cat_zh/main.lua

48 lines
1.0 KiB
Lua

-- $Name:Returning the Quantum Cat$
-- $Name(ru):Возвращение квантового кота$
-- $Name(zh):夺回量子猫$
-- $Version: 1.6.1$
if stead.version < "1.5.3" then
walk = _G["goto"]
walkin = goin
walkout = goout
walkback = goback
end
require "xact"
gam_lang = {
ru = 'Язык',
en = 'Language',
zh = '语言',
}
gam_title = {
ru = 'Возвращение квантового кота',
en = 'Returning the Quantum Cat',
zh = '夺回量子猫',
}
if not LANG or not gam_lang[LANG] then
LANG = "en"
end
gam_lang = gam_lang[LANG]
gam_title = gam_title[LANG]
main = room {
nam = gam_title;
forcedsc = true;
dsc = txtc (
txtb(gam_lang)..'^^'..
img('gb.png')..' '..[[{en:English}^]]..
img('ru.png')..' '..[[{ru:Русский}^]]..
img('cn.png')..' '..[[{zh:中文(简体)}^]]);
obj = {
xact("ru", code [[ gamefile('main-ru.lua', true); return walk 'main' ]]);
xact("en", code [[ gamefile('main-en.lua', true); return walk 'main' ]]);
xact("zh", code [[ gamefile('main-zh.lua', true); return walk 'main' ]]);
}
}