add constant values to the virtual machine
This commit is contained in:
parent
c4401dc8cf
commit
ba78b39300
3 changed files with 88 additions and 5 deletions
|
@ -1,10 +1,12 @@
|
|||
const std = @import("std");
|
||||
|
||||
const value = @import("value.zig");
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// hack. ugly hack. zig has compiler crash.
|
||||
const AllOpcodes = struct {
|
||||
pub Return: u8 = 0,
|
||||
pub Constant: u8 = 0,
|
||||
pub Return: u8 = 1,
|
||||
};
|
||||
|
||||
pub const OpCode = AllOpcodes{};
|
||||
|
@ -18,31 +20,63 @@ fn simpleInstruction(
|
|||
return offset + 1;
|
||||
}
|
||||
|
||||
fn constantInstruction(
|
||||
stdout: var,
|
||||
comptime name: []const u8,
|
||||
chunk: *Chunk,
|
||||
offset: usize,
|
||||
) !usize {
|
||||
// get the constant's index in constants slice
|
||||
var idx = chunk.code[offset + 1];
|
||||
|
||||
try stdout.print("\t{}\t{} '", name, idx);
|
||||
try value.printValue(stdout, chunk.constants.values[idx]);
|
||||
try stdout.print("'\n");
|
||||
|
||||
return offset + 2;
|
||||
}
|
||||
|
||||
pub const Chunk = struct {
|
||||
count: usize,
|
||||
lines: []usize,
|
||||
code: []u8,
|
||||
|
||||
allocator: *Allocator,
|
||||
constants: value.ValueList,
|
||||
|
||||
pub fn init(allocator: *Allocator) !Chunk {
|
||||
return Chunk{
|
||||
.count = 0,
|
||||
.allocator = allocator,
|
||||
.code = try allocator.alloc(u8, 0),
|
||||
.lines = try allocator.alloc(usize, 0),
|
||||
.constants = try value.ValueList.init(allocator),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Chunk, byte: u8) !void {
|
||||
pub fn write(self: *Chunk, byte: u8, line: usize) !void {
|
||||
if (self.code.len < self.count + 1) {
|
||||
self.code = try self.allocator.realloc(
|
||||
self.code,
|
||||
self.count + 1,
|
||||
);
|
||||
|
||||
self.lines = try self.allocator.realloc(
|
||||
self.lines,
|
||||
self.count + 1,
|
||||
);
|
||||
}
|
||||
|
||||
self.code[self.count] = byte;
|
||||
self.lines[self.count] = line;
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
pub fn addConstant(self: *Chunk, val: value.Value) !u8 {
|
||||
try self.constants.write(val);
|
||||
return self.constants.count - 1;
|
||||
}
|
||||
|
||||
pub fn disassembleInstruction(
|
||||
self: *Chunk,
|
||||
stdout: var,
|
||||
|
@ -50,10 +84,18 @@ pub const Chunk = struct {
|
|||
) !usize {
|
||||
try stdout.print("{} ", index);
|
||||
|
||||
if (index > 0 and self.lines[index] == self.lines[index - 1]) {
|
||||
try stdout.print(" | ");
|
||||
} else {
|
||||
try stdout.print("{} ", self.lines[index]);
|
||||
}
|
||||
|
||||
var instruction = self.code[index];
|
||||
|
||||
if (instruction == 0) {
|
||||
if (instruction == OpCode.Return) {
|
||||
return try simpleInstruction(stdout, "OP_RETURN", index);
|
||||
} else if (instruction == OpCode.Constant) {
|
||||
return try constantInstruction(stdout, "OP_CONSTANT", self, index);
|
||||
} else {
|
||||
try stdout.print("Unknown opcode: {}\n", instruction);
|
||||
return index + 1;
|
||||
|
@ -64,7 +106,7 @@ pub const Chunk = struct {
|
|||
try stdout.print("== {} ==\n", name);
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < self.count) : (i += 1) {
|
||||
while (i < self.count) {
|
||||
i = try self.disassembleInstruction(stdout, i);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -113,7 +113,12 @@ pub fn main() !void {
|
|||
|
||||
// this crashes zig??? lol
|
||||
//var opcode_byte: u8 = @enumToInt(chunk.OpCode.Return);
|
||||
try chk.write(chunk.OpCode.Return);
|
||||
//try chk.write(chunk.OpCode.Return);
|
||||
|
||||
var constant = try chk.addConstant(1.2);
|
||||
try chk.write(chunk.OpCode.Constant, 123);
|
||||
try chk.write(constant, 123);
|
||||
try chk.write(chunk.OpCode.Return, 123);
|
||||
|
||||
try chk.disassemble(stdout, "test chunk");
|
||||
}
|
||||
|
|
36
src/value.zig
Normal file
36
src/value.zig
Normal file
|
@ -0,0 +1,36 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// NOTE: right now, only numbers.
|
||||
pub const Value = f64;
|
||||
|
||||
pub fn printValue(stdout: var, value: Value) !void {
|
||||
try stdout.print("{}", value);
|
||||
}
|
||||
|
||||
pub const ValueList = struct {
|
||||
count: u8,
|
||||
values: []Value,
|
||||
allocator: *Allocator,
|
||||
|
||||
pub fn init(allocator: *Allocator) !ValueList {
|
||||
return ValueList{
|
||||
.count = 0,
|
||||
.allocator = allocator,
|
||||
.values = try allocator.alloc(Value, 0),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *ValueList, value: Value) !void {
|
||||
if (self.values.len < self.count + 1) {
|
||||
self.values = try self.allocator.realloc(
|
||||
self.values,
|
||||
self.count + 1,
|
||||
);
|
||||
}
|
||||
|
||||
self.values[self.count] = value;
|
||||
self.count += 1;
|
||||
}
|
||||
};
|
Loading…
Reference in a new issue