ESP3D/libraries/TFT_eSPI-2.5.43/User_Setups/Setup26_TTGO_T_Wristband.h
Luc 93312ff8b5
Idf 5.1.4/Arduino 3.0.4 porting for esp32 (#1046)
* Update WebSocket library
* Update SSDP library
* Update TFT_eSPI library
* Update EspLuaEngine library
* Update SDFat library
* Change to pioarduino
* Make ESP3DMessageFIFO and ESP3DMessage  more thread safe
* Fix sanity checks for BT
* Add some C6 support
* Refactor ethernet code
* Split Ethernet Sta / WiFi sta ESP Commands  and settings
* Simplify wait and wdtFeed code
* Set C3 with 4MB by default in platformio.ini
* Apply Disable brown out only on ESP32 to avoid crash e.g:ESP32S3
* Add missing entries in platformio.ini
2024-09-05 16:27:47 +08:00

37 lines
1.7 KiB
C

#define USER_SETUP_ID 26
#define ST7735_DRIVER
#define TFT_WIDTH 80
#define TFT_HEIGHT 160
#define TFT_RST 26 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
#define TFT_MISO -1
#define TFT_MOSI 19
#define TFT_SCLK 18
#define TFT_CS 5
#define TFT_DC 23
#define TFT_BL 27 // Dispaly backlight control pin
#define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
#define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
// #define SPI_FREQUENCY 80000000