message.author.mention}, I'm not in a voice channel!`;
if (this.connection.host !== this.message.author.id) return `${this.message.author.mention}, only the current voice session host can loop the music!`;
const object = this.connection;
object.loop = !object.loop;
soundPlayer.players.set(this.message.channel.guild.id, object);
return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
}
static description = "Loops the music";
static aliases = ["toggleloop", "repeat"];
}
module.exports = LoopCommand;