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removed some "== true" from it statments
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1 changed files with 4 additions and 4 deletions
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@ -72,7 +72,7 @@ end
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function ejectDisc() -- Ejects the disc! How cool is that?
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function ejectDisc() -- Ejects the disc! How cool is that?
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term.clear()
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term.clear()
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buttonRender(false)
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buttonRender(false)
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if playing == true then
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if playing then
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stopDisc()
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stopDisc()
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disk.eject()
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disk.eject()
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elseif disk.isPresent(drive) then -- If there's a disc, it'll be ejected.
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elseif disk.isPresent(drive) then -- If there's a disc, it'll be ejected.
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@ -118,7 +118,7 @@ function renderCloseButton() -- Renders the Close button
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end
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end
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function buttonRender(play) -- Render some buttons depending if the computer is advanced or not
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function buttonRender(play) -- Render some buttons depending if the computer is advanced or not
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if play == true then
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if play then
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renderStopButton()
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renderStopButton()
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else
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else
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renderPlayButton()
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renderPlayButton()
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@ -148,7 +148,7 @@ while true do
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if event == "mouse_up" then -- If the event triggered is the mouse clicking it'll do what's next
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if event == "mouse_up" then -- If the event triggered is the mouse clicking it'll do what's next
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if eventData[2] == 1 and eventData[3] >= centerWidth - 4 and eventData[4] >= centerHeight - 4 and eventData[3] <= centerWidth + 4 and eventData[4] <= centerHeight + 2 then -- If the user clicks on the play/stop button it'll begin playing the disc
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if eventData[2] == 1 and eventData[3] >= centerWidth - 4 and eventData[4] >= centerHeight - 4 and eventData[3] <= centerWidth + 4 and eventData[4] <= centerHeight + 2 then -- If the user clicks on the play/stop button it'll begin playing the disc
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if playing == true then
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if playing then
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stopDisc()
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stopDisc()
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else
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else
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playDisc()
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playDisc()
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@ -163,7 +163,7 @@ while true do
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elseif event == "key_up" then -- Same order but now with keys
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elseif event == "key_up" then -- Same order but now with keys
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local name = keys.getName(eventData[2]) or "unknown key"
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local name = keys.getName(eventData[2]) or "unknown key"
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if name == "space" then
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if name == "space" then
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if playing == true then
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if playing then
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stopDisc()
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stopDisc()
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else
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else
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playDisc()
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playDisc()
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