48 lines
1.0 KiB
Lua
48 lines
1.0 KiB
Lua
-- $Name:Returning the Quantum Cat$
|
|
-- $Name(ru):Возвращение квантового кота$
|
|
-- $Name(zh):夺回量子猫$
|
|
-- $Version: 1.6.1$
|
|
|
|
if stead.version < "1.5.3" then
|
|
walk = _G["goto"]
|
|
walkin = goin
|
|
walkout = goout
|
|
walkback = goback
|
|
end
|
|
|
|
require "xact"
|
|
|
|
gam_lang = {
|
|
ru = 'Язык',
|
|
en = 'Language',
|
|
zh = '语言',
|
|
}
|
|
|
|
gam_title = {
|
|
ru = 'Возвращение квантового кота',
|
|
en = 'Returning the Quantum Cat',
|
|
zh = '夺回量子猫',
|
|
}
|
|
|
|
if not LANG or not gam_lang[LANG] then
|
|
LANG = "en"
|
|
end
|
|
|
|
gam_lang = gam_lang[LANG]
|
|
gam_title = gam_title[LANG]
|
|
|
|
main = room {
|
|
nam = gam_title;
|
|
forcedsc = true;
|
|
dsc = txtc (
|
|
txtb(gam_lang)..'^^'..
|
|
img('gb.png')..' '..[[{en:English}^]]..
|
|
img('ru.png')..' '..[[{ru:Русский}^]]..
|
|
img('cn.png')..' '..[[{zh:中文(简体)}^]]);
|
|
obj = {
|
|
xact("ru", code [[ gamefile('main-ru.lua', true); return walk 'main' ]]);
|
|
xact("en", code [[ gamefile('main-en.lua', true); return walk 'main' ]]);
|
|
xact("zh", code [[ gamefile('main-zh.lua', true); return walk 'main' ]]);
|
|
}
|
|
}
|