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	restructuring and disabling some buttons if the computer is not advanced
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					 1 changed files with 25 additions and 23 deletions
				
			
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					@ -56,29 +56,21 @@ function playDisc()
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	term.clear()
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						term.clear()
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	if disk.isPresent(drive) and disk.hasAudio(drive) then -- Determines if there's a disc or not and if it's a music disc
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						if disk.isPresent(drive) and disk.hasAudio(drive) then -- Determines if there's a disc or not and if it's a music disc
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        	disk.playAudio(drive)
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					        	disk.playAudio(drive)
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		renderStopButton()
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							buttonRender(true)
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		renderEjectButton()
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		renderCloseButton()
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		playing = true
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							playing = true
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		status = disk.getAudioTitle(drive)
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							status = disk.getAudioTitle(drive)
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	elseif disk.isPresent(drive) then -- If there's a floppy disk for example, Rhythmbox won't play it.
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							buttonRender(true)
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        	status = invalidFormatStatus
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					        	status = invalidFormatStatus
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		renderPlayButton()
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							buttonRender(false)	
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		renderEjectButton()
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		renderCloseButton()
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	else -- If none of these checks are passed then it just means there's no disc in the drive.
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						else -- If none of these checks are passed then it just means there's no disc in the drive.
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        	status = noDiscStatus
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					        	status = noDiscStatus
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		renderPlayButton()
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							buttonRender(false)
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		renderEjectButton()
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		renderCloseButton()
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	end
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						end
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end
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					end
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function ejectDisc() -- Ejects the disc! How cool is that?
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					function ejectDisc() -- Ejects the disc! How cool is that?
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	term.clear()
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						term.clear()
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	renderPlayButton()
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						buttonRender(false)
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	renderEjectButton()
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	renderCloseButton()
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	if playing == true then
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						if playing == true then
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		stopDisc()
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							stopDisc()
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		disk.eject()
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							disk.eject()
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					@ -94,9 +86,7 @@ function stopDisc() -- Stops the music
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	status = defaultStatus
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						status = defaultStatus
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	disk.stopAudio(drive)
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						disk.stopAudio(drive)
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	term.clear()
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						term.clear()
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	renderPlayButton()
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						buttonRender(false)
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        renderEjectButton()
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	renderCloseButton()
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end
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					end
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function renderPlayButton() -- Renders the Play button
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					function renderPlayButton() -- Renders the Play button
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					@ -119,6 +109,25 @@ function renderEjectButton() -- Renders the Eject button
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	term.write(ejectText)
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						term.write(ejectText)
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end
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					end
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					function renderCloseButton() -- Renders the Close button
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					        term.setCursorPos(width, 1)
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					        term.setTextColor(textColor)
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					        term.setBackgroundColor(backgroundColor)
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					        term.write("x")
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					end
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					function buttonRender(play) -- Render some buttons depending if the computer is advanced or not
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					        if play == true then
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					                renderStopButton()
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					        else
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					                renderPlayButton()
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					        end
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					        if term.isColour() then
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					                renderEjectButton()
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					                renderCloseButton()
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					        end
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					end
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function statusRender(s) -- Renders the status bar 
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					function statusRender(s) -- Renders the status bar 
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	term.setCursorPos(1, 1)
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						term.setCursorPos(1, 1)
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	term.setTextColor(textColor)
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						term.setTextColor(textColor)
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					@ -126,13 +135,6 @@ function statusRender(s) -- Renders the status bar
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	term.write(s)
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						term.write(s)
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end
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					end
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function renderCloseButton() -- Renders the X button
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	term.setCursorPos(width, 1)
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	term.setTextColor(textColor)
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        term.setBackgroundColor(backgroundColor)
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	term.write("x")
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end
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term.clear()
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					term.clear()
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term.setBackgroundColor(backgroundColor) -- Setting the background color
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					term.setBackgroundColor(backgroundColor) -- Setting the background color
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renderPlayButton() -- Rendering the play button
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					renderPlayButton() -- Rendering the play button
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