discord-infra/internals.md

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# Discord's "stack"
Technologies Discord uses to provide the service, gathered from
[Discord's engineering articles](https://blog.discordapp.com/tagged/engineering) and some other texts:
[Cassandra]: https://cassandra.apache.org
[MongoDB]: https://www.mongodb.com
[Flask]: http://flask.pocoo.org
[Punt]: https://github.com/discordapp/punt
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[Loqui]: https://github.com/discordapp/loqui
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[WebRTC]: https://webrtc.org/
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## Storage:
- [Cassandra](http://cassandra.apache.org/) for storage
- They used [MongoDB] as primary storage, but moved to Cassandra, [source](https://blog.discordapp.com/how-discord-stores-billions-of-messages-7fa6ec7ee4c7)).
- It is still unknown what role MongoDB has on the stack, but it is still
a primary part of the service: [source](https://status.discordapp.com/incidents/rkj7rx8f4865)
and [source](https://status.discordapp.com/incidents/2cb5jc53jq28)
## Programming languages:
- [Elixir](https://elixir-lang.org/) for any real time communication,
[source](https://blog.discordapp.com/scaling-elixir-f9b8e1e7c29b).
- [ex\_hash\_ring](https://github.com/discordapp/ex_hash_ring)
- [manifold](https://github.com/discordapp/manifold)
- [fastglobal](https://github.com/discordapp/fastglobal)
- [semaphore](https://github.com/discordapp/semaphore)
- [instruments](https://github.com/discordapp/instruments)
- [deque](https://github.com/discordapp/deque)
- [Use of GenStage](https://blog.discordapp.com/how-discord-handles-push-request-bursts-of-over-a-million-per-minute-with-elixirs-genstage-8f899f0221b4)
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- [Python](https://www.python.org/) for HTTP/REST API,
The best guesses to which framework are [Flask].
- [Go](https://golang.org):
- The embed servers
- [Punt]
- [Lilliput](https://github.com/discordapp/lilliput), which is a main part
of their media proxy. Lillput is also written in C++.
[source!](https://blog.discordapp.com/how-discord-resizes-150-million-images-every-day-with-go-and-c-c9e98731c65d)
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- [Rust](https://www.rust-lang.org/) for many parts of the Discord Store, most commonly:
- [Game SDK](https://discordapp.com/developers/docs/game-sdk/sdk-starter-guide),
to make Discord integrations for any game.
- [Dispatch](https://discordapp.com/developers/docs/dispatch/dispatch-and-you),
which is a tool to send assets to Discord's servers.
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- C++ for the [Discord RPC library](https://github.com/discordapp/discord-rpc).
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## Distribution:
- [Loqui] for node communication.
## Logging:
- [Punt] in favour of [Logstash](https://github.com/elastic/logstash) for logging.
- [Elasticsearch](https://github.com/elastic/elasticsearch) that powers the search feature for users and powers logging.
- Sources about logging: Punt and [this issue](https://github.com/elastic/elasticsearch/issues/20354)
- [Source about message search](https://blog.discordapp.com/how-discord-indexes-billions-of-messages-e3d5e9be866f)
## External services
- [Google's Cloud Platform](https://cloud.google.com/) for their infrastructure,
[source](https://status.discordapp.com/incidents/rhvp2tn7g0zc)
- [Cloudflare](https://www.cloudflare.com/) as a proxy to almost all services,
voice servers need to be direct connections, so they don't pass through CF.
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## General technologies
- [WebRTC] for voice and video. [Source](https://blog.discordapp.com/how-discord-handles-two-and-half-million-concurrent-voice-users-using-webrtc-ce01c3187429),
which also goes on more detail on how the voice server architecture
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## Many other sources
- [Description of a full outage where they had to reboot everything](https://status.discordapp.com/incidents/dj3l6lw926kl)
- [`sessions` and `presence` clusters get rebooted due to a host error in a `guild` node](https://status.discordapp.com/incidents/ywdwttd6b0hg)
- [Repeating message sends due to errors in the `push` cluster](https://status.discordapp.com/incidents/93kyyctg0wf3)
- ["furiously" spinning an nginx cluster due to an error in GCP's load balancer](https://status.discordapp.com/incidents/rhvp2tn7g0zc)