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	new rendering system
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					 1 changed files with 16 additions and 2 deletions
				
			
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					@ -36,22 +36,31 @@ end
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defaultStatus = "Rhythmblock 1.0"
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					defaultStatus = "Rhythmblock 1.0"
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invalidFormatStatus = "Not a music disc"
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					invalidFormatStatus = "Not a music disc"
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noDiscStatus = "No disc"
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					noDiscStatus = "No disc"
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					noAudioStatus = "No audio is playing"
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ejectText = "Eject"
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					ejectText = "Eject"
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function playDisc()
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					function playDisc()
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						term.clear()
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	if disk.isPresent(drive) and disk.hasAudio(drive) then -- Determines if there's a disc or not and if it's a music disc
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						if disk.isPresent(drive) and disk.hasAudio(drive) then -- Determines if there's a disc or not and if it's a music disc
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        	disk.playAudio(drive)
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					        	disk.playAudio(drive)
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		renderStopButton()
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							renderStopButton()
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							renderEjectButton()
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		playing = true
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							playing = true
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		status = disk.getAudioTitle(drive)
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							status = disk.getAudioTitle(drive)
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	elseif disk.isPresent(drive) then -- If there's a floppy disk for example, Rhythmbox won't play it.
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						elseif disk.isPresent(drive) then -- If there's a floppy disk for example, Rhythmbox won't play it.
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        	status = invalidFormatStatus
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					        	status = invalidFormatStatus
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							renderPlayButton()
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							renderEjectButton()
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	else -- If none of these checks are passed then it just means there's no disc in the drive.
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						else -- If none of these checks are passed then it just means there's no disc in the drive.
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        	status = noDiscStatus
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					        	status = noDiscStatus
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							renderPlayButton()
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							renderEjectButton()
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	end
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						end
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end
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					end
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function ejectDisc() -- Ejects the disc! How cool is that?
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					function ejectDisc() -- Ejects the disc! How cool is that?
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						renderPlayButton()
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						renderEjectButton()
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	if playing == true then
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						if playing == true then
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		stopDisc()
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							stopDisc()
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		disk.eject()
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							disk.eject()
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					@ -63,10 +72,11 @@ function ejectDisc() -- Ejects the disc! How cool is that?
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end
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					end
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function stopDisc() -- Stops the music
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					function stopDisc() -- Stops the music
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	disk.stopAudio()
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	renderPlayButton()
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	playing = false
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						playing = false
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	status = defaultStatus
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						status = defaultStatus
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						term.clear()
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						renderPlayButton()
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					        renderEjectButton()
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end
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					end
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function renderPlayButton() -- Renders the Play button
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					function renderPlayButton() -- Renders the Play button
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					@ -115,6 +125,7 @@ while true do
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                        playDisc()
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					                        playDisc()
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                end
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					                end
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        elseif eventData[2] == 1 and eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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					        elseif eventData[2] == 1 and eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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							term.clear()
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                ejectDisc()
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					                ejectDisc()
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        end
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					        end
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    elseif event == "monitor_touch" then
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					    elseif event == "monitor_touch" then
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					@ -125,6 +136,7 @@ while true do
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                        playDisc()
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					                        playDisc()
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                end
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					                end
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        elseif eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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					        elseif eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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							term.clear()
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                ejectDisc()
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					                ejectDisc()
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        end
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					        end
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    elseif event == "key_up" then
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					    elseif event == "key_up" then
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					@ -135,6 +147,8 @@ while true do
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                else
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					                else
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                        playDisc()
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					                        playDisc()
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                end
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					                end
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						if name == "e" then
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							ejectDisc()
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        elseif name == "q" then
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					        elseif name == "q" then
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		term.clear()
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							term.clear()
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		term.setCursorPos(1, 1)
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							term.setCursorPos(1, 1)
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