commit 4ee7afe1fe1866ea7c6ffcfa9591c57790d539bb Author: Luna Date: Wed Mar 17 21:42:50 2021 -0300 initial commit :ok_hand: diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..ffc97af --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +zig-cache/* diff --git a/build.zig b/build.zig new file mode 100644 index 0000000..12c4f8d --- /dev/null +++ b/build.zig @@ -0,0 +1,62 @@ +const Builder = @import("std").build.Builder; + +// TODO: port this bit from the demo build script: +// +// OS_NAME=`uname -o 2>/dev/null || uname -s` +// +// if [ $OS_NAME == "Msys" ]; then +// GLFLAG="-lopengl32" +// elif [ $OS_NAME == "Darwin" ]; then +// GLFLAG="-framework OpenGL" +// else +// GLFLAG="-lGL" +// fi +// + +const c_args = [_][]const u8{ + "-Wall", + "-std=c11", + "-pedantic", + + // prevent sigill + "-fno-sanitize=undefined", +}; + +const source_files = [_][]const u8{ + "src/main.c", "src/renderer.c", "microui-src/microui.c", +}; + +pub fn build(b: *Builder) void { + // Standard target options allows the person running `zig build` to choose + // what target to build for. Here we do not override the defaults, which + // means any target is allowed, and the default is native. Other options + // for restricting supported target set are available. + const target = b.standardTargetOptions(.{}); + + // Standard release options allow the person running `zig build` to select + // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. + const mode = b.standardReleaseOptions(); + + const exe = b.addExecutable("microui-demo", null); + exe.linkLibC(); + exe.addIncludeDir("./microui-src"); + for (source_files) |source| { + exe.addCSourceFile(source, &c_args); + } + + exe.linkSystemLibrary("SDL2"); + exe.linkSystemLibrary("GL"); + + exe.setTarget(target); + exe.setBuildMode(mode); + exe.install(); + + const run_cmd = exe.run(); + run_cmd.step.dependOn(b.getInstallStep()); + if (b.args) |args| { + run_cmd.addArgs(args); + } + + const run_step = b.step("run", "Run the app"); + run_step.dependOn(&run_cmd.step); +} diff --git a/microui-src/microui.c b/microui-src/microui.c new file mode 100644 index 0000000..a8a3f74 --- /dev/null +++ b/microui-src/microui.c @@ -0,0 +1,1208 @@ +/* +** Copyright (c) 2020 rxi +** +** Permission is hereby granted, free of charge, to any person obtaining a copy +** of this software and associated documentation files (the "Software"), to +** deal in the Software without restriction, including without limitation the +** rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +** sell copies of the Software, and to permit persons to whom the Software is +** furnished to do so, subject to the following conditions: +** +** The above copyright notice and this permission notice shall be included in +** all copies or substantial portions of the Software. +** +** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +** IN THE SOFTWARE. +*/ + +#include +#include +#include +#include "microui.h" + +#define unused(x) ((void) (x)) + +#define expect(x) do { \ + if (!(x)) { \ + fprintf(stderr, "Fatal error: %s:%d: assertion '%s' failed\n", \ + __FILE__, __LINE__, #x); \ + abort(); \ + } \ + } while (0) + +#define push(stk, val) do { \ + expect((stk).idx < (int) (sizeof((stk).items) / sizeof(*(stk).items))); \ + (stk).items[(stk).idx] = (val); \ + (stk).idx++; /* incremented after incase `val` uses this value */ \ + } while (0) + +#define pop(stk) do { \ + expect((stk).idx > 0); \ + (stk).idx--; \ + } while (0) + + +static mu_Rect unclipped_rect = { 0, 0, 0x1000000, 0x1000000 }; + +static mu_Style default_style = { + /* font | size | padding | spacing | indent */ + NULL, { 68, 10 }, 5, 4, 24, + /* title_height | scrollbar_size | thumb_size */ + 24, 12, 8, + { + { 230, 230, 230, 255 }, /* MU_COLOR_TEXT */ + { 25, 25, 25, 255 }, /* MU_COLOR_BORDER */ + { 50, 50, 50, 255 }, /* MU_COLOR_WINDOWBG */ + { 25, 25, 25, 255 }, /* MU_COLOR_TITLEBG */ + { 240, 240, 240, 255 }, /* MU_COLOR_TITLETEXT */ + { 0, 0, 0, 0 }, /* MU_COLOR_PANELBG */ + { 75, 75, 75, 255 }, /* MU_COLOR_BUTTON */ + { 95, 95, 95, 255 }, /* MU_COLOR_BUTTONHOVER */ + { 115, 115, 115, 255 }, /* MU_COLOR_BUTTONFOCUS */ + { 30, 30, 30, 255 }, /* MU_COLOR_BASE */ + { 35, 35, 35, 255 }, /* MU_COLOR_BASEHOVER */ + { 40, 40, 40, 255 }, /* MU_COLOR_BASEFOCUS */ + { 43, 43, 43, 255 }, /* MU_COLOR_SCROLLBASE */ + { 30, 30, 30, 255 } /* MU_COLOR_SCROLLTHUMB */ + } +}; + + +mu_Vec2 mu_vec2(int x, int y) { + mu_Vec2 res; + res.x = x; res.y = y; + return res; +} + + +mu_Rect mu_rect(int x, int y, int w, int h) { + mu_Rect res; + res.x = x; res.y = y; res.w = w; res.h = h; + return res; +} + + +mu_Color mu_color(int r, int g, int b, int a) { + mu_Color res; + res.r = r; res.g = g; res.b = b; res.a = a; + return res; +} + + +static mu_Rect expand_rect(mu_Rect rect, int n) { + return mu_rect(rect.x - n, rect.y - n, rect.w + n * 2, rect.h + n * 2); +} + + +static mu_Rect intersect_rects(mu_Rect r1, mu_Rect r2) { + int x1 = mu_max(r1.x, r2.x); + int y1 = mu_max(r1.y, r2.y); + int x2 = mu_min(r1.x + r1.w, r2.x + r2.w); + int y2 = mu_min(r1.y + r1.h, r2.y + r2.h); + if (x2 < x1) { x2 = x1; } + if (y2 < y1) { y2 = y1; } + return mu_rect(x1, y1, x2 - x1, y2 - y1); +} + + +static int rect_overlaps_vec2(mu_Rect r, mu_Vec2 p) { + return p.x >= r.x && p.x < r.x + r.w && p.y >= r.y && p.y < r.y + r.h; +} + + +static void draw_frame(mu_Context *ctx, mu_Rect rect, int colorid) { + mu_draw_rect(ctx, rect, ctx->style->colors[colorid]); + if (colorid == MU_COLOR_SCROLLBASE || + colorid == MU_COLOR_SCROLLTHUMB || + colorid == MU_COLOR_TITLEBG) { return; } + /* draw border */ + if (ctx->style->colors[MU_COLOR_BORDER].a) { + mu_draw_box(ctx, expand_rect(rect, 1), ctx->style->colors[MU_COLOR_BORDER]); + } +} + + +void mu_init(mu_Context *ctx) { + memset(ctx, 0, sizeof(*ctx)); + ctx->draw_frame = draw_frame; + ctx->_style = default_style; + ctx->style = &ctx->_style; +} + + +void mu_begin(mu_Context *ctx) { + expect(ctx->text_width && ctx->text_height); + ctx->command_list.idx = 0; + ctx->root_list.idx = 0; + ctx->scroll_target = NULL; + ctx->hover_root = ctx->next_hover_root; + ctx->next_hover_root = NULL; + ctx->mouse_delta.x = ctx->mouse_pos.x - ctx->last_mouse_pos.x; + ctx->mouse_delta.y = ctx->mouse_pos.y - ctx->last_mouse_pos.y; + ctx->frame++; +} + + +static int compare_zindex(const void *a, const void *b) { + return (*(mu_Container**) a)->zindex - (*(mu_Container**) b)->zindex; +} + + +void mu_end(mu_Context *ctx) { + int i, n; + /* check stacks */ + expect(ctx->container_stack.idx == 0); + expect(ctx->clip_stack.idx == 0); + expect(ctx->id_stack.idx == 0); + expect(ctx->layout_stack.idx == 0); + + /* handle scroll input */ + if (ctx->scroll_target) { + ctx->scroll_target->scroll.x += ctx->scroll_delta.x; + ctx->scroll_target->scroll.y += ctx->scroll_delta.y; + } + + /* unset focus if focus id was not touched this frame */ + if (!ctx->updated_focus) { ctx->focus = 0; } + ctx->updated_focus = 0; + + /* bring hover root to front if mouse was pressed */ + if (ctx->mouse_pressed && ctx->next_hover_root && + ctx->next_hover_root->zindex < ctx->last_zindex && + ctx->next_hover_root->zindex >= 0 + ) { + mu_bring_to_front(ctx, ctx->next_hover_root); + } + + /* reset input state */ + ctx->key_pressed = 0; + ctx->input_text[0] = '\0'; + ctx->mouse_pressed = 0; + ctx->scroll_delta = mu_vec2(0, 0); + ctx->last_mouse_pos = ctx->mouse_pos; + + /* sort root containers by zindex */ + n = ctx->root_list.idx; + qsort(ctx->root_list.items, n, sizeof(mu_Container*), compare_zindex); + + /* set root container jump commands */ + for (i = 0; i < n; i++) { + mu_Container *cnt = ctx->root_list.items[i]; + /* if this is the first container then make the first command jump to it. + ** otherwise set the previous container's tail to jump to this one */ + if (i == 0) { + mu_Command *cmd = (mu_Command*) ctx->command_list.items; + cmd->jump.dst = (char*) cnt->head + sizeof(mu_JumpCommand); + } else { + mu_Container *prev = ctx->root_list.items[i - 1]; + prev->tail->jump.dst = (char*) cnt->head + sizeof(mu_JumpCommand); + } + /* make the last container's tail jump to the end of command list */ + if (i == n - 1) { + cnt->tail->jump.dst = ctx->command_list.items + ctx->command_list.idx; + } + } +} + + +void mu_set_focus(mu_Context *ctx, mu_Id id) { + ctx->focus = id; + ctx->updated_focus = 1; +} + + +/* 32bit fnv-1a hash */ +#define HASH_INITIAL 2166136261 + +static void hash(mu_Id *hash, const void *data, int size) { + const unsigned char *p = data; + while (size--) { + *hash = (*hash ^ *p++) * 16777619; + } +} + + +mu_Id mu_get_id(mu_Context *ctx, const void *data, int size) { + int idx = ctx->id_stack.idx; + mu_Id res = (idx > 0) ? ctx->id_stack.items[idx - 1] : HASH_INITIAL; + hash(&res, data, size); + ctx->last_id = res; + return res; +} + + +void mu_push_id(mu_Context *ctx, const void *data, int size) { + push(ctx->id_stack, mu_get_id(ctx, data, size)); +} + + +void mu_pop_id(mu_Context *ctx) { + pop(ctx->id_stack); +} + + +void mu_push_clip_rect(mu_Context *ctx, mu_Rect rect) { + mu_Rect last = mu_get_clip_rect(ctx); + push(ctx->clip_stack, intersect_rects(rect, last)); +} + + +void mu_pop_clip_rect(mu_Context *ctx) { + pop(ctx->clip_stack); +} + + +mu_Rect mu_get_clip_rect(mu_Context *ctx) { + expect(ctx->clip_stack.idx > 0); + return ctx->clip_stack.items[ctx->clip_stack.idx - 1]; +} + + +int mu_check_clip(mu_Context *ctx, mu_Rect r) { + mu_Rect cr = mu_get_clip_rect(ctx); + if (r.x > cr.x + cr.w || r.x + r.w < cr.x || + r.y > cr.y + cr.h || r.y + r.h < cr.y ) { return MU_CLIP_ALL; } + if (r.x >= cr.x && r.x + r.w <= cr.x + cr.w && + r.y >= cr.y && r.y + r.h <= cr.y + cr.h ) { return 0; } + return MU_CLIP_PART; +} + + +static void push_layout(mu_Context *ctx, mu_Rect body, mu_Vec2 scroll) { + mu_Layout layout; + int width = 0; + memset(&layout, 0, sizeof(layout)); + layout.body = mu_rect(body.x - scroll.x, body.y - scroll.y, body.w, body.h); + layout.max = mu_vec2(-0x1000000, -0x1000000); + push(ctx->layout_stack, layout); + mu_layout_row(ctx, 1, &width, 0); +} + + +static mu_Layout* get_layout(mu_Context *ctx) { + return &ctx->layout_stack.items[ctx->layout_stack.idx - 1]; +} + + +static void pop_container(mu_Context *ctx) { + mu_Container *cnt = mu_get_current_container(ctx); + mu_Layout *layout = get_layout(ctx); + cnt->content_size.x = layout->max.x - layout->body.x; + cnt->content_size.y = layout->max.y - layout->body.y; + /* pop container, layout and id */ + pop(ctx->container_stack); + pop(ctx->layout_stack); + mu_pop_id(ctx); +} + + +mu_Container* mu_get_current_container(mu_Context *ctx) { + expect(ctx->container_stack.idx > 0); + return ctx->container_stack.items[ ctx->container_stack.idx - 1 ]; +} + + +static mu_Container* get_container(mu_Context *ctx, mu_Id id, int opt) { + mu_Container *cnt; + /* try to get existing container from pool */ + int idx = mu_pool_get(ctx, ctx->container_pool, MU_CONTAINERPOOL_SIZE, id); + if (idx >= 0) { + if (ctx->containers[idx].open || ~opt & MU_OPT_CLOSED) { + mu_pool_update(ctx, ctx->container_pool, idx); + } + return &ctx->containers[idx]; + } + if (opt & MU_OPT_CLOSED) { return NULL; } + /* container not found in pool: init new container */ + idx = mu_pool_init(ctx, ctx->container_pool, MU_CONTAINERPOOL_SIZE, id); + cnt = &ctx->containers[idx]; + memset(cnt, 0, sizeof(*cnt)); + cnt->open = 1; + mu_bring_to_front(ctx, cnt); + return cnt; +} + + +mu_Container* mu_get_container(mu_Context *ctx, const char *name) { + mu_Id id = mu_get_id(ctx, name, strlen(name)); + return get_container(ctx, id, 0); +} + + +void mu_bring_to_front(mu_Context *ctx, mu_Container *cnt) { + cnt->zindex = ++ctx->last_zindex; +} + + +/*============================================================================ +** pool +**============================================================================*/ + +int mu_pool_init(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id) { + int i, n = -1, f = ctx->frame; + for (i = 0; i < len; i++) { + if (items[i].last_update < f) { + f = items[i].last_update; + n = i; + } + } + expect(n > -1); + items[n].id = id; + mu_pool_update(ctx, items, n); + return n; +} + + +int mu_pool_get(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id) { + int i; + unused(ctx); + for (i = 0; i < len; i++) { + if (items[i].id == id) { return i; } + } + return -1; +} + + +void mu_pool_update(mu_Context *ctx, mu_PoolItem *items, int idx) { + items[idx].last_update = ctx->frame; +} + + +/*============================================================================ +** input handlers +**============================================================================*/ + +void mu_input_mousemove(mu_Context *ctx, int x, int y) { + ctx->mouse_pos = mu_vec2(x, y); +} + + +void mu_input_mousedown(mu_Context *ctx, int x, int y, int btn) { + mu_input_mousemove(ctx, x, y); + ctx->mouse_down |= btn; + ctx->mouse_pressed |= btn; +} + + +void mu_input_mouseup(mu_Context *ctx, int x, int y, int btn) { + mu_input_mousemove(ctx, x, y); + ctx->mouse_down &= ~btn; +} + + +void mu_input_scroll(mu_Context *ctx, int x, int y) { + ctx->scroll_delta.x += x; + ctx->scroll_delta.y += y; +} + + +void mu_input_keydown(mu_Context *ctx, int key) { + ctx->key_pressed |= key; + ctx->key_down |= key; +} + + +void mu_input_keyup(mu_Context *ctx, int key) { + ctx->key_down &= ~key; +} + + +void mu_input_text(mu_Context *ctx, const char *text) { + int len = strlen(ctx->input_text); + int size = strlen(text) + 1; + expect(len + size <= (int) sizeof(ctx->input_text)); + memcpy(ctx->input_text + len, text, size); +} + + +/*============================================================================ +** commandlist +**============================================================================*/ + +mu_Command* mu_push_command(mu_Context *ctx, int type, int size) { + mu_Command *cmd = (mu_Command*) (ctx->command_list.items + ctx->command_list.idx); + expect(ctx->command_list.idx + size < MU_COMMANDLIST_SIZE); + cmd->base.type = type; + cmd->base.size = size; + ctx->command_list.idx += size; + return cmd; +} + + +int mu_next_command(mu_Context *ctx, mu_Command **cmd) { + if (*cmd) { + *cmd = (mu_Command*) (((char*) *cmd) + (*cmd)->base.size); + } else { + *cmd = (mu_Command*) ctx->command_list.items; + } + while ((char*) *cmd != ctx->command_list.items + ctx->command_list.idx) { + if ((*cmd)->type != MU_COMMAND_JUMP) { return 1; } + *cmd = (*cmd)->jump.dst; + } + return 0; +} + + +static mu_Command* push_jump(mu_Context *ctx, mu_Command *dst) { + mu_Command *cmd; + cmd = mu_push_command(ctx, MU_COMMAND_JUMP, sizeof(mu_JumpCommand)); + cmd->jump.dst = dst; + return cmd; +} + + +void mu_set_clip(mu_Context *ctx, mu_Rect rect) { + mu_Command *cmd; + cmd = mu_push_command(ctx, MU_COMMAND_CLIP, sizeof(mu_ClipCommand)); + cmd->clip.rect = rect; +} + + +void mu_draw_rect(mu_Context *ctx, mu_Rect rect, mu_Color color) { + mu_Command *cmd; + rect = intersect_rects(rect, mu_get_clip_rect(ctx)); + if (rect.w > 0 && rect.h > 0) { + cmd = mu_push_command(ctx, MU_COMMAND_RECT, sizeof(mu_RectCommand)); + cmd->rect.rect = rect; + cmd->rect.color = color; + } +} + + +void mu_draw_box(mu_Context *ctx, mu_Rect rect, mu_Color color) { + mu_draw_rect(ctx, mu_rect(rect.x + 1, rect.y, rect.w - 2, 1), color); + mu_draw_rect(ctx, mu_rect(rect.x + 1, rect.y + rect.h - 1, rect.w - 2, 1), color); + mu_draw_rect(ctx, mu_rect(rect.x, rect.y, 1, rect.h), color); + mu_draw_rect(ctx, mu_rect(rect.x + rect.w - 1, rect.y, 1, rect.h), color); +} + + +void mu_draw_text(mu_Context *ctx, mu_Font font, const char *str, int len, + mu_Vec2 pos, mu_Color color) +{ + mu_Command *cmd; + mu_Rect rect = mu_rect( + pos.x, pos.y, ctx->text_width(font, str, len), ctx->text_height(font)); + int clipped = mu_check_clip(ctx, rect); + if (clipped == MU_CLIP_ALL ) { return; } + if (clipped == MU_CLIP_PART) { mu_set_clip(ctx, mu_get_clip_rect(ctx)); } + /* add command */ + if (len < 0) { len = strlen(str); } + cmd = mu_push_command(ctx, MU_COMMAND_TEXT, sizeof(mu_TextCommand) + len); + memcpy(cmd->text.str, str, len); + cmd->text.str[len] = '\0'; + cmd->text.pos = pos; + cmd->text.color = color; + cmd->text.font = font; + /* reset clipping if it was set */ + if (clipped) { mu_set_clip(ctx, unclipped_rect); } +} + + +void mu_draw_icon(mu_Context *ctx, int id, mu_Rect rect, mu_Color color) { + mu_Command *cmd; + /* do clip command if the rect isn't fully contained within the cliprect */ + int clipped = mu_check_clip(ctx, rect); + if (clipped == MU_CLIP_ALL ) { return; } + if (clipped == MU_CLIP_PART) { mu_set_clip(ctx, mu_get_clip_rect(ctx)); } + /* do icon command */ + cmd = mu_push_command(ctx, MU_COMMAND_ICON, sizeof(mu_IconCommand)); + cmd->icon.id = id; + cmd->icon.rect = rect; + cmd->icon.color = color; + /* reset clipping if it was set */ + if (clipped) { mu_set_clip(ctx, unclipped_rect); } +} + + +/*============================================================================ +** layout +**============================================================================*/ + +enum { RELATIVE = 1, ABSOLUTE = 2 }; + + +void mu_layout_begin_column(mu_Context *ctx) { + push_layout(ctx, mu_layout_next(ctx), mu_vec2(0, 0)); +} + + +void mu_layout_end_column(mu_Context *ctx) { + mu_Layout *a, *b; + b = get_layout(ctx); + pop(ctx->layout_stack); + /* inherit position/next_row/max from child layout if they are greater */ + a = get_layout(ctx); + a->position.x = mu_max(a->position.x, b->position.x + b->body.x - a->body.x); + a->next_row = mu_max(a->next_row, b->next_row + b->body.y - a->body.y); + a->max.x = mu_max(a->max.x, b->max.x); + a->max.y = mu_max(a->max.y, b->max.y); +} + + +void mu_layout_row(mu_Context *ctx, int items, const int *widths, int height) { + mu_Layout *layout = get_layout(ctx); + if (widths) { + expect(items <= MU_MAX_WIDTHS); + memcpy(layout->widths, widths, items * sizeof(widths[0])); + } + layout->items = items; + layout->position = mu_vec2(layout->indent, layout->next_row); + layout->size.y = height; + layout->item_index = 0; +} + + +void mu_layout_width(mu_Context *ctx, int width) { + get_layout(ctx)->size.x = width; +} + + +void mu_layout_height(mu_Context *ctx, int height) { + get_layout(ctx)->size.y = height; +} + + +void mu_layout_set_next(mu_Context *ctx, mu_Rect r, int relative) { + mu_Layout *layout = get_layout(ctx); + layout->next = r; + layout->next_type = relative ? RELATIVE : ABSOLUTE; +} + + +mu_Rect mu_layout_next(mu_Context *ctx) { + mu_Layout *layout = get_layout(ctx); + mu_Style *style = ctx->style; + mu_Rect res; + + if (layout->next_type) { + /* handle rect set by `mu_layout_set_next` */ + int type = layout->next_type; + layout->next_type = 0; + res = layout->next; + if (type == ABSOLUTE) { return (ctx->last_rect = res); } + + } else { + /* handle next row */ + if (layout->item_index == layout->items) { + mu_layout_row(ctx, layout->items, NULL, layout->size.y); + } + + /* position */ + res.x = layout->position.x; + res.y = layout->position.y; + + /* size */ + res.w = layout->items > 0 ? layout->widths[layout->item_index] : layout->size.x; + res.h = layout->size.y; + if (res.w == 0) { res.w = style->size.x + style->padding * 2; } + if (res.h == 0) { res.h = style->size.y + style->padding * 2; } + if (res.w < 0) { res.w += layout->body.w - res.x + 1; } + if (res.h < 0) { res.h += layout->body.h - res.y + 1; } + + layout->item_index++; + } + + /* update position */ + layout->position.x += res.w + style->spacing; + layout->next_row = mu_max(layout->next_row, res.y + res.h + style->spacing); + + /* apply body offset */ + res.x += layout->body.x; + res.y += layout->body.y; + + /* update max position */ + layout->max.x = mu_max(layout->max.x, res.x + res.w); + layout->max.y = mu_max(layout->max.y, res.y + res.h); + + return (ctx->last_rect = res); +} + + +/*============================================================================ +** controls +**============================================================================*/ + +static int in_hover_root(mu_Context *ctx) { + int i = ctx->container_stack.idx; + while (i--) { + if (ctx->container_stack.items[i] == ctx->hover_root) { return 1; } + /* only root containers have their `head` field set; stop searching if we've + ** reached the current root container */ + if (ctx->container_stack.items[i]->head) { break; } + } + return 0; +} + + +void mu_draw_control_frame(mu_Context *ctx, mu_Id id, mu_Rect rect, + int colorid, int opt) +{ + if (opt & MU_OPT_NOFRAME) { return; } + colorid += (ctx->focus == id) ? 2 : (ctx->hover == id) ? 1 : 0; + ctx->draw_frame(ctx, rect, colorid); +} + + +void mu_draw_control_text(mu_Context *ctx, const char *str, mu_Rect rect, + int colorid, int opt) +{ + mu_Vec2 pos; + mu_Font font = ctx->style->font; + int tw = ctx->text_width(font, str, -1); + mu_push_clip_rect(ctx, rect); + pos.y = rect.y + (rect.h - ctx->text_height(font)) / 2; + if (opt & MU_OPT_ALIGNCENTER) { + pos.x = rect.x + (rect.w - tw) / 2; + } else if (opt & MU_OPT_ALIGNRIGHT) { + pos.x = rect.x + rect.w - tw - ctx->style->padding; + } else { + pos.x = rect.x + ctx->style->padding; + } + mu_draw_text(ctx, font, str, -1, pos, ctx->style->colors[colorid]); + mu_pop_clip_rect(ctx); +} + + +int mu_mouse_over(mu_Context *ctx, mu_Rect rect) { + return rect_overlaps_vec2(rect, ctx->mouse_pos) && + rect_overlaps_vec2(mu_get_clip_rect(ctx), ctx->mouse_pos) && + in_hover_root(ctx); +} + + +void mu_update_control(mu_Context *ctx, mu_Id id, mu_Rect rect, int opt) { + int mouseover = mu_mouse_over(ctx, rect); + + if (ctx->focus == id) { ctx->updated_focus = 1; } + if (opt & MU_OPT_NOINTERACT) { return; } + if (mouseover && !ctx->mouse_down) { ctx->hover = id; } + + if (ctx->focus == id) { + if (ctx->mouse_pressed && !mouseover) { mu_set_focus(ctx, 0); } + if (!ctx->mouse_down && ~opt & MU_OPT_HOLDFOCUS) { mu_set_focus(ctx, 0); } + } + + if (ctx->hover == id) { + if (ctx->mouse_pressed) { + mu_set_focus(ctx, id); + } else if (!mouseover) { + ctx->hover = 0; + } + } +} + + +void mu_text(mu_Context *ctx, const char *text) { + const char *start, *end, *p = text; + int width = -1; + mu_Font font = ctx->style->font; + mu_Color color = ctx->style->colors[MU_COLOR_TEXT]; + mu_layout_begin_column(ctx); + mu_layout_row(ctx, 1, &width, ctx->text_height(font)); + do { + mu_Rect r = mu_layout_next(ctx); + int w = 0; + start = end = p; + do { + const char* word = p; + while (*p && *p != ' ' && *p != '\n') { p++; } + w += ctx->text_width(font, word, p - word); + if (w > r.w && end != start) { break; } + w += ctx->text_width(font, p, 1); + end = p++; + } while (*end && *end != '\n'); + mu_draw_text(ctx, font, start, end - start, mu_vec2(r.x, r.y), color); + p = end + 1; + } while (*end); + mu_layout_end_column(ctx); +} + + +void mu_label(mu_Context *ctx, const char *text) { + mu_draw_control_text(ctx, text, mu_layout_next(ctx), MU_COLOR_TEXT, 0); +} + + +int mu_button_ex(mu_Context *ctx, const char *label, int icon, int opt) { + int res = 0; + mu_Id id = label ? mu_get_id(ctx, label, strlen(label)) + : mu_get_id(ctx, &icon, sizeof(icon)); + mu_Rect r = mu_layout_next(ctx); + mu_update_control(ctx, id, r, opt); + /* handle click */ + if (ctx->mouse_pressed == MU_MOUSE_LEFT && ctx->focus == id) { + res |= MU_RES_SUBMIT; + } + /* draw */ + mu_draw_control_frame(ctx, id, r, MU_COLOR_BUTTON, opt); + if (label) { mu_draw_control_text(ctx, label, r, MU_COLOR_TEXT, opt); } + if (icon) { mu_draw_icon(ctx, icon, r, ctx->style->colors[MU_COLOR_TEXT]); } + return res; +} + + +int mu_checkbox(mu_Context *ctx, const char *label, int *state) { + int res = 0; + mu_Id id = mu_get_id(ctx, &state, sizeof(state)); + mu_Rect r = mu_layout_next(ctx); + mu_Rect box = mu_rect(r.x, r.y, r.h, r.h); + mu_update_control(ctx, id, r, 0); + /* handle click */ + if (ctx->mouse_pressed == MU_MOUSE_LEFT && ctx->focus == id) { + res |= MU_RES_CHANGE; + *state = !*state; + } + /* draw */ + mu_draw_control_frame(ctx, id, box, MU_COLOR_BASE, 0); + if (*state) { + mu_draw_icon(ctx, MU_ICON_CHECK, box, ctx->style->colors[MU_COLOR_TEXT]); + } + r = mu_rect(r.x + box.w, r.y, r.w - box.w, r.h); + mu_draw_control_text(ctx, label, r, MU_COLOR_TEXT, 0); + return res; +} + + +int mu_textbox_raw(mu_Context *ctx, char *buf, int bufsz, mu_Id id, mu_Rect r, + int opt) +{ + int res = 0; + mu_update_control(ctx, id, r, opt | MU_OPT_HOLDFOCUS); + + if (ctx->focus == id) { + /* handle text input */ + int len = strlen(buf); + int n = mu_min(bufsz - len - 1, (int) strlen(ctx->input_text)); + if (n > 0) { + memcpy(buf + len, ctx->input_text, n); + len += n; + buf[len] = '\0'; + res |= MU_RES_CHANGE; + } + /* handle backspace */ + if (ctx->key_pressed & MU_KEY_BACKSPACE && len > 0) { + /* skip utf-8 continuation bytes */ + while ((buf[--len] & 0xc0) == 0x80 && len > 0); + buf[len] = '\0'; + res |= MU_RES_CHANGE; + } + /* handle return */ + if (ctx->key_pressed & MU_KEY_RETURN) { + mu_set_focus(ctx, 0); + res |= MU_RES_SUBMIT; + } + } + + /* draw */ + mu_draw_control_frame(ctx, id, r, MU_COLOR_BASE, opt); + if (ctx->focus == id) { + mu_Color color = ctx->style->colors[MU_COLOR_TEXT]; + mu_Font font = ctx->style->font; + int textw = ctx->text_width(font, buf, -1); + int texth = ctx->text_height(font); + int ofx = r.w - ctx->style->padding - textw - 1; + int textx = r.x + mu_min(ofx, ctx->style->padding); + int texty = r.y + (r.h - texth) / 2; + mu_push_clip_rect(ctx, r); + mu_draw_text(ctx, font, buf, -1, mu_vec2(textx, texty), color); + mu_draw_rect(ctx, mu_rect(textx + textw, texty, 1, texth), color); + mu_pop_clip_rect(ctx); + } else { + mu_draw_control_text(ctx, buf, r, MU_COLOR_TEXT, opt); + } + + return res; +} + + +static int number_textbox(mu_Context *ctx, mu_Real *value, mu_Rect r, mu_Id id) { + if (ctx->mouse_pressed == MU_MOUSE_LEFT && ctx->key_down & MU_KEY_SHIFT && + ctx->hover == id + ) { + ctx->number_edit = id; + sprintf(ctx->number_edit_buf, MU_REAL_FMT, *value); + } + if (ctx->number_edit == id) { + int res = mu_textbox_raw( + ctx, ctx->number_edit_buf, sizeof(ctx->number_edit_buf), id, r, 0); + if (res & MU_RES_SUBMIT || ctx->focus != id) { + *value = strtod(ctx->number_edit_buf, NULL); + ctx->number_edit = 0; + } else { + return 1; + } + } + return 0; +} + + +int mu_textbox_ex(mu_Context *ctx, char *buf, int bufsz, int opt) { + mu_Id id = mu_get_id(ctx, &buf, sizeof(buf)); + mu_Rect r = mu_layout_next(ctx); + return mu_textbox_raw(ctx, buf, bufsz, id, r, opt); +} + + +int mu_slider_ex(mu_Context *ctx, mu_Real *value, mu_Real low, mu_Real high, + mu_Real step, const char *fmt, int opt) +{ + char buf[MU_MAX_FMT + 1]; + mu_Rect thumb; + int x, w, res = 0; + mu_Real last = *value, v = last; + mu_Id id = mu_get_id(ctx, &value, sizeof(value)); + mu_Rect base = mu_layout_next(ctx); + + /* handle text input mode */ + if (number_textbox(ctx, &v, base, id)) { return res; } + + /* handle normal mode */ + mu_update_control(ctx, id, base, opt); + + /* handle input */ + if (ctx->focus == id && + (ctx->mouse_down | ctx->mouse_pressed) == MU_MOUSE_LEFT) + { + v = low + (ctx->mouse_pos.x - base.x) * (high - low) / base.w; + if (step) { v = (((v + step / 2) / step)) * step; } + } + /* clamp and store value, update res */ + *value = v = mu_clamp(v, low, high); + if (last != v) { res |= MU_RES_CHANGE; } + + /* draw base */ + mu_draw_control_frame(ctx, id, base, MU_COLOR_BASE, opt); + /* draw thumb */ + w = ctx->style->thumb_size; + x = (v - low) * (base.w - w) / (high - low); + thumb = mu_rect(base.x + x, base.y, w, base.h); + mu_draw_control_frame(ctx, id, thumb, MU_COLOR_BUTTON, opt); + /* draw text */ + sprintf(buf, fmt, v); + mu_draw_control_text(ctx, buf, base, MU_COLOR_TEXT, opt); + + return res; +} + + +int mu_number_ex(mu_Context *ctx, mu_Real *value, mu_Real step, + const char *fmt, int opt) +{ + char buf[MU_MAX_FMT + 1]; + int res = 0; + mu_Id id = mu_get_id(ctx, &value, sizeof(value)); + mu_Rect base = mu_layout_next(ctx); + mu_Real last = *value; + + /* handle text input mode */ + if (number_textbox(ctx, value, base, id)) { return res; } + + /* handle normal mode */ + mu_update_control(ctx, id, base, opt); + + /* handle input */ + if (ctx->focus == id && ctx->mouse_down == MU_MOUSE_LEFT) { + *value += ctx->mouse_delta.x * step; + } + /* set flag if value changed */ + if (*value != last) { res |= MU_RES_CHANGE; } + + /* draw base */ + mu_draw_control_frame(ctx, id, base, MU_COLOR_BASE, opt); + /* draw text */ + sprintf(buf, fmt, *value); + mu_draw_control_text(ctx, buf, base, MU_COLOR_TEXT, opt); + + return res; +} + + +static int header(mu_Context *ctx, const char *label, int istreenode, int opt) { + mu_Rect r; + int active, expanded; + mu_Id id = mu_get_id(ctx, label, strlen(label)); + int idx = mu_pool_get(ctx, ctx->treenode_pool, MU_TREENODEPOOL_SIZE, id); + int width = -1; + mu_layout_row(ctx, 1, &width, 0); + + active = (idx >= 0); + expanded = (opt & MU_OPT_EXPANDED) ? !active : active; + r = mu_layout_next(ctx); + mu_update_control(ctx, id, r, 0); + + /* handle click */ + active ^= (ctx->mouse_pressed == MU_MOUSE_LEFT && ctx->focus == id); + + /* update pool ref */ + if (idx >= 0) { + if (active) { mu_pool_update(ctx, ctx->treenode_pool, idx); } + else { memset(&ctx->treenode_pool[idx], 0, sizeof(mu_PoolItem)); } + } else if (active) { + mu_pool_init(ctx, ctx->treenode_pool, MU_TREENODEPOOL_SIZE, id); + } + + /* draw */ + if (istreenode) { + if (ctx->hover == id) { ctx->draw_frame(ctx, r, MU_COLOR_BUTTONHOVER); } + } else { + mu_draw_control_frame(ctx, id, r, MU_COLOR_BUTTON, 0); + } + mu_draw_icon( + ctx, expanded ? MU_ICON_EXPANDED : MU_ICON_COLLAPSED, + mu_rect(r.x, r.y, r.h, r.h), ctx->style->colors[MU_COLOR_TEXT]); + r.x += r.h - ctx->style->padding; + r.w -= r.h - ctx->style->padding; + mu_draw_control_text(ctx, label, r, MU_COLOR_TEXT, 0); + + return expanded ? MU_RES_ACTIVE : 0; +} + + +int mu_header_ex(mu_Context *ctx, const char *label, int opt) { + return header(ctx, label, 0, opt); +} + + +int mu_begin_treenode_ex(mu_Context *ctx, const char *label, int opt) { + int res = header(ctx, label, 1, opt); + if (res & MU_RES_ACTIVE) { + get_layout(ctx)->indent += ctx->style->indent; + push(ctx->id_stack, ctx->last_id); + } + return res; +} + + +void mu_end_treenode(mu_Context *ctx) { + get_layout(ctx)->indent -= ctx->style->indent; + mu_pop_id(ctx); +} + + +#define scrollbar(ctx, cnt, b, cs, x, y, w, h) \ + do { \ + /* only add scrollbar if content size is larger than body */ \ + int maxscroll = cs.y - b->h; \ + \ + if (maxscroll > 0 && b->h > 0) { \ + mu_Rect base, thumb; \ + mu_Id id = mu_get_id(ctx, "!scrollbar" #y, 11); \ + \ + /* get sizing / positioning */ \ + base = *b; \ + base.x = b->x + b->w; \ + base.w = ctx->style->scrollbar_size; \ + \ + /* handle input */ \ + mu_update_control(ctx, id, base, 0); \ + if (ctx->focus == id && ctx->mouse_down == MU_MOUSE_LEFT) { \ + cnt->scroll.y += ctx->mouse_delta.y * cs.y / base.h; \ + } \ + /* clamp scroll to limits */ \ + cnt->scroll.y = mu_clamp(cnt->scroll.y, 0, maxscroll); \ + \ + /* draw base and thumb */ \ + ctx->draw_frame(ctx, base, MU_COLOR_SCROLLBASE); \ + thumb = base; \ + thumb.h = mu_max(ctx->style->thumb_size, base.h * b->h / cs.y); \ + thumb.y += cnt->scroll.y * (base.h - thumb.h) / maxscroll; \ + ctx->draw_frame(ctx, thumb, MU_COLOR_SCROLLTHUMB); \ + \ + /* set this as the scroll_target (will get scrolled on mousewheel) */ \ + /* if the mouse is over it */ \ + if (mu_mouse_over(ctx, *b)) { ctx->scroll_target = cnt; } \ + } else { \ + cnt->scroll.y = 0; \ + } \ + } while (0) + + +static void scrollbars(mu_Context *ctx, mu_Container *cnt, mu_Rect *body) { + int sz = ctx->style->scrollbar_size; + mu_Vec2 cs = cnt->content_size; + cs.x += ctx->style->padding * 2; + cs.y += ctx->style->padding * 2; + mu_push_clip_rect(ctx, *body); + /* resize body to make room for scrollbars */ + if (cs.y > cnt->body.h) { body->w -= sz; } + if (cs.x > cnt->body.w) { body->h -= sz; } + /* to create a horizontal or vertical scrollbar almost-identical code is + ** used; only the references to `x|y` `w|h` need to be switched */ + scrollbar(ctx, cnt, body, cs, x, y, w, h); + scrollbar(ctx, cnt, body, cs, y, x, h, w); + mu_pop_clip_rect(ctx); +} + + +static void push_container_body( + mu_Context *ctx, mu_Container *cnt, mu_Rect body, int opt +) { + if (~opt & MU_OPT_NOSCROLL) { scrollbars(ctx, cnt, &body); } + push_layout(ctx, expand_rect(body, -ctx->style->padding), cnt->scroll); + cnt->body = body; +} + + +static void begin_root_container(mu_Context *ctx, mu_Container *cnt) { + push(ctx->container_stack, cnt); + /* push container to roots list and push head command */ + push(ctx->root_list, cnt); + cnt->head = push_jump(ctx, NULL); + /* set as hover root if the mouse is overlapping this container and it has a + ** higher zindex than the current hover root */ + if (rect_overlaps_vec2(cnt->rect, ctx->mouse_pos) && + (!ctx->next_hover_root || cnt->zindex > ctx->next_hover_root->zindex) + ) { + ctx->next_hover_root = cnt; + } + /* clipping is reset here in case a root-container is made within + ** another root-containers's begin/end block; this prevents the inner + ** root-container being clipped to the outer */ + push(ctx->clip_stack, unclipped_rect); +} + + +static void end_root_container(mu_Context *ctx) { + /* push tail 'goto' jump command and set head 'skip' command. the final steps + ** on initing these are done in mu_end() */ + mu_Container *cnt = mu_get_current_container(ctx); + cnt->tail = push_jump(ctx, NULL); + cnt->head->jump.dst = ctx->command_list.items + ctx->command_list.idx; + /* pop base clip rect and container */ + mu_pop_clip_rect(ctx); + pop_container(ctx); +} + + +int mu_begin_window_ex(mu_Context *ctx, const char *title, mu_Rect rect, int opt) { + mu_Rect body; + mu_Id id = mu_get_id(ctx, title, strlen(title)); + mu_Container *cnt = get_container(ctx, id, opt); + if (!cnt || !cnt->open) { return 0; } + push(ctx->id_stack, id); + + if (cnt->rect.w == 0) { cnt->rect = rect; } + begin_root_container(ctx, cnt); + rect = body = cnt->rect; + + /* draw frame */ + if (~opt & MU_OPT_NOFRAME) { + ctx->draw_frame(ctx, rect, MU_COLOR_WINDOWBG); + } + + /* do title bar */ + if (~opt & MU_OPT_NOTITLE) { + mu_Rect tr = rect; + tr.h = ctx->style->title_height; + ctx->draw_frame(ctx, tr, MU_COLOR_TITLEBG); + + /* do title text */ + if (~opt & MU_OPT_NOTITLE) { + mu_Id id = mu_get_id(ctx, "!title", 6); + mu_update_control(ctx, id, tr, opt); + mu_draw_control_text(ctx, title, tr, MU_COLOR_TITLETEXT, opt); + if (id == ctx->focus && ctx->mouse_down == MU_MOUSE_LEFT) { + cnt->rect.x += ctx->mouse_delta.x; + cnt->rect.y += ctx->mouse_delta.y; + } + body.y += tr.h; + body.h -= tr.h; + } + + /* do `close` button */ + if (~opt & MU_OPT_NOCLOSE) { + mu_Id id = mu_get_id(ctx, "!close", 6); + mu_Rect r = mu_rect(tr.x + tr.w - tr.h, tr.y, tr.h, tr.h); + tr.w -= r.w; + mu_draw_icon(ctx, MU_ICON_CLOSE, r, ctx->style->colors[MU_COLOR_TITLETEXT]); + mu_update_control(ctx, id, r, opt); + if (ctx->mouse_pressed == MU_MOUSE_LEFT && id == ctx->focus) { + cnt->open = 0; + } + } + } + + push_container_body(ctx, cnt, body, opt); + + /* do `resize` handle */ + if (~opt & MU_OPT_NORESIZE) { + int sz = ctx->style->title_height; + mu_Id id = mu_get_id(ctx, "!resize", 7); + mu_Rect r = mu_rect(rect.x + rect.w - sz, rect.y + rect.h - sz, sz, sz); + mu_update_control(ctx, id, r, opt); + if (id == ctx->focus && ctx->mouse_down == MU_MOUSE_LEFT) { + cnt->rect.w = mu_max(96, cnt->rect.w + ctx->mouse_delta.x); + cnt->rect.h = mu_max(64, cnt->rect.h + ctx->mouse_delta.y); + } + } + + /* resize to content size */ + if (opt & MU_OPT_AUTOSIZE) { + mu_Rect r = get_layout(ctx)->body; + cnt->rect.w = cnt->content_size.x + (cnt->rect.w - r.w); + cnt->rect.h = cnt->content_size.y + (cnt->rect.h - r.h); + } + + /* close if this is a popup window and elsewhere was clicked */ + if (opt & MU_OPT_POPUP && ctx->mouse_pressed && ctx->hover_root != cnt) { + cnt->open = 0; + } + + mu_push_clip_rect(ctx, cnt->body); + return MU_RES_ACTIVE; +} + + +void mu_end_window(mu_Context *ctx) { + mu_pop_clip_rect(ctx); + end_root_container(ctx); +} + + +void mu_open_popup(mu_Context *ctx, const char *name) { + mu_Container *cnt = mu_get_container(ctx, name); + /* set as hover root so popup isn't closed in begin_window_ex() */ + ctx->hover_root = ctx->next_hover_root = cnt; + /* position at mouse cursor, open and bring-to-front */ + cnt->rect = mu_rect(ctx->mouse_pos.x, ctx->mouse_pos.y, 1, 1); + cnt->open = 1; + mu_bring_to_front(ctx, cnt); +} + + +int mu_begin_popup(mu_Context *ctx, const char *name) { + int opt = MU_OPT_POPUP | MU_OPT_AUTOSIZE | MU_OPT_NORESIZE | + MU_OPT_NOSCROLL | MU_OPT_NOTITLE | MU_OPT_CLOSED; + return mu_begin_window_ex(ctx, name, mu_rect(0, 0, 0, 0), opt); +} + + +void mu_end_popup(mu_Context *ctx) { + mu_end_window(ctx); +} + + +void mu_begin_panel_ex(mu_Context *ctx, const char *name, int opt) { + mu_Container *cnt; + mu_push_id(ctx, name, strlen(name)); + cnt = get_container(ctx, ctx->last_id, opt); + cnt->rect = mu_layout_next(ctx); + if (~opt & MU_OPT_NOFRAME) { + ctx->draw_frame(ctx, cnt->rect, MU_COLOR_PANELBG); + } + push(ctx->container_stack, cnt); + push_container_body(ctx, cnt, cnt->rect, opt); + mu_push_clip_rect(ctx, cnt->body); +} + + +void mu_end_panel(mu_Context *ctx) { + mu_pop_clip_rect(ctx); + pop_container(ctx); +} diff --git a/microui-src/microui.h b/microui-src/microui.h new file mode 100644 index 0000000..78a1a34 --- /dev/null +++ b/microui-src/microui.h @@ -0,0 +1,296 @@ +/* +** Copyright (c) 2020 rxi +** +** This library is free software; you can redistribute it and/or modify it +** under the terms of the MIT license. See `microui.c` for details. +*/ + +#ifndef MICROUI_H +#define MICROUI_H + +#define MU_VERSION "2.01" + +#define MU_COMMANDLIST_SIZE (256 * 1024) +#define MU_ROOTLIST_SIZE 32 +#define MU_CONTAINERSTACK_SIZE 32 +#define MU_CLIPSTACK_SIZE 32 +#define MU_IDSTACK_SIZE 32 +#define MU_LAYOUTSTACK_SIZE 16 +#define MU_CONTAINERPOOL_SIZE 48 +#define MU_TREENODEPOOL_SIZE 48 +#define MU_MAX_WIDTHS 16 +#define MU_REAL float +#define MU_REAL_FMT "%.3g" +#define MU_SLIDER_FMT "%.2f" +#define MU_MAX_FMT 127 + +#define mu_stack(T, n) struct { int idx; T items[n]; } +#define mu_min(a, b) ((a) < (b) ? (a) : (b)) +#define mu_max(a, b) ((a) > (b) ? (a) : (b)) +#define mu_clamp(x, a, b) mu_min(b, mu_max(a, x)) + +enum { + MU_CLIP_PART = 1, + MU_CLIP_ALL +}; + +enum { + MU_COMMAND_JUMP = 1, + MU_COMMAND_CLIP, + MU_COMMAND_RECT, + MU_COMMAND_TEXT, + MU_COMMAND_ICON, + MU_COMMAND_MAX +}; + +enum { + MU_COLOR_TEXT, + MU_COLOR_BORDER, + MU_COLOR_WINDOWBG, + MU_COLOR_TITLEBG, + MU_COLOR_TITLETEXT, + MU_COLOR_PANELBG, + MU_COLOR_BUTTON, + MU_COLOR_BUTTONHOVER, + MU_COLOR_BUTTONFOCUS, + MU_COLOR_BASE, + MU_COLOR_BASEHOVER, + MU_COLOR_BASEFOCUS, + MU_COLOR_SCROLLBASE, + MU_COLOR_SCROLLTHUMB, + MU_COLOR_MAX +}; + +enum { + MU_ICON_CLOSE = 1, + MU_ICON_CHECK, + MU_ICON_COLLAPSED, + MU_ICON_EXPANDED, + MU_ICON_MAX +}; + +enum { + MU_RES_ACTIVE = (1 << 0), + MU_RES_SUBMIT = (1 << 1), + MU_RES_CHANGE = (1 << 2) +}; + +enum { + MU_OPT_ALIGNCENTER = (1 << 0), + MU_OPT_ALIGNRIGHT = (1 << 1), + MU_OPT_NOINTERACT = (1 << 2), + MU_OPT_NOFRAME = (1 << 3), + MU_OPT_NORESIZE = (1 << 4), + MU_OPT_NOSCROLL = (1 << 5), + MU_OPT_NOCLOSE = (1 << 6), + MU_OPT_NOTITLE = (1 << 7), + MU_OPT_HOLDFOCUS = (1 << 8), + MU_OPT_AUTOSIZE = (1 << 9), + MU_OPT_POPUP = (1 << 10), + MU_OPT_CLOSED = (1 << 11), + MU_OPT_EXPANDED = (1 << 12) +}; + +enum { + MU_MOUSE_LEFT = (1 << 0), + MU_MOUSE_RIGHT = (1 << 1), + MU_MOUSE_MIDDLE = (1 << 2) +}; + +enum { + MU_KEY_SHIFT = (1 << 0), + MU_KEY_CTRL = (1 << 1), + MU_KEY_ALT = (1 << 2), + MU_KEY_BACKSPACE = (1 << 3), + MU_KEY_RETURN = (1 << 4) +}; + + +typedef struct mu_Context mu_Context; +typedef unsigned mu_Id; +typedef MU_REAL mu_Real; +typedef void* mu_Font; + +typedef struct { int x, y; } mu_Vec2; +typedef struct { int x, y, w, h; } mu_Rect; +typedef struct { unsigned char r, g, b, a; } mu_Color; +typedef struct { mu_Id id; int last_update; } mu_PoolItem; + +typedef struct { int type, size; } mu_BaseCommand; +typedef struct { mu_BaseCommand base; void *dst; } mu_JumpCommand; +typedef struct { mu_BaseCommand base; mu_Rect rect; } mu_ClipCommand; +typedef struct { mu_BaseCommand base; mu_Rect rect; mu_Color color; } mu_RectCommand; +typedef struct { mu_BaseCommand base; mu_Font font; mu_Vec2 pos; mu_Color color; char str[1]; } mu_TextCommand; +typedef struct { mu_BaseCommand base; mu_Rect rect; int id; mu_Color color; } mu_IconCommand; + +typedef union { + int type; + mu_BaseCommand base; + mu_JumpCommand jump; + mu_ClipCommand clip; + mu_RectCommand rect; + mu_TextCommand text; + mu_IconCommand icon; +} mu_Command; + +typedef struct { + mu_Rect body; + mu_Rect next; + mu_Vec2 position; + mu_Vec2 size; + mu_Vec2 max; + int widths[MU_MAX_WIDTHS]; + int items; + int item_index; + int next_row; + int next_type; + int indent; +} mu_Layout; + +typedef struct { + mu_Command *head, *tail; + mu_Rect rect; + mu_Rect body; + mu_Vec2 content_size; + mu_Vec2 scroll; + int zindex; + int open; +} mu_Container; + +typedef struct { + mu_Font font; + mu_Vec2 size; + int padding; + int spacing; + int indent; + int title_height; + int scrollbar_size; + int thumb_size; + mu_Color colors[MU_COLOR_MAX]; +} mu_Style; + +struct mu_Context { + /* callbacks */ + int (*text_width)(mu_Font font, const char *str, int len); + int (*text_height)(mu_Font font); + void (*draw_frame)(mu_Context *ctx, mu_Rect rect, int colorid); + /* core state */ + mu_Style _style; + mu_Style *style; + mu_Id hover; + mu_Id focus; + mu_Id last_id; + mu_Rect last_rect; + int last_zindex; + int updated_focus; + int frame; + mu_Container *hover_root; + mu_Container *next_hover_root; + mu_Container *scroll_target; + char number_edit_buf[MU_MAX_FMT]; + mu_Id number_edit; + /* stacks */ + mu_stack(char, MU_COMMANDLIST_SIZE) command_list; + mu_stack(mu_Container*, MU_ROOTLIST_SIZE) root_list; + mu_stack(mu_Container*, MU_CONTAINERSTACK_SIZE) container_stack; + mu_stack(mu_Rect, MU_CLIPSTACK_SIZE) clip_stack; + mu_stack(mu_Id, MU_IDSTACK_SIZE) id_stack; + mu_stack(mu_Layout, MU_LAYOUTSTACK_SIZE) layout_stack; + /* retained state pools */ + mu_PoolItem container_pool[MU_CONTAINERPOOL_SIZE]; + mu_Container containers[MU_CONTAINERPOOL_SIZE]; + mu_PoolItem treenode_pool[MU_TREENODEPOOL_SIZE]; + /* input state */ + mu_Vec2 mouse_pos; + mu_Vec2 last_mouse_pos; + mu_Vec2 mouse_delta; + mu_Vec2 scroll_delta; + int mouse_down; + int mouse_pressed; + int key_down; + int key_pressed; + char input_text[32]; +}; + + +mu_Vec2 mu_vec2(int x, int y); +mu_Rect mu_rect(int x, int y, int w, int h); +mu_Color mu_color(int r, int g, int b, int a); + +void mu_init(mu_Context *ctx); +void mu_begin(mu_Context *ctx); +void mu_end(mu_Context *ctx); +void mu_set_focus(mu_Context *ctx, mu_Id id); +mu_Id mu_get_id(mu_Context *ctx, const void *data, int size); +void mu_push_id(mu_Context *ctx, const void *data, int size); +void mu_pop_id(mu_Context *ctx); +void mu_push_clip_rect(mu_Context *ctx, mu_Rect rect); +void mu_pop_clip_rect(mu_Context *ctx); +mu_Rect mu_get_clip_rect(mu_Context *ctx); +int mu_check_clip(mu_Context *ctx, mu_Rect r); +mu_Container* mu_get_current_container(mu_Context *ctx); +mu_Container* mu_get_container(mu_Context *ctx, const char *name); +void mu_bring_to_front(mu_Context *ctx, mu_Container *cnt); + +int mu_pool_init(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id); +int mu_pool_get(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id); +void mu_pool_update(mu_Context *ctx, mu_PoolItem *items, int idx); + +void mu_input_mousemove(mu_Context *ctx, int x, int y); +void mu_input_mousedown(mu_Context *ctx, int x, int y, int btn); +void mu_input_mouseup(mu_Context *ctx, int x, int y, int btn); +void mu_input_scroll(mu_Context *ctx, int x, int y); +void mu_input_keydown(mu_Context *ctx, int key); +void mu_input_keyup(mu_Context *ctx, int key); +void mu_input_text(mu_Context *ctx, const char *text); + +mu_Command* mu_push_command(mu_Context *ctx, int type, int size); +int mu_next_command(mu_Context *ctx, mu_Command **cmd); +void mu_set_clip(mu_Context *ctx, mu_Rect rect); +void mu_draw_rect(mu_Context *ctx, mu_Rect rect, mu_Color color); +void mu_draw_box(mu_Context *ctx, mu_Rect rect, mu_Color color); +void mu_draw_text(mu_Context *ctx, mu_Font font, const char *str, int len, mu_Vec2 pos, mu_Color color); +void mu_draw_icon(mu_Context *ctx, int id, mu_Rect rect, mu_Color color); + +void mu_layout_row(mu_Context *ctx, int items, const int *widths, int height); +void mu_layout_width(mu_Context *ctx, int width); +void mu_layout_height(mu_Context *ctx, int height); +void mu_layout_begin_column(mu_Context *ctx); +void mu_layout_end_column(mu_Context *ctx); +void mu_layout_set_next(mu_Context *ctx, mu_Rect r, int relative); +mu_Rect mu_layout_next(mu_Context *ctx); + +void mu_draw_control_frame(mu_Context *ctx, mu_Id id, mu_Rect rect, int colorid, int opt); +void mu_draw_control_text(mu_Context *ctx, const char *str, mu_Rect rect, int colorid, int opt); +int mu_mouse_over(mu_Context *ctx, mu_Rect rect); +void mu_update_control(mu_Context *ctx, mu_Id id, mu_Rect rect, int opt); + +#define mu_button(ctx, label) mu_button_ex(ctx, label, 0, MU_OPT_ALIGNCENTER) +#define mu_textbox(ctx, buf, bufsz) mu_textbox_ex(ctx, buf, bufsz, 0) +#define mu_slider(ctx, value, lo, hi) mu_slider_ex(ctx, value, lo, hi, 0, MU_SLIDER_FMT, MU_OPT_ALIGNCENTER) +#define mu_number(ctx, value, step) mu_number_ex(ctx, value, step, MU_SLIDER_FMT, MU_OPT_ALIGNCENTER) +#define mu_header(ctx, label) mu_header_ex(ctx, label, 0) +#define mu_begin_treenode(ctx, label) mu_begin_treenode_ex(ctx, label, 0) +#define mu_begin_window(ctx, title, rect) mu_begin_window_ex(ctx, title, rect, 0) +#define mu_begin_panel(ctx, name) mu_begin_panel_ex(ctx, name, 0) + +void mu_text(mu_Context *ctx, const char *text); +void mu_label(mu_Context *ctx, const char *text); +int mu_button_ex(mu_Context *ctx, const char *label, int icon, int opt); +int mu_checkbox(mu_Context *ctx, const char *label, int *state); +int mu_textbox_raw(mu_Context *ctx, char *buf, int bufsz, mu_Id id, mu_Rect r, int opt); +int mu_textbox_ex(mu_Context *ctx, char *buf, int bufsz, int opt); +int mu_slider_ex(mu_Context *ctx, mu_Real *value, mu_Real low, mu_Real high, mu_Real step, const char *fmt, int opt); +int mu_number_ex(mu_Context *ctx, mu_Real *value, mu_Real step, const char *fmt, int opt); +int mu_header_ex(mu_Context *ctx, const char *label, int opt); +int mu_begin_treenode_ex(mu_Context *ctx, const char *label, int opt); +void mu_end_treenode(mu_Context *ctx); +int mu_begin_window_ex(mu_Context *ctx, const char *title, mu_Rect rect, int opt); +void mu_end_window(mu_Context *ctx); +void mu_open_popup(mu_Context *ctx, const char *name); +int mu_begin_popup(mu_Context *ctx, const char *name); +void mu_end_popup(mu_Context *ctx); +void mu_begin_panel_ex(mu_Context *ctx, const char *name, int opt); +void mu_end_panel(mu_Context *ctx); + +#endif diff --git a/src/atlas.inl b/src/atlas.inl new file mode 100644 index 0000000..8e9e5d3 --- /dev/null +++ b/src/atlas.inl @@ -0,0 +1,995 @@ + +enum { ATLAS_WHITE = MU_ICON_MAX, ATLAS_FONT }; +enum { ATLAS_WIDTH = 128, ATLAS_HEIGHT = 128 }; + + +static unsigned char atlas_texture[ATLAS_WIDTH * ATLAS_HEIGHT] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 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0xc1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0xa8, 0x8b, 0x86, 0x0d, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x16, 0xc8, 0x5c, 0x97, 0x00, 0x49, 0x33, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x33, 0x00, 0x00, + 0x00, 0x00, 0xf9, 0xad, 0x00, 0x1c, 0xd1, 0xd1, 0x95, 0xd1, 0xc0, 0x00, + 0x00, 0x00, 0xba, 0xf7, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + + +static mu_Rect atlas[] = { + [ MU_ICON_CLOSE ] = { 88, 68, 16, 16 }, + [ MU_ICON_CHECK ] = { 0, 0, 18, 18 }, + [ MU_ICON_EXPANDED ] = { 118, 68, 7, 5 }, + [ MU_ICON_COLLAPSED ] = { 113, 68, 5, 7 }, + [ ATLAS_WHITE ] = { 125, 68, 3, 3 }, + [ ATLAS_FONT+32 ] = { 84, 68, 2, 17 }, + [ ATLAS_FONT+33 ] = { 39, 68, 3, 17 }, + [ ATLAS_FONT+34 ] = { 114, 51, 5, 17 }, + [ ATLAS_FONT+35 ] = { 34, 17, 7, 17 }, + [ ATLAS_FONT+36 ] = { 28, 34, 6, 17 }, + [ ATLAS_FONT+37 ] = { 58, 0, 9, 17 }, + [ ATLAS_FONT+38 ] = { 103, 0, 8, 17 }, + [ ATLAS_FONT+39 ] = { 86, 68, 2, 17 }, + [ ATLAS_FONT+40 ] = { 42, 68, 3, 17 }, + [ ATLAS_FONT+41 ] = { 45, 68, 3, 17 }, + [ ATLAS_FONT+42 ] = { 34, 34, 6, 17 }, + [ ATLAS_FONT+43 ] = { 40, 34, 6, 17 }, + [ ATLAS_FONT+44 ] = { 48, 68, 3, 17 }, + [ ATLAS_FONT+45 ] = { 51, 68, 3, 17 }, + [ ATLAS_FONT+46 ] = { 54, 68, 3, 17 }, + [ ATLAS_FONT+47 ] = { 124, 34, 4, 17 }, + [ ATLAS_FONT+48 ] = { 46, 34, 6, 17 }, + [ ATLAS_FONT+49 ] = { 52, 34, 6, 17 }, + [ ATLAS_FONT+50 ] = { 58, 34, 6, 17 }, + [ ATLAS_FONT+51 ] = { 64, 34, 6, 17 }, + [ ATLAS_FONT+52 ] = { 70, 34, 6, 17 }, + [ ATLAS_FONT+53 ] = { 76, 34, 6, 17 }, + [ ATLAS_FONT+54 ] = { 82, 34, 6, 17 }, + [ ATLAS_FONT+55 ] = { 88, 34, 6, 17 }, + [ ATLAS_FONT+56 ] = { 94, 34, 6, 17 }, + [ ATLAS_FONT+57 ] = { 100, 34, 6, 17 }, + [ ATLAS_FONT+58 ] = { 57, 68, 3, 17 }, + [ ATLAS_FONT+59 ] = { 60, 68, 3, 17 }, + [ ATLAS_FONT+60 ] = { 106, 34, 6, 17 }, + [ ATLAS_FONT+61 ] = { 112, 34, 6, 17 }, + [ ATLAS_FONT+62 ] = { 118, 34, 6, 17 }, + [ ATLAS_FONT+63 ] = { 119, 51, 5, 17 }, + [ ATLAS_FONT+64 ] = { 18, 0, 10, 17 }, + [ ATLAS_FONT+65 ] = { 41, 17, 7, 17 }, + [ ATLAS_FONT+66 ] = { 48, 17, 7, 17 }, + [ ATLAS_FONT+67 ] = { 55, 17, 7, 17 }, + [ ATLAS_FONT+68 ] = { 111, 0, 8, 17 }, + [ ATLAS_FONT+69 ] = { 0, 35, 6, 17 }, + [ ATLAS_FONT+70 ] = { 6, 35, 6, 17 }, + [ ATLAS_FONT+71 ] = { 119, 0, 8, 17 }, + [ ATLAS_FONT+72 ] = { 18, 17, 8, 17 }, + [ ATLAS_FONT+73 ] = { 63, 68, 3, 17 }, + [ ATLAS_FONT+74 ] = { 66, 68, 3, 17 }, + [ ATLAS_FONT+75 ] = { 62, 17, 7, 17 }, + [ ATLAS_FONT+76 ] = { 12, 51, 6, 17 }, + [ ATLAS_FONT+77 ] = { 28, 0, 10, 17 }, + [ ATLAS_FONT+78 ] = { 67, 0, 9, 17 }, + [ ATLAS_FONT+79 ] = { 76, 0, 9, 17 }, + [ ATLAS_FONT+80 ] = { 69, 17, 7, 17 }, + [ ATLAS_FONT+81 ] = { 85, 0, 9, 17 }, + [ ATLAS_FONT+82 ] = { 76, 17, 7, 17 }, + [ ATLAS_FONT+83 ] = { 18, 51, 6, 17 }, + [ ATLAS_FONT+84 ] = { 24, 51, 6, 17 }, + [ ATLAS_FONT+85 ] = { 26, 17, 8, 17 }, + [ ATLAS_FONT+86 ] = { 83, 17, 7, 17 }, + [ ATLAS_FONT+87 ] = { 38, 0, 10, 17 }, + [ ATLAS_FONT+88 ] = { 90, 17, 7, 17 }, + [ ATLAS_FONT+89 ] = { 30, 51, 6, 17 }, + [ ATLAS_FONT+90 ] = { 36, 51, 6, 17 }, + [ ATLAS_FONT+91 ] = { 69, 68, 3, 17 }, + [ ATLAS_FONT+92 ] = { 124, 51, 4, 17 }, + [ ATLAS_FONT+93 ] = { 72, 68, 3, 17 }, + [ ATLAS_FONT+94 ] = { 42, 51, 6, 17 }, + [ ATLAS_FONT+95 ] = { 15, 68, 4, 17 }, + [ ATLAS_FONT+96 ] = { 48, 51, 6, 17 }, + [ ATLAS_FONT+97 ] = { 54, 51, 6, 17 }, + [ ATLAS_FONT+98 ] = { 97, 17, 7, 17 }, + [ ATLAS_FONT+99 ] = { 0, 52, 5, 17 }, + [ ATLAS_FONT+100 ] = { 104, 17, 7, 17 }, + [ ATLAS_FONT+101 ] = { 60, 51, 6, 17 }, + [ ATLAS_FONT+102 ] = { 19, 68, 4, 17 }, + [ ATLAS_FONT+103 ] = { 66, 51, 6, 17 }, + [ ATLAS_FONT+104 ] = { 111, 17, 7, 17 }, + [ ATLAS_FONT+105 ] = { 75, 68, 3, 17 }, + [ ATLAS_FONT+106 ] = { 78, 68, 3, 17 }, + [ ATLAS_FONT+107 ] = { 72, 51, 6, 17 }, + [ ATLAS_FONT+108 ] = { 81, 68, 3, 17 }, + [ ATLAS_FONT+109 ] = { 48, 0, 10, 17 }, + [ ATLAS_FONT+110 ] = { 118, 17, 7, 17 }, + [ ATLAS_FONT+111 ] = { 0, 18, 7, 17 }, + [ ATLAS_FONT+112 ] = { 7, 18, 7, 17 }, + [ ATLAS_FONT+113 ] = { 14, 34, 7, 17 }, + [ ATLAS_FONT+114 ] = { 23, 68, 4, 17 }, + [ ATLAS_FONT+115 ] = { 5, 52, 5, 17 }, + [ ATLAS_FONT+116 ] = { 27, 68, 4, 17 }, + [ ATLAS_FONT+117 ] = { 21, 34, 7, 17 }, + [ ATLAS_FONT+118 ] = { 78, 51, 6, 17 }, + [ ATLAS_FONT+119 ] = { 94, 0, 9, 17 }, + [ ATLAS_FONT+120 ] = { 84, 51, 6, 17 }, + [ ATLAS_FONT+121 ] = { 90, 51, 6, 17 }, + [ ATLAS_FONT+122 ] = { 10, 68, 5, 17 }, + [ ATLAS_FONT+123 ] = { 31, 68, 4, 17 }, + [ ATLAS_FONT+124 ] = { 96, 51, 6, 17 }, + [ ATLAS_FONT+125 ] = { 35, 68, 4, 17 }, + [ ATLAS_FONT+126 ] = { 102, 51, 6, 17 }, + [ ATLAS_FONT+127 ] = { 108, 51, 6, 17 }, +}; + diff --git a/src/main.c b/src/main.c new file mode 100644 index 0000000..c11b366 --- /dev/null +++ b/src/main.c @@ -0,0 +1,295 @@ +#include +#include +#include "renderer.h" +#include "microui.h" + + +static char logbuf[64000]; +static int logbuf_updated = 0; +static float bg[3] = { 90, 95, 100 }; + + +static void write_log(const char *text) { + if (logbuf[0]) { strcat(logbuf, "\n"); } + strcat(logbuf, text); + logbuf_updated = 1; +} + + +static void test_window(mu_Context *ctx) { + /* do window */ + if (mu_begin_window(ctx, "Demo Window", mu_rect(40, 40, 300, 450))) { + mu_Container *win = mu_get_current_container(ctx); + win->rect.w = mu_max(win->rect.w, 240); + win->rect.h = mu_max(win->rect.h, 300); + + /* window info */ + if (mu_header(ctx, "Window Info")) { + mu_Container *win = mu_get_current_container(ctx); + char buf[64]; + mu_layout_row(ctx, 2, (int[]) { 54, -1 }, 0); + mu_label(ctx,"Position:"); + sprintf(buf, "%d, %d", win->rect.x, win->rect.y); mu_label(ctx, buf); + mu_label(ctx, "Size:"); + sprintf(buf, "%d, %d", win->rect.w, win->rect.h); mu_label(ctx, buf); + } + + /* labels + buttons */ + if (mu_header_ex(ctx, "Test Buttons", MU_OPT_EXPANDED)) { + mu_layout_row(ctx, 3, (int[]) { 86, -110, -1 }, 0); + mu_label(ctx, "Test buttons 1:"); + if (mu_button(ctx, "Button 1")) { write_log("Pressed button 1"); } + if (mu_button(ctx, "Button 2")) { write_log("Pressed button 2"); } + mu_label(ctx, "Test buttons 2:"); + if (mu_button(ctx, "Button 3")) { write_log("Pressed button 3"); } + if (mu_button(ctx, "Popup")) { mu_open_popup(ctx, "Test Popup"); } + if (mu_begin_popup(ctx, "Test Popup")) { + mu_button(ctx, "Hello"); + mu_button(ctx, "World"); + mu_end_popup(ctx); + } + } + + /* tree */ + if (mu_header_ex(ctx, "Tree and Text", MU_OPT_EXPANDED)) { + mu_layout_row(ctx, 2, (int[]) { 140, -1 }, 0); + mu_layout_begin_column(ctx); + if (mu_begin_treenode(ctx, "Test 1")) { + if (mu_begin_treenode(ctx, "Test 1a")) { + mu_label(ctx, "Hello"); + mu_label(ctx, "world"); + mu_end_treenode(ctx); + } + if (mu_begin_treenode(ctx, "Test 1b")) { + if (mu_button(ctx, "Button 1")) { write_log("Pressed button 1"); } + if (mu_button(ctx, "Button 2")) { write_log("Pressed button 2"); } + mu_end_treenode(ctx); + } + mu_end_treenode(ctx); + } + if (mu_begin_treenode(ctx, "Test 2")) { + mu_layout_row(ctx, 2, (int[]) { 54, 54 }, 0); + if (mu_button(ctx, "Button 3")) { write_log("Pressed button 3"); } + if (mu_button(ctx, "Button 4")) { write_log("Pressed button 4"); } + if (mu_button(ctx, "Button 5")) { write_log("Pressed button 5"); } + if (mu_button(ctx, "Button 6")) { write_log("Pressed button 6"); } + mu_end_treenode(ctx); + } + if (mu_begin_treenode(ctx, "Test 3")) { + static int checks[3] = { 1, 0, 1 }; + mu_checkbox(ctx, "Checkbox 1", &checks[0]); + mu_checkbox(ctx, "Checkbox 2", &checks[1]); + mu_checkbox(ctx, "Checkbox 3", &checks[2]); + mu_end_treenode(ctx); + } + mu_layout_end_column(ctx); + + mu_layout_begin_column(ctx); + mu_layout_row(ctx, 1, (int[]) { -1 }, 0); + mu_text(ctx, "Lorem ipsum dolor sit amet, consectetur adipiscing " + "elit. Maecenas lacinia, sem eu lacinia molestie, mi risus faucibus " + "ipsum, eu varius magna felis a nulla."); + mu_layout_end_column(ctx); + } + + /* background color sliders */ + if (mu_header_ex(ctx, "Background Color", MU_OPT_EXPANDED)) { + mu_layout_row(ctx, 2, (int[]) { -78, -1 }, 74); + /* sliders */ + mu_layout_begin_column(ctx); + mu_layout_row(ctx, 2, (int[]) { 46, -1 }, 0); + mu_label(ctx, "Red:"); mu_slider(ctx, &bg[0], 0, 255); + mu_label(ctx, "Green:"); mu_slider(ctx, &bg[1], 0, 255); + mu_label(ctx, "Blue:"); mu_slider(ctx, &bg[2], 0, 255); + mu_layout_end_column(ctx); + /* color preview */ + mu_Rect r = mu_layout_next(ctx); + mu_draw_rect(ctx, r, mu_color(bg[0], bg[1], bg[2], 255)); + char buf[32]; + sprintf(buf, "#%02X%02X%02X", (int) bg[0], (int) bg[1], (int) bg[2]); + mu_draw_control_text(ctx, buf, r, MU_COLOR_TEXT, MU_OPT_ALIGNCENTER); + } + + mu_end_window(ctx); + } +} + + +static void log_window(mu_Context *ctx) { + if (mu_begin_window(ctx, "Log Window", mu_rect(350, 40, 300, 200))) { + /* output text panel */ + mu_layout_row(ctx, 1, (int[]) { -1 }, -25); + mu_begin_panel(ctx, "Log Output"); + mu_Container *panel = mu_get_current_container(ctx); + mu_layout_row(ctx, 1, (int[]) { -1 }, -1); + mu_text(ctx, logbuf); + mu_end_panel(ctx); + if (logbuf_updated) { + panel->scroll.y = panel->content_size.y; + logbuf_updated = 0; + } + + /* input textbox + submit button */ + static char buf[128]; + int submitted = 0; + mu_layout_row(ctx, 2, (int[]) { -70, -1 }, 0); + if (mu_textbox(ctx, buf, sizeof(buf)) & MU_RES_SUBMIT) { + mu_set_focus(ctx, ctx->last_id); + submitted = 1; + } + if (mu_button(ctx, "Submit")) { submitted = 1; } + if (submitted) { + write_log(buf); + buf[0] = '\0'; + } + + mu_end_window(ctx); + } +} + + +static int uint8_slider(mu_Context *ctx, unsigned char *value, int low, int high) { + static float tmp; + mu_push_id(ctx, &value, sizeof(value)); + tmp = *value; + int res = mu_slider_ex(ctx, &tmp, low, high, 0, "%.0f", MU_OPT_ALIGNCENTER); + *value = tmp; + mu_pop_id(ctx); + return res; +} + + +static void style_window(mu_Context *ctx) { + static struct { const char *label; int idx; } colors[] = { + { "text:", MU_COLOR_TEXT }, + { "border:", MU_COLOR_BORDER }, + { "windowbg:", MU_COLOR_WINDOWBG }, + { "titlebg:", MU_COLOR_TITLEBG }, + { "titletext:", MU_COLOR_TITLETEXT }, + { "panelbg:", MU_COLOR_PANELBG }, + { "button:", MU_COLOR_BUTTON }, + { "buttonhover:", MU_COLOR_BUTTONHOVER }, + { "buttonfocus:", MU_COLOR_BUTTONFOCUS }, + { "base:", MU_COLOR_BASE }, + { "basehover:", MU_COLOR_BASEHOVER }, + { "basefocus:", MU_COLOR_BASEFOCUS }, + { "scrollbase:", MU_COLOR_SCROLLBASE }, + { "scrollthumb:", MU_COLOR_SCROLLTHUMB }, + { NULL } + }; + + if (mu_begin_window(ctx, "Style Editor", mu_rect(350, 250, 300, 240))) { + int sw = mu_get_current_container(ctx)->body.w * 0.14; + mu_layout_row(ctx, 6, (int[]) { 80, sw, sw, sw, sw, -1 }, 0); + for (int i = 0; colors[i].label; i++) { + mu_label(ctx, colors[i].label); + uint8_slider(ctx, &ctx->style->colors[i].r, 0, 255); + uint8_slider(ctx, &ctx->style->colors[i].g, 0, 255); + uint8_slider(ctx, &ctx->style->colors[i].b, 0, 255); + uint8_slider(ctx, &ctx->style->colors[i].a, 0, 255); + mu_draw_rect(ctx, mu_layout_next(ctx), ctx->style->colors[i]); + } + mu_end_window(ctx); + } +} + + +static void process_frame(mu_Context *ctx) { + mu_begin(ctx); + style_window(ctx); + log_window(ctx); + test_window(ctx); + mu_end(ctx); +} + + + +static const char button_map[256] = { + [ SDL_BUTTON_LEFT & 0xff ] = MU_MOUSE_LEFT, + [ SDL_BUTTON_RIGHT & 0xff ] = MU_MOUSE_RIGHT, + [ SDL_BUTTON_MIDDLE & 0xff ] = MU_MOUSE_MIDDLE, +}; + +static const char key_map[256] = { + [ SDLK_LSHIFT & 0xff ] = MU_KEY_SHIFT, + [ SDLK_RSHIFT & 0xff ] = MU_KEY_SHIFT, + [ SDLK_LCTRL & 0xff ] = MU_KEY_CTRL, + [ SDLK_RCTRL & 0xff ] = MU_KEY_CTRL, + [ SDLK_LALT & 0xff ] = MU_KEY_ALT, + [ SDLK_RALT & 0xff ] = MU_KEY_ALT, + [ SDLK_RETURN & 0xff ] = MU_KEY_RETURN, + [ SDLK_BACKSPACE & 0xff ] = MU_KEY_BACKSPACE, +}; + + +static int text_width(mu_Font font, const char *text, int len) { + if (len == -1) { len = strlen(text); } + return r_get_text_width(text, len); +} + +static int text_height(mu_Font font) { + return r_get_text_height(); +} + + +int main(int argc, char **argv) { + /* init SDL and renderer */ + SDL_Init(SDL_INIT_EVERYTHING); + r_init(); + + /* init microui */ + mu_Context *ctx = malloc(sizeof(mu_Context)); + mu_init(ctx); + ctx->text_width = text_width; + ctx->text_height = text_height; + + /* main loop */ + for (;;) { + /* handle SDL events */ + SDL_Event e; + while (SDL_PollEvent(&e)) { + switch (e.type) { + case SDL_QUIT: exit(EXIT_SUCCESS); break; + case SDL_MOUSEMOTION: mu_input_mousemove(ctx, e.motion.x, e.motion.y); break; + case SDL_MOUSEWHEEL: mu_input_scroll(ctx, 0, e.wheel.y * -30); break; + case SDL_TEXTINPUT: mu_input_text(ctx, e.text.text); break; + + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: { + int b = button_map[e.button.button & 0xff]; + if (b && e.type == SDL_MOUSEBUTTONDOWN) { mu_input_mousedown(ctx, e.button.x, e.button.y, b); } + if (b && e.type == SDL_MOUSEBUTTONUP) { mu_input_mouseup(ctx, e.button.x, e.button.y, b); } + break; + } + + case SDL_KEYDOWN: + case SDL_KEYUP: { + int c = key_map[e.key.keysym.sym & 0xff]; + if (c && e.type == SDL_KEYDOWN) { mu_input_keydown(ctx, c); } + if (c && e.type == SDL_KEYUP) { mu_input_keyup(ctx, c); } + break; + } + } + } + + /* process frame */ + process_frame(ctx); + + /* render */ + r_clear(mu_color(bg[0], bg[1], bg[2], 255)); + mu_Command *cmd = NULL; + while (mu_next_command(ctx, &cmd)) { + switch (cmd->type) { + case MU_COMMAND_TEXT: r_draw_text(cmd->text.str, cmd->text.pos, cmd->text.color); break; + case MU_COMMAND_RECT: r_draw_rect(cmd->rect.rect, cmd->rect.color); break; + case MU_COMMAND_ICON: r_draw_icon(cmd->icon.id, cmd->icon.rect, cmd->icon.color); break; + case MU_COMMAND_CLIP: r_set_clip_rect(cmd->clip.rect); break; + } + } + r_present(); + } + + return 0; +} + + diff --git a/src/renderer.c b/src/renderer.c new file mode 100644 index 0000000..487d92d --- /dev/null +++ b/src/renderer.c @@ -0,0 +1,185 @@ +#include +#include +#include +#include "renderer.h" +#include "atlas.inl" + +#define BUFFER_SIZE 16384 + +static GLfloat tex_buf[BUFFER_SIZE * 8]; +static GLfloat vert_buf[BUFFER_SIZE * 8]; +static GLubyte color_buf[BUFFER_SIZE * 16]; +static GLuint index_buf[BUFFER_SIZE * 6]; + +static int width = 800; +static int height = 600; +static int buf_idx; + +static SDL_Window *window; + + +void r_init(void) { + /* init SDL window */ + window = SDL_CreateWindow( + NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + width, height, SDL_WINDOW_OPENGL); + SDL_GL_CreateContext(window); + + /* init gl */ + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glEnable(GL_SCISSOR_TEST); + glEnable(GL_TEXTURE_2D); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + /* init texture */ + GLuint id; + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, ATLAS_WIDTH, ATLAS_HEIGHT, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, atlas_texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + assert(glGetError() == 0); +} + + +static void flush(void) { + if (buf_idx == 0) { return; } + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0.0f, width, height, 0.0f, -1.0f, +1.0f); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + + glTexCoordPointer(2, GL_FLOAT, 0, tex_buf); + glVertexPointer(2, GL_FLOAT, 0, vert_buf); + glColorPointer(4, GL_UNSIGNED_BYTE, 0, color_buf); + glDrawElements(GL_TRIANGLES, buf_idx * 6, GL_UNSIGNED_INT, index_buf); + + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + + buf_idx = 0; +} + + +static void push_quad(mu_Rect dst, mu_Rect src, mu_Color color) { + if (buf_idx == BUFFER_SIZE) { flush(); } + + int texvert_idx = buf_idx * 8; + int color_idx = buf_idx * 16; + int element_idx = buf_idx * 4; + int index_idx = buf_idx * 6; + buf_idx++; + + /* update texture buffer */ + float x = src.x / (float) ATLAS_WIDTH; + float y = src.y / (float) ATLAS_HEIGHT; + float w = src.w / (float) ATLAS_WIDTH; + float h = src.h / (float) ATLAS_HEIGHT; + tex_buf[texvert_idx + 0] = x; + tex_buf[texvert_idx + 1] = y; + tex_buf[texvert_idx + 2] = x + w; + tex_buf[texvert_idx + 3] = y; + tex_buf[texvert_idx + 4] = x; + tex_buf[texvert_idx + 5] = y + h; + tex_buf[texvert_idx + 6] = x + w; + tex_buf[texvert_idx + 7] = y + h; + + /* update vertex buffer */ + vert_buf[texvert_idx + 0] = dst.x; + vert_buf[texvert_idx + 1] = dst.y; + vert_buf[texvert_idx + 2] = dst.x + dst.w; + vert_buf[texvert_idx + 3] = dst.y; + vert_buf[texvert_idx + 4] = dst.x; + vert_buf[texvert_idx + 5] = dst.y + dst.h; + vert_buf[texvert_idx + 6] = dst.x + dst.w; + vert_buf[texvert_idx + 7] = dst.y + dst.h; + + /* update color buffer */ + memcpy(color_buf + color_idx + 0, &color, 4); + memcpy(color_buf + color_idx + 4, &color, 4); + memcpy(color_buf + color_idx + 8, &color, 4); + memcpy(color_buf + color_idx + 12, &color, 4); + + /* update index buffer */ + index_buf[index_idx + 0] = element_idx + 0; + index_buf[index_idx + 1] = element_idx + 1; + index_buf[index_idx + 2] = element_idx + 2; + index_buf[index_idx + 3] = element_idx + 2; + index_buf[index_idx + 4] = element_idx + 3; + index_buf[index_idx + 5] = element_idx + 1; +} + + +void r_draw_rect(mu_Rect rect, mu_Color color) { + push_quad(rect, atlas[ATLAS_WHITE], color); +} + + +void r_draw_text(const char *text, mu_Vec2 pos, mu_Color color) { + mu_Rect dst = { pos.x, pos.y, 0, 0 }; + for (const char *p = text; *p; p++) { + if ((*p & 0xc0) == 0x80) { continue; } + int chr = mu_min((unsigned char) *p, 127); + mu_Rect src = atlas[ATLAS_FONT + chr]; + dst.w = src.w; + dst.h = src.h; + push_quad(dst, src, color); + dst.x += dst.w; + } +} + + +void r_draw_icon(int id, mu_Rect rect, mu_Color color) { + mu_Rect src = atlas[id]; + int x = rect.x + (rect.w - src.w) / 2; + int y = rect.y + (rect.h - src.h) / 2; + push_quad(mu_rect(x, y, src.w, src.h), src, color); +} + + +int r_get_text_width(const char *text, int len) { + int res = 0; + for (const char *p = text; *p && len--; p++) { + if ((*p & 0xc0) == 0x80) { continue; } + int chr = mu_min((unsigned char) *p, 127); + res += atlas[ATLAS_FONT + chr].w; + } + return res; +} + + +int r_get_text_height(void) { + return 18; +} + + +void r_set_clip_rect(mu_Rect rect) { + flush(); + glScissor(rect.x, height - (rect.y + rect.h), rect.w, rect.h); +} + + +void r_clear(mu_Color clr) { + flush(); + glClearColor(clr.r / 255., clr.g / 255., clr.b / 255., clr.a / 255.); + glClear(GL_COLOR_BUFFER_BIT); +} + + +void r_present(void) { + flush(); + SDL_GL_SwapWindow(window); +} diff --git a/src/renderer.h b/src/renderer.h new file mode 100644 index 0000000..3914138 --- /dev/null +++ b/src/renderer.h @@ -0,0 +1,17 @@ +#ifndef RENDERER_H +#define RENDERER_H + +#include "microui.h" + +void r_init(void); +void r_draw_rect(mu_Rect rect, mu_Color color); +void r_draw_text(const char *text, mu_Vec2 pos, mu_Color color); +void r_draw_icon(int id, mu_Rect rect, mu_Color color); + int r_get_text_width(const char *text, int len); + int r_get_text_height(void); +void r_set_clip_rect(mu_Rect rect); +void r_clear(mu_Color color); +void r_present(void); + +#endif +